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Gizelton Caravan Update #686
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Update From Classicdb
Includes updates to *Northern and Southern stop points *Quest stop points *Superseller and Vendortron spawning and items *Quest availability
This reverts commit b13f701.
Includes updates to *Northern and Southern stop points *Quest stop points *Super-seller 680 and Vendortron 1000 spawning and items *Bodyguards for Hire and Gizelton Caravan Quest availability
Thank you for this nice pull request. Reflexion on these two quests is also done on SD2 side and they were wondering if all could be handle by DB or if SD2 was partly or totally needed. So I will link the two discussions to make them both move forward. I will also let that Pull Request open until a decision is made. Anyway, nice work thank you! 👍 |
could you link the points of the movement in the script where the quest should be completed? |
wonderful :) |
Thanks Cala. I've been wanting to revisit this event and have a go at the script for both quests. Just finishing up something atm. |
keep up this wonderful work - i love you for this :) |
* Added script support and miscellaneous fixes to the Gizelton Caravan in Desolace The caravan will now stop 10 min at each end of its path (north, and south) and one of the twi Gizelton brother will spawn a specific vendor NPC at those points The caravan will also wait for 5 min soon after departing to give players the opportunity to take the escort quests Thanks @Rushor for researching and provinding data Thanks @Zingzah for researching, provinding data and doing a lot of preliminary work, some of them are included in this fix This closes #686
Closes #1657 Closes #3260 Info for some parts taken from #20116 classicdb/database#686 classicdb/database@baff23f
This is a first pass to upgrading the current Gizelton Caravan event in Desolace. I have looked on many cores and can't find a working version of this on any at the moment. I have used a few sources as well as personal experience in configuring the bahaviour of the caravan at various stages. The sources are
http://www.wowwiki.com/Gizelton_Caravan
http://www.wowwiki.com/Quest:Gizelton_Caravan
https://www.youtube.com/watch?v=VtOREFq5fDQ
https://www.youtube.com/watch?v=VtOREFq5fDQ
http://www.wowhead.com/npc=11625/cork-gizelton#comments
http://www.wowhead.com/npc=12246#comments
http://www.wowhead.com/npc=12245#comments
http://www.wowwiki.com/Schematic:_Accurate_Scope
http://www.wowwiki.com/Schematic:_Ice_Deflector
http://www.wowwiki.com/Goblin_Jumper_Cables
Currently the caravan travels endlessly between Kormek's Hut and the southern crossroads where the paths to Feralas, Shadowprey Village and Mannoroc Coven meet. At Kormek's Hut the Vendor-tron 1000 is spawned continously as is the Super-seller 680 at the southern stop. Both Cork and Rigger have available, at all times, the "Bodyguards for Hire" and "Gizelton Caravan" quests which when accepted, do nothing.
So the changes listed below will achieve the following:
There are a few issues this upgrade does not address and include:
Database Changes
Cork Gizelton (template entry 12245 guid 28714)
Rigger Gizelton (template entry 12246 guid 28728)
Gizelton Caravan Kodo (template entry 11564 guid 27290 (front) 27289 (back))
Vendor-tron 1000 (template entry 12245)
Super-seller 680 (template entry 12246)
creature_movement
Please only consider the last commit [852] - Gizelton Caravan the others are dry runs I haven't work out how to get rid of from my local repo.