-
Notifications
You must be signed in to change notification settings - Fork 0
/
queue.c
811 lines (655 loc) · 21.4 KB
/
queue.c
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
772
773
774
775
776
777
778
779
780
781
782
783
784
785
786
787
788
789
790
791
792
793
794
795
796
797
798
799
800
801
802
803
804
805
806
807
808
809
810
#include "queue.h"
#include "send.h"
#include "server.h"
#include <assert.h>
#include <evlogging.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
// structure to keep track of the node that is consuming the queue
typedef struct {
node_t *node;
short int priority;
int max; // maximum number of messages this node will process at a time.
int waiting;
} node_queue_t;
//-----------------------------------------------------------------------------
// Initialise a queue object.
void queue_init(queue_t *queue)
{
assert(queue != NULL);
queue->name = NULL;
queue->qid = 0;
queue->flags = 0;
ll_init(&queue->msg_pending);
ll_init(&queue->msg_proc);
ll_init(&queue->nodes_busy);
ll_init(&queue->nodes_ready);
ll_init(&queue->nodes_waiting);
ll_init(&queue->nodes_consuming);
queue->sysdata = NULL;
}
//-----------------------------------------------------------------------------
// free the resources in a queue object (but not the object itself.)
void queue_free(queue_t *queue)
{
assert(queue != NULL);
if (queue->name != NULL) {
free(queue->name);
queue->name = NULL;
}
assert(ll_count(&queue->msg_pending) == 0);
ll_free(&queue->msg_pending);
assert(ll_count(&queue->msg_proc) == 0);
ll_free(&queue->msg_proc);
assert(ll_count(&queue->nodes_busy) == 0);
ll_free(&queue->nodes_busy);
assert(ll_count(&queue->nodes_ready) == 0);
ll_free(&queue->nodes_ready);
assert(ll_count(&queue->nodes_waiting) == 0);
ll_free(&queue->nodes_waiting);
assert(ll_count(&queue->nodes_consuming) == 0);
ll_free(&queue->nodes_consuming);
}
queue_t * queue_get_id(list_t *queues, queue_id_t qid)
{
queue_t *q = NULL;
queue_t *tmp;
assert(queues);
assert(qid > 0);
ll_start(queues);
tmp = ll_next(queues);
while (tmp) {
assert(tmp->name != NULL);
assert(tmp->qid > 0);
if (tmp->qid == qid) {
q = tmp;
tmp = NULL;
}
else {
tmp = ll_next(queues);
}
}
ll_finish(queues);
return(q);
}
// This could be improved a little... when a queue is found, it is removed from the spot in the list, and placed at the top of the list. That means that queues with higher activity are found first.
queue_t * queue_get_name(list_t *queues, const char *qname)
{
queue_t *q = NULL;
queue_t *tmp;
assert(queues);
assert(qname);
ll_start(queues);
tmp = ll_next(queues);
while (tmp) {
assert(tmp->name);
assert(tmp->qid > 0);
if (strcmp(tmp->name, qname) == 0) {
q = tmp;
tmp = NULL;
}
else {
tmp = ll_next(queues);
}
}
ll_finish(queues);
return(q);
}
//-----------------------------------------------------------------------------
// With this function, we have a message object, that we need to apply to the
// queue. This is a core function that will perform as much as possible during
// this operation. If the msg is a broadcast message, then it will need to
// attempt to output the message to all nodes that are members of the queue.
// If it is a request then we need to go through our node list and calculate
// the best node to deliver it to, and deliver it.
void queue_addmsg(queue_t *queue, message_t *msg)
{
assert(queue);
assert(msg);
assert(queue->sysdata);
assert(msg->queue == NULL);
msg->queue = queue;
// add the message to the queue
ll_push_tail(&queue->msg_pending, msg);
// if the only message in the list is the one we just added, then we will
// deliver it now.
if (ll_count(&queue->msg_pending) == 1) {
queue_deliver(queue);
}
}
//-----------------------------------------------------------------------------
// Check to see if a particular node is consuming the queue. The node itself
// does not know what queues it is consuming, so we must go thru the list that
// the queue has.
// Returns 0 if it is not in any of the lists for the queue.
