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Expanding support for constant-space tail calls in the Clojure language.
Just a humble Emacs enthusiast's custom setup.
A library for applying CPS transformations to Clojure code and using related control operators
A small, text-based roguelike written in Scheme
A 2D game engine written in C++. It's a lone-wolf operation using OpenGL for drawing, SFML for windowing, input and audio, and as many design patterns as what make sense.
A video game save file backup and synching utility.