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Self intersecting roads are not build #35

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chdudek opened this issue Dec 25, 2016 · 1 comment
Closed

Self intersecting roads are not build #35

chdudek opened this issue Dec 25, 2016 · 1 comment

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@chdudek
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chdudek commented Dec 25, 2016

If you build a road, which intersects with itself, it will not get build properly, but the 'blueprints' are still there. If another road blueprint intersects original road segment, the loop will show up, but with missing lanes (see screenshots).
citybound_selfintersection1
citybound_selfintersection2
citybound_selfintersection3
citybound_selfintersection4
citybound_selfintersection5

@aeplay
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aeplay commented Dec 25, 2016

I already had a last-minute solution for this, you can uncomment it here:

https://github.com/citybound/citybound/blob/795445e/src/game/lanes_and_cars/planning/plan_result_steps.rs#L69

But it caused a severe performance regression, that's why I removed it for the launch.
I'll look into it again!

@aeplay aeplay self-assigned this Dec 25, 2016
@aeplay aeplay closed this as completed in 18130c0 Jan 10, 2017
@aeplay aeplay modified the milestone: Cleanup & Architecture Improvements Jan 19, 2017
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