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Releases: citral23/scummvm-odbeta

Release 2.6.0

18 Jul 10:59
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Stable release of scummvm 2.6.0 for Opendingux can be downloaded directly on the scummvm servers : https://www.scummvm.org/downloads/#release

branch-2-6 stable test

08 Jun 18:29
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Pre-release
NEWS: Mention SCUMM RNG fix in German NEWS file

8/11/21

08 Nov 12:22
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Compiled from master branch on 8/11/21 commit 5be2b22

For upstream

11 Oct 18:48
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We have a stable release, enjoy

If you messed a lot with the config file, it is probably a good idea to rename it and let the app generate sane defaults (especially for the rg99)

RC1 : testing phase before upstream

05 Oct 10:45
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This release is what will be upstreamed unless some bugs are found, or improvements needed

The controls have changed, it is now using the keymapper API and its defaults, so they are now the same as for any modern device like the switch and will be consistent across those devices :

Left Stick - Mouse
Left Stick+R - Slow Mouse
A - Left mouse click
B - Right mouse click
X - Escape
X+R - Return
Y - Period
Y+R - Space
L - Game Menu (F5)
R - Shift
Start - Global Menu
Select - Virtual Keyboard
Select+R - AGI predictive input dialog
D-pad - Keypad cursor keys
D-Pad+R - Diagonal cursor keys

On devices that have no stick, d-pad is mouse, cursor keys are unbinded

Audio is set to 22Khz for lepus and rg99 as it helps them greatly

Hugepages are back, please report any memory (segfault or such) issue if encountered

v0.3 : Fixes + simplemenu

23 Sep 20:37
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Fix for the UI starting with a scaling of 2x even on small displays - 640x480 users may prefer 2x scaling, up to them to set it.
Fixed a typo causing the vkeyboard to be missing
Corrected the controls so sdl keys are mapped to the right buttons
Split the README so the build instructions don't appear in the opk help
Added support for simplemenu

V0.2 : ConfMan, general reorg to pave the way for more improvements

22 Sep 20:50
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v0.2 : moved the backend to backends/platform/sdl/opendingux like modern platforms do

Using ConfMan now to write keys in the config file if they are absent, and force fullscreen unconditionally.
Likewise, paths to various files/folders are now handeld by the backend instead of relying on a config template.

Defaults to scale2x for 640x480 and scale1x for 320x240 which looks adequate.

Saves and logs are now in ~/.scummvm, config remains ~/.scummvmrc for retrocompability.

TODO : modernize events using the keymapper, SDL fix for the rs90 (and possibly others, need to make
sure it's using the IPU to downscale/upscale rather than software).

v0.1 : initial build

21 Sep 14:16
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Build of scummvm for odbeta, wip
Gcw0 has all stable engines
Lepus has all stable non high-res engines