// Otherwise returns 1 if it is either ready or busy, and -1 if it is in the
// waiting list.
int queue_check_node(queue_t *queue, node_t *node)
{
int found = 0;
node_queue_t *nq;
node_t *tmp;
assert(queue);
assert(node);
ll_start(&queue->nodes_ready);
nq = ll_next(&queue->nodes_ready);
while (nq) {
assert(nq->node);
if (nq->node == node) {
found = 1;
nq = NULL;
}
else {
nq = ll_next(&queue->nodes_ready);
}
}
ll_finish(&queue->nodes_ready);
assert(found >= 0);
if (found == 0) {
ll_start(&queue->nodes_busy);
nq = ll_next(&queue->nodes_busy);
while (nq) {
assert(nq->node);
if (nq->node == node) {
found = 1;
nq = NULL;
}
else {
nq = ll_next(&queue->nodes_busy);
}
}
ll_finish(&queue->nodes_busy);
assert(found >= 0);
if (found == 0) {
ll_start(&queue->nodes_waiting);
nq = ll_next(&queue->nodes_waiting);
while (nq) {
assert(nq->node);
if (nq->node == node) {
found = -1;
nq = NULL;
}
else {
nq = ll_next(&queue->nodes_waiting);
}
}
ll_finish(&queue->nodes_waiting);
if (found == 0) {
ll_start(&queue->nodes_consuming);
tmp = ll_next(&queue->nodes_consuming);
while (tmp) {
if (tmp == node) {
found = -2;
tmp = NULL;
}
else {
tmp = ll_next(&queue->nodes_consuming);
}
}
ll_finish(&queue->nodes_consuming);
assert(found <= 0);
}
}
assert(found <= 0);
}
return(found);
}
//-----------------------------------------------------------------------------
// This function will send consume requests for this queue to all the connected
// controllers. However, before sending the request we need to check to see if
// the controller is already consuming the queue...
static void queue_notify(queue_t *queue)
{
node_t *node;
short int exclusive;
assert(queue->qid > 0);
assert(queue->name != NULL);
assert(queue->sysdata);
assert(queue->sysdata->nodelist);
// now that we have our server object, we can go thru the list of nodes. If
// any of them are controllers, then we need to send a consume request.
ll_start(queue->sysdata->nodelist);
while ((node = ll_next(queue->sysdata->nodelist))) {
if (BIT_TEST(node->flags, FLAG_NODE_CONTROLLER)) {
assert(node->controller);
exclusive = 0;
if (BIT_TEST(queue->flags, QUEUE_FLAG_EXCLUSIVE)) {
exclusive = 1;
}
if (queue_check_node(queue, node) == 0) {
sendConsume(node, queue->name, 1, QUEUE_LOW_PRIORITY, exclusive);
ll_push_head(&queue->nodes_consuming, node);
logger(node->sysdata->logging, 2, "Sending consume of '%s' to controller node %d", queue->name, node->handle);
}
}
else {
assert(node->controller == NULL);
}
}
ll_finish(queue->sysdata->nodelist);
}
//-----------------------------------------------------------------------------
// When a node needs to cancel all the queues that it is consuming, then we go
// thru the queue list, and remove the node from any of them. At the point of
// invocation, the node does not know what queues it is consuming.
void queue_cancel_node(node_t *node)
{
queue_t *queue;
node_queue_t *nq;
int found;
assert(node);
assert(node->sysdata);
assert(node->sysdata->queues);
ll_start(node->sysdata->queues);
while ((queue = ll_next(node->sysdata->queues))) {
assert(queue->qid > 0);
assert(queue->name);
found = 0;
// need to check this node in the busy list.
ll_start(&queue->nodes_busy);
nq = ll_next(&queue->nodes_busy);
while (nq && found == 0) {
assert(nq->node);
if (nq->node == node) {
logger(node->sysdata->logging, 2, "queue %d:'%s' removing node:%d from busy list", queue->qid, queue->name, node->handle);
ll_remove(&queue->nodes_busy, nq);
free(nq);
nq = NULL;
found++;
}
else {
nq = ll_next(&queue->nodes_busy);
}
}
ll_finish(&queue->nodes_busy);
// ready
if (found == 0) {
ll_start(&queue->nodes_ready);
nq = ll_next(&queue->nodes_ready);
while (nq) {
assert(nq->node);
if (nq->node == node) {
logger(node->sysdata->logging, 2,
"queue %d:'%s' removing node:%d from ready list",
queue->qid, queue->name, node->handle);
ll_remove(&queue->nodes_ready, nq);
free(nq);
nq = NULL;
found++;
}
else {
nq = ll_next(&queue->nodes_ready);
}
}
ll_finish(&queue->nodes_ready);
}
if (found != 0) {
// The node was found already. If the queue was in exclusive mode, need
// to update the lists and activate the one that is waiting.
if (BIT_TEST(queue->flags, QUEUE_FLAG_EXCLUSIVE) ||
(ll_count(&queue->nodes_ready) == 0 && ll_count(&queue->nodes_busy) == 0 && ll_count(&queue->nodes_waiting) > 0)) {
// queue was already in exclusive mode, and we have removed a node, so that means our main lists should be empty.
assert(ll_count(&queue->nodes_ready) == 0);
assert(ll_count(&queue->nodes_busy) == 0);
// if we have any nodes waiting, we will use it.
nq = ll_pop_tail(&queue->nodes_waiting);
if (nq) {
assert(nq->node);
assert(queue->name);
assert(queue->qid > 0);
// add it to the ready list.
ll_push_head(&queue->nodes_ready, nq);
// tell the node that we are consuming the queue now.
sendConsumeReply(nq->node, queue->name, queue->qid);
if (ll_count(&queue->msg_pending) > 0) {
// there are messages that need to be delivered. Not sure yet, whether to assign an action to do this, or what...
assert(0);
}
logger(node->sysdata->logging, 2,
"Promoting waiting node:%d to EXCLUSIVE queue '%s'.",
nq->node->handle, queue->name);
}
}
}
else {
assert(found == 0);
// and waiting list.
ll_start(&queue->nodes_waiting);
nq = ll_next(&queue->nodes_waiting);
while (nq) {
assert(nq->node);
if (nq->node == node) {
logger(node->sysdata->logging, 2,
"queue %d:'%s' removing node:%d from waitinglist",
queue->qid, queue->name, node->handle);
ll_remove(&queue->nodes_waiting, nq);
free(nq);
nq = NULL;
found++;
}
else {
nq = ll_next(&queue->nodes_waiting);
}
}
ll_finish(&queue->nodes_waiting);
}
// the node has being removed from the queue, if there are no more nodes, and there are no messages in the queue, then the queue needs to be deleted.
if (ll_count(&queue->nodes_busy) <= 0 && ll_count(&queue->nodes_ready) == 0) {
if (ll_count(&queue->nodes_waiting) > 0) {
// we dont have any active nodes anymore, but we have a waiting node... we need to activate the waiting node.
assert(0);
}
else {
// this queue has no nodes at all, not even any waiting to start up exclusively.
if (ll_count(&queue->msg_pending) <= 0 && ll_count(&queue->msg_proc) <= 0) {
queue_shutdown(queue);
}
else {
// but it does have messages waiting to be deliverd... so we wont delete the queue just yet.
}
}
}
// and the nodes_consuming list
ll_start(&queue->nodes_consuming);
nq = ll_next(&queue->nodes_consuming);
while (nq) {
assert(nq->node);
if (nq->node == node) {
logger(node->sysdata->logging, 2,
"queue %d:'%s' removing node:%d from consuminglist",
queue->qid, queue->name, node->handle);
ll_remove(&queue->nodes_consuming, nq);
free(nq);
nq = NULL;
}
else {
nq = ll_next(&queue->nodes_consuming);
}
}
ll_finish(&queue->nodes_consuming);
}
ll_finish(node->sysdata->queues);
}
queue_t * queue_create(system_data_t *sysdata, char *qname)
{
queue_t *q, *tmp;
assert(sysdata);
assert(qname);
// create an initialise a new queue structure.
q = (queue_t *) malloc(sizeof(queue_t));
queue_init(q);
// look at the qid for the queue that is currently at the top of the list and set ours +1.
tmp = ll_get_head(sysdata->queues);
if (tmp) {
assert(tmp->qid > 0);
q->qid = tmp->qid + 1;
}
else {
q->qid = 1;
}
assert(q->qid > 0);
// ok, we should now have a 'q' pointer, so we should assign some data to it.
assert(q != NULL);
assert(q->name == NULL);
assert(strlen(qname) > 0);
assert(strlen(qname) < 256);
q->name =strdup(qname);
q->sysdata = sysdata;
// add the queue to the queue list.
ll_push_head(sysdata->queues, q);
return (q);
}
//-----------------------------------------------------------------------------
// Add the node to the queue as a consumer. If the node is requesting an
// exclusive consume, then we will accept it if we aren't already processing
// any others. Otherwise it will go on the waiting list.
int queue_add_node(queue_t *queue, node_t *node, int max, int priority, unsigned int flags)
{
node_queue_t *nq;
assert(queue);
assert(node);
assert(max >= 0);
assert(priority >= 0);
// We need to create a node_queue_t object to hold the node details in it.
nq = (node_queue_t *) malloc(sizeof(node_queue_t));
nq->node = node;
nq->max = max;
nq->priority = priority;
nq->waiting = 0;
// check to see if the current queue settings are for it to be
// exclusive. If so, then we will need to add this node to the waiting
// list.
