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nsSystemPrincipal.h
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nsSystemPrincipal.h
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/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
/* The privileged system principal. */
#ifndef nsSystemPrincipal_h__
#define nsSystemPrincipal_h__
#include "nsIPrincipal.h"
#include "nsJSPrincipals.h"
#define NS_SYSTEMPRINCIPAL_CLASSNAME "systemprincipal"
#define NS_SYSTEMPRINCIPAL_CID \
{ 0x4a6212db, 0xaccb, 0x11d3, \
{ 0xb7, 0x65, 0x0, 0x60, 0xb0, 0xb6, 0xce, 0xcb }}
#define NS_SYSTEMPRINCIPAL_CONTRACTID "@mozilla.org/systemprincipal;1"
class nsSystemPrincipal : public nsJSPrincipals
{
public:
// Our refcount is managed by nsJSPrincipals. Use this macro to avoid
// an extra refcount member.
NS_DECL_ISUPPORTS_INHERITED
NS_DECL_NSIPRINCIPAL
NS_DECL_NSISERIALIZABLE
nsSystemPrincipal();
virtual void GetScriptLocation(nsACString &aStr) MOZ_OVERRIDE;
#ifdef DEBUG
virtual void dumpImpl() MOZ_OVERRIDE;
#endif
protected:
virtual ~nsSystemPrincipal(void);
// XXX Probably unnecessary. See bug 143559.
NS_DECL_OWNINGTHREAD
};
#endif // nsSystemPrincipal_h__