-
Notifications
You must be signed in to change notification settings - Fork 54
/
2d.shadow.pattern.alpha.html
45 lines (39 loc) · 1.38 KB
/
2d.shadow.pattern.alpha.html
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
<!DOCTYPE html>
<!-- DO NOT EDIT! This test has been generated by tools/gentest.py. -->
<title>OffscreenCanvas test: 2d.shadow.pattern.alpha</title>
<script src="/resources/testharness.js"></script>
<script src="/resources/testharnessreport.js"></script>
<script src="/2dcontext/resources/canvas-tests.js"></script>
<h1>2d.shadow.pattern.alpha</h1>
<p class="desc">Shadows are drawn correctly for partially-transparent fill patterns</p>
<script>
var t = async_test("Shadows are drawn correctly for partially-transparent fill patterns");
var t_pass = t.done.bind(t);
var t_fail = t.step_func(function(reason) {
throw reason;
});
t.step(function() {
var offscreenCanvas = new OffscreenCanvas(100, 50);
var ctx = offscreenCanvas.getContext('2d');
var promise = new Promise(function(resolve, reject) {
var xhr = new XMLHttpRequest();
xhr.open("GET", '/images/transparent50.png');
xhr.responseType = 'blob';
xhr.send();
xhr.onload = function() {
resolve(xhr.response);
};
});
promise.then(function(response) {
createImageBitmap(response).then(bitmap => {
var pattern = ctx.createPattern(bitmap, 'repeat');
ctx.fillStyle = '#f00';
ctx.fillRect(0, 0, 100, 50);
ctx.shadowOffsetY = 50;
ctx.shadowColor = '#00f';
ctx.fillStyle = pattern;
ctx.fillRect(0, -50, 100, 50);
}, t_fail);
}).then(t_pass, t_fail);
});
</script>