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Basic Lane Subsection UI #20

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18 tasks done
aeplay opened this issue Dec 7, 2016 · 0 comments
Closed
18 tasks done

Basic Lane Subsection UI #20

aeplay opened this issue Dec 7, 2016 · 0 comments

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@aeplay
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aeplay commented Dec 7, 2016

  • (Preparation) Rename RoadStrokes -> LaneStrokes
  • (Preparation) Disable existing Debug UI Elements representing lanes
  • (Preparation) Remove all existing code related to lane editing
  • Select and display a subsection of one lane
  • Move a subsection of one lane
  • Allow the same with existing lanes
  • Delete a subsection of a lane
  • Select and delete several lane subsections
  • Move several parallel lane subsections
  • Move unrelated lanes (of two different roads)
  • Keep selection alive after moving
  • Provide live preview
  • Ability to select whole lane
  • Ability to add new lanes parallel to selection
  • Automatically Select parallel lane subsections
  • Switch parallel modes based on zoom
  • Snap selection to start/end points of lanes
  • Snap selection to other points
@aeplay aeplay mentioned this issue Dec 7, 2016
32 tasks
@aeplay aeplay self-assigned this Dec 7, 2016
aeplay added a commit that referenced this issue Dec 7, 2016
aeplay added a commit that referenced this issue Dec 9, 2016
aeplay added a commit that referenced this issue Dec 9, 2016
aeplay added a commit that referenced this issue Dec 9, 2016
@aeplay aeplay modified the milestone: Roads & Traffic Prototype Dec 15, 2016
@aeplay aeplay changed the title Lane subsection selection UI Basic Lane Subsection UI Dec 17, 2016
aeplay added a commit that referenced this issue Dec 18, 2016
aeplay added a commit that referenced this issue Dec 19, 2016
aeplay added a commit that referenced this issue Dec 19, 2016
aeplay added a commit that referenced this issue Dec 23, 2016
@aeplay aeplay closed this as completed Dec 23, 2016
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