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VoxelMultiMesh with the addition of a embedded "VoxelSet", self managed and updated, so as to reduce storage.
The text was updated successfully, but these errors were encountered:
rework is making VoxelSets mandatory, so in a way all VoxelObjects will have a "embedded" VoxelSet
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VoxelMultiMesh with the addition of a embedded "VoxelSet", self managed and updated, so as to reduce storage.
The text was updated successfully, but these errors were encountered: