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WidgetInput.cpp
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WidgetInput.cpp
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/*
Copyright © 2011-2012 kitano
This file is part of FLARE.
FLARE is free software: you can redistribute it and/or modify it under the terms
of the GNU General Public License as published by the Free Software Foundation,
either version 3 of the License, or (at your option) any later version.
FLARE is distributed in the hope that it will be useful, but WITHOUT ANY
WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A
PARTICULAR PURPOSE. See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License along with
FLARE. If not, see http://www.gnu.org/licenses/
*/
#include "WidgetInput.h"
#include "SharedResources.h"
#include "Settings.h"
#include "SDL_gfxBlitFunc.h"
using namespace std;
WidgetInput::WidgetInput() {
enabled = true;
inFocus = false;
pressed = false;
hover = false;
max_characters = 20;
loadGraphics(mods->locate("images/menus/input.png"));
// position
pos.w = background->w;
pos.h = background->h/2;
cursor_frame = 0;
render_to_alpha = false;
color_normal = font->getColor("widget_normal");
}
void WidgetInput::loadGraphics(const string& filename) {
// load input background image
background = IMG_Load(filename.c_str());
if(!background) {
fprintf(stderr, "Couldn't load image: %s\n", IMG_GetError());
SDL_Quit();
}
// optimize
SDL_Surface *cleanup = background;
background = SDL_DisplayFormatAlpha(background);
SDL_FreeSurface(cleanup);
}
void WidgetInput::logic() {
if (logic(inpt->mouse.x,inpt->mouse.y))
return;
}
bool WidgetInput::logic(int x, int y) {
Point mouse = {x,y};
// Change the hover state
if (isWithin(pos, mouse)) {
hover = true;
} else {
hover = false;
}
if (checkClick()) {
inFocus = true;
}
// if clicking elsewhere unfocus the text box
if (inpt->pressing[MAIN1]) {
if (!isWithin(pos, inpt->mouse)) {
inFocus = false;
}
}
if (inFocus) {
if (inpt->inkeys != "") {
// handle text input
text += inpt->inkeys;
if (text.length() > max_characters) {
text = text.substr(0, max_characters);
}
}
// handle backspaces
if (!inpt->lock[DEL] && inpt->pressing[DEL]) {
inpt->lock[DEL] = true;
// remove utf-8 character
int n = text.length()-1;
while (n > 0 && ((text[n] & 0xc0) == 0x80) ) n--;
text = text.substr(0, n);
}
// animate cursor
// cursor visible one second, invisible the next
cursor_frame++;
if (cursor_frame == MAX_FRAMES_PER_SEC+MAX_FRAMES_PER_SEC) cursor_frame = 0;
}
return true;
}
void WidgetInput::render(SDL_Surface *target) {
if (target == NULL) {
target = screen;
}
SDL_Rect src;
src.x = 0;
src.y = 0;
src.w = pos.w;
src.h = pos.h;
if (!inFocus)
src.y = 0;
else if (hover)
src.y = pos.h;
else
src.y = pos.h;
if (render_to_alpha)
SDL_gfxBlitRGBA(background, &src, target, &pos);
else
SDL_BlitSurface(background, &src, target, &pos);
if (!inFocus) {
font->render(text, font_pos.x, font_pos.y, JUSTIFY_LEFT, target, color_normal);
}
else {
if (cursor_frame < MAX_FRAMES_PER_SEC) {
font->renderShadowed(text + "|", font_pos.x, font_pos.y, JUSTIFY_LEFT, target, color_normal);
}
else {
font->renderShadowed(text, font_pos.x, font_pos.y, JUSTIFY_LEFT, target, color_normal);
}
}
}
void WidgetInput::setPosition(int x, int y) {
pos.x = x;
pos.y = y;
font_pos.x = pos.x + (font->getFontHeight()/2);
font_pos.y = pos.y + (pos.h/2) - (font->getFontHeight()/2);
}
bool WidgetInput::checkClick() {
// disabled buttons can't be clicked;
if (!enabled) return false;
// main button already in use, new click not allowed
if (inpt->lock[MAIN1]) return false;
// main click released, so the button state goes back to unpressed
if (pressed && !inpt->lock[MAIN1]) {
pressed = false;
if (isWithin(pos, inpt->mouse)) {
// activate upon release
return true;
}
}
pressed = false;
// detect new click
if (inpt->pressing[MAIN1]) {
if (isWithin(pos, inpt->mouse)) {
inpt->lock[MAIN1] = true;
pressed = true;
}
}
return false;
}
WidgetInput::~WidgetInput() {
SDL_FreeSurface(background);
}