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v1.4.4

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@clementgallet clementgallet released this 25 Oct 14:04
· 305 commits to master since this release
  • Split deterministic timer into monotonic/realtime (#474)
  • Users can change realtime (#474)
  • Users can set the initial monotonic time (#480)
  • New commandline option to run a lua script
  • Split insert into insert blank frame and duplicate
  • Add SDL_GameControllerType functions
  • Add the possibility to specify custom monitor resolutions
  • Add a debug native fileio option
  • Skip GL draw function for EGL
  • Add an option to disable fastforward during input editor rewind (#491)
  • Add an option to keep rendering during fastforward (491)
  • Alert when an input column cannot be removed
  • Add more SDL joystick function hooks for recent FNA builds
  • Noop XcursorLibraryLoadCursor to fix a Ruffle crash
  • Support SDL Audio Queue underrun (#484)
  • Avoid using uninitialized value_type_size in ram search (#488)
  • Fix Vulkan encoding for odd window resolutions
  • Protect for spaces when searching game libraries (#496)
  • Store thread state in savestates, and check for state match when loading (#503)
  • Fix hitting "New" in RAM search not doing anything the first time
  • Prevent using "Search" before "New" in RAM search (#504)