CubicVR 3D Engine, C++ version
C++ C Objective-C Other


CubicVR 3D Engine, C++ Version, copyright (c) 2003 by Charles J. Cliffe

Licensed under the MIT license, refer to LICENSE.TXT for information.

CubicVR utilizes the CMake cross-platform build system.

CMake and relevant documentation can be acquired at

CubicVR Library:

  Use CMake source of the cubicvr repository, and set the destination to the product/ subfolder.

  build the 'install' project to place libraries into build/lib, headers into build/include and shaders into build/shaders

CubicVR Examples:

  Use CMake source of the examples/ repository subfolder, and set the destination to examples/product/ subfolder.