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Git repository containing the Renegade 2D code and maps for OpenRA.

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renegade-2d

Git repository containing the Renegade 2D code and maps for OpenRA.

Map links

The released maps are supported on OpenRA release-20200503.

Tiberian Dawn:

Red Alert:

  • Zulu: not yet playable/work in progress

Features

Gameplay is based on the first person shooter C&C Renegade, and is similar to its predecessor C&C Sole Survivor.

Gameplay features:

  • Up to 24 players (12 vs 12).
  • Control a single unit in a shared base with your team.
  • Stand near base buildings to make purchases.
  • Base buildings provide various benefits to your team.
  • Vehicles require a pilot to be operated; many vehicles hold multiple passengers.
  • Engineers can repair vehicles, buildings, and disarm beacons.
  • Purchase beacons to call in a delayed superweapon strike.
  • Gathered resources are distributed among your team; you have your own wallet.
  • Earn $ for your team by purchasing a harvester and gathering resources.
  • Earn $ by damaging or killing enemy units and structures.
  • Win by destroying the enemy base!

It might crash, it might lag, and it's barely balanced!

There are several Lua hacks to make things work, and bugs.

Repository structure

lua folder - Contains any scripts for running Renegade 2D. The script is mod-agnostic; it works for the CNC & RA mods, and can easily support future mods.

mods/{mod}/rules folder - Contains mod-specific rules for Renegade 2D

mods/{mod}/maps folder - Contains mod-specific maps for Renegade 2D

The maps in the mods/{mod}/maps folder only contain minimal custom yaml for Renegade 2D (player & team settings only).

Building maps

To build maps for development, please see and use the build-maps.ps1 script.

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Git repository containing the Renegade 2D code and maps for OpenRA.

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