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v1.3.3

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@clementgallet clementgallet released this 10 Feb 18:34
· 1357 commits to master since this release
  • Implement more Xlib keyboard mapping functions
  • When loading a savestate of previous game iteration, the movie is loaded
  • Improve the support of virtual screen resolution for non-SDL games
  • Prevent Xlib games to switch to fullscreen
  • Implement an auto-restart feature
  • Manually add audio latency for better playback
  • Add a restart input
  • Add an option to make a savestate each time the thread set has changed
  • Lock inputs in the input editor
  • Take advantage of SDL2 dynamic linking mechanism for better SDL2 hooking
  • Store files in $XDG_DATA_HOME and $XDG_CONFIG_HOME (usually ~/.local/share and ~/.config)
  • Fix zeroing pages when incremental savestates feature is disabled
  • Specifying a movie in commandline does not truncate the file anymore
  • Fix a crash when renaming the frame column in input editor
  • Fix behavior when SDL_JoystickOpen is called multiple times
  • Print the correct char for common keys when typing text (non-SDL)
  • Restore file offsets and close files when loading a savestate
  • Fix a freeze in the input editor
  • Fix a typo in SDL text input
  • Make savefiles streams unbuffered to avoid data loss