Fix race conditions with keyboard sensor #745
Merged
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The keyboard sensor now keeps track of the initial coordinates of the collision rect to provide a translate delta when move events are dispatched.
Previously the keyboard sensor would measure the initial rect of the active node and store its top and left properties as its initial coordinates it would then compare all subsequent move coordinates to calculate the delta.
This approach was flawed on a number of different levels:
<DndContext>
for the draggable node