if (BIT_TEST(queue->flags, QUEUE_FLAG_EXCLUSIVE) && (ll_count(&queue->nodes_busy) > 0 || ll_count(&queue->nodes_ready) > 0)) {
// The queue is already in exclusive mode, and we have nodes processing
// it, so this node would need to be added to the waiting list.
ll_push_head(&queue->nodes_waiting, nq);
logger(node->sysdata->logging, 2, "processConsume - Defered, queue already consumed exclusively.");
return (0);
}
else {
assert(ll_count(&queue->nodes_waiting) == 0);
// if the consume request was for an EXCLUSIVE queue (and since we got
// this far it means that no other nodes are consuming this queue yet),
// then we mark it as exclusive.
if (BIT_TEST(flags, QUEUE_FLAG_EXCLUSIVE)) {
assert(ll_count(&queue->nodes_ready) == 0);
assert(ll_count(&queue->nodes_busy) == 0);
BIT_SET(queue->flags, QUEUE_FLAG_EXCLUSIVE);
logger(node->sysdata->logging, 2,
"Consuming Queue '%s' in EXCLUSIVE mode.",
expbuf_string(&node->data.queue));
}
// add the node to the appropriate list.
ll_push_head(&queue->nodes_ready, nq);
// notify other nodes (controllers) that we are consuming a queue.
assert(queue->sysdata);
queue_notify(queue);
logger(node->sysdata->logging, 2, "Consuming queue: qid=%d", queue->qid);
return(1);
}
}
//-----------------------------------------------------------------------------
// This function should only be called from an action. It will look at the
// messages pending in the queue and will process the first one in the list.
// If it is unable to process the message (because there are no available
// consumers), then it will not send the message. When consumers become
// available, this action would be fired again anyway. if there are any more
// messages in the queue, it will fire the action again.
void queue_deliver(queue_t *queue)
{
message_t *msg;
system_data_t *sysdata;
node_queue_t *nq;
assert(queue);
assert(queue->sysdata);
sysdata = queue->sysdata;
// when this function is fired, there should be at least one message in the
// queue to process.
assert(ll_count(&queue->msg_pending) > 0);
msg = ll_pop_head(&queue->msg_pending);
if (msg) {
assert(BIT_TEST(msg->flags, FLAG_MSG_ACTIVE));
// check the message to see if it is broadcast.
if (BIT_TEST(msg->flags, FLAG_MSG_BROADCAST)) {
logger(sysdata->logging, 2, "queue_deliver: delivering broadcast message");
// This is a broadcast message.
assert(BIT_TEST(msg->flags, FLAG_MSG_NOREPLY));
assert(msg->source_node == NULL);
assert(msg->target_node == NULL);
assert(msg->queue != NULL);
// if we have at least one node that is not busy, then we will send the message.
// even if a node is busy, we will send the broadcast to it.
if (ll_count(&queue->nodes_ready) > 0) {
ll_start(&queue->nodes_ready);
while ((nq = ll_next(&queue->nodes_ready))) {
assert(nq->node);
logger(sysdata->logging, 2, "queue_deliver: sending broadcast msg to node:%d", nq->node->handle);
assert(msg->target_node == NULL);
sendMessage(nq->node, msg);
}
ll_finish(&queue->nodes_ready);
// since it is broadcast, we are not expecting a reply, so we can delete
// the message (it should already be removed from the node).
assert(BIT_TEST(msg->flags, FLAG_MSG_ACTIVE));
message_clear(msg);
// at this point, we know about the message, but we dont really know
// it's id, so we wont update the 'next' value. This is only a minor
// performance thing and we might spend more time trying to determine
// the id of this message than we would save. This really only happens
// for broadcast messages, if we were using a REQUEST message, then we
// would actually know the ID when we got the REPLY back, so we could
// update the 'next' value then.
}
else {
// we dont have any available nodes so we wont send the broadcast yet.
// We use this for throttling so we dont give our nodes a deluge if they
// are busy. Of course, if there are a number of broadcast messages
// next in the queue, it will deliver them all pretty quickly until some
// normal requests come in.
}
}
else {
// This is a request. Even requests with NOREPLY work the same at this
// point, because we keep the message in memory until DELIVERED is
// received.
