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Pirate Sea Jam

Jam-sized pirate game prototype in the making. Written in Rust and Bevy. Made with ❤️

Demo and devlog available at https://claudijo.itch.io/pirate-sea-jam

Changelog and Feature List

The following brief changelog includes main concepts and features

  • Render ocean using WebGPU shaders (v0.9) (Temporarily invalidate "Mobile friendly" and "Firing cannons")
  • Infinite ocean (v0.8)
  • Dynamic third-person camera (v0.7)
  • Mobile friendly (v0.6)
  • Firing cannons (v0.5)
  • Player control (v0.4)
  • 3D models with textures (v0.3)
  • Buoyancy (v0.2)
  • Basic ocean tile with dynamic water waves (v0.1)