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strange behavior while building roads that cross themselves #39

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MiniDigger opened this issue Dec 25, 2016 · 2 comments
Closed

strange behavior while building roads that cross themselves #39

MiniDigger opened this issue Dec 25, 2016 · 2 comments

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@MiniDigger
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this is the road I was trying to build (in three steps)
http://i.minidigger.me/2016/12/citybound-windows_25_16-16-21.png

sometimes it crashes like this:
http://i.minidigger.me/2016/12/Hyper_25_16-15-39.png
sometimes it doesn't build the circle:
http://i.minidigger.me/2016/12/citybound-windows_25_16-17-19.png
the roads are still there, they just don't get build:
http://i.minidigger.me/2016/12/citybound-windows_25_16-20-42.png
when you click the "ghost roads", you get this exception:

thread 'main' panicked at 'called `Option::unwrap()` on a `None` value', ../src/libcore\option.rs:323
note: Run with `RUST_BACKTRACE=1` for a backtrace.
Simulation Panic!
"called `Option::unwrap()` on a `None` value"
thread 'main' panicked at 'called `Option::unwrap()` on a `None` value', ../src/libcore\option.rs:323```
@Tomnewsom
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Duplicate of #35

@aeplay
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aeplay commented Dec 25, 2016

Closing as duplicate of #35

@aeplay aeplay closed this as completed Dec 25, 2016
@aeplay aeplay modified the milestone: Cleanup & Architecture Improvements Jan 19, 2017
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3 participants