// if we have a node that is ready, use it.
nq = ll_pop_head(&queue->nodes_ready);
if (nq) {
assert(nq->max == 0 || (nq->waiting <= nq->max));
// add the node pointer to the message.
msg->target_node = nq->node;
// send the message to the node.
logger(sysdata->logging, 2, "queue_deliver: sending msg to node:%d", nq->node->handle);
sendMessage(nq->node, msg);
// increment the 'waiting' count for the nq.
nq->waiting ++;
assert(nq->waiting > 0 && (nq->max == 0 || nq->waiting <= nq->max));
// if the node has reached the max number of consumed messages, then it
// will be put in the busy list. Otherwise it will be put in the tail
// of the ready list where it can receive more.
if (nq->max > 0 && nq->waiting >= nq->max) {
ll_push_tail(&queue->nodes_busy, nq);
}
else {
ll_push_tail(&queue->nodes_ready, nq);
}
// add the message to the msgproc list.
ll_push_head(&queue->msg_proc, msg);
}
else {
logger(sysdata->logging, 2,
"queue_deliver. q:%d, no nodes ready to consume.", queue->qid);
// we couldn't process the message, so put it back.
ll_push_head(&queue->msg_pending, msg);
}
}
}
else {
logger(sysdata->logging, 2,
"queue_deliver: queue:%d, no messages waiting.", queue->qid);
}
}
// this function is called when a message has been delivered (in NOREPLY
// mode), or a reply sent. It is used to remove a node from the busy list if
// it is marked as busy.
void queue_msg_done(queue_t *queue, node_t *node)
{
node_queue_t *nq;
assert(queue);
assert(node);
ll_start(&queue->nodes_busy);
nq = ll_next(&queue->nodes_busy);
while (nq) {
assert(nq->node);
if (nq->node == node) {
// found it... in the busy list... so remove it from the busy list and add it back to the ready list.
assert(nq->waiting > 0);
nq->waiting --;
assert(nq->waiting >= 0);
ll_remove(&queue->nodes_busy, nq);
ll_push_tail(&queue->nodes_ready, nq);
nq = NULL;
}
else {
nq = ll_next(&queue->nodes_busy);
}
}
ll_finish(&queue->nodes_busy);
}
//-----------------------------------------------------------------------------
// shutdown the queue. If there are messages in a queue waiting to be
// delivered or processed, we will need to wait for them. Once all nodes have
// been stopped, then we can exit.
void queue_shutdown(queue_t *queue)
{
system_data_t *sysdata;
assert(queue);
assert(queue->sysdata);
sysdata = queue->sysdata;
// if there is pending messages to deliver, then reply to the source, indicating unable to deliver.
if (ll_count(&queue->msg_pending) > 0) {
// We have a message that needs to be returned.
assert(0);
}
// if we have messages being processed, might need to reply to source.
if (ll_count(&queue->msg_proc) > 0) {
// We have a message that needs to be returned.
assert(0);
}
// delete the list of nodes that are consuming this queue.
if (ll_count(&queue->nodes_busy) > 0) {
assert(0);
}
if (ll_count(&queue->nodes_ready) > 0) {
assert(0);
}
if (ll_count(&queue->nodes_waiting) > 0) {
assert(0);
}
}
void queue_set_id(list_t *queues, const char *name, queue_id_t id)
{
queue_t *q = NULL;
queue_t *tmp;
assert(queues);
assert(name);
assert(id > 0);
ll_start(queues);
tmp = ll_next(queues);
while (tmp) {
assert(tmp->name);
assert(tmp->qid > 0);
if (strcmp(tmp->name, name) == 0) {
q = tmp;
q->qid = id;
tmp = NULL;
}
else {
tmp = ll_next(queues);
}
}
ll_finish(queues);
}
// This function is used to dump detailed information about the queue to a expanding buffer.
void queue_dump(queue_t *q, expbuf_t *buf)
{
assert(q && buf);
assert(q->name);
expbuf_print(buf, "\tName: %s\n", q->name);
expbuf_print(buf, "\tID: %d\n", q->qid);
expbuf_print(buf, "\tFlags: ");
if (BIT_TEST(q->flags, QUEUE_FLAG_EXCLUSIVE))
expbuf_print(buf, "EXCLUSIVE ");
expbuf_print(buf, "\n");
expbuf_print(buf, "\tMessages Pending: %d\n", ll_count(&q->msg_pending));
// TODO: show info about the pending messages.
expbuf_print(buf, "\tMessages Processing: %d\n", ll_count(&q->msg_proc));
// TODO: show info about the processing messages.
expbuf_print(buf, "\tNodes Ready: %d\n", ll_count(&q->nodes_ready));
// todo: show info about the ready nodes.
expbuf_print(buf, "\tNodes Busy: %d\n", ll_count(&q->nodes_busy));
// todo: show info about the busy nodes.
expbuf_print(buf, "\tNodes Waiting: %d\n\n", ll_count(&q->nodes_waiting));
// todo: show info about the waiting nodes.
}