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@@ -20,3 +20,5 @@ _cgo_export.* | |
_testmain.go | ||
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*.exe | ||
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*~ |
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@@ -0,0 +1,67 @@ | ||
NAME := ahocorasick | ||
VERSION := 0.1 | ||
ITERATION := $(shell date +%s) | ||
# REVISION := $(shell git log -n1 --pretty=format:%h) | ||
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export GOPATH := $(PWD) | ||
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BUILD_DEPS := go | ||
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.PHONY: all | ||
all: $(NAME) | ||
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.PHONY: test | ||
test: | ||
@go test $(NAME) | ||
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.PHONY: bench | ||
bench: | ||
@go test -bench . $(NAME) | ||
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.PHONY: print-builddeps | ||
print-builddeps: | ||
@echo $(BUILD_DEPS) | ||
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.PHONY: $(NAME) | ||
$(NAME): bin/$(NAME) | ||
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SRC := $(shell find src/$(NAME) -type f) | ||
bin/$(NAME): $(SRC) | ||
@go fmt $(NAME) | ||
@go install -tags "$(TAGS)" -ldflags "$(LDFLAGS)" $(NAME) | ||
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BUILD_PATH := build | ||
INSTALL_PREFIX := usr/local | ||
CFSSL_BUILD_PATH := $(BUILD_PATH)/$(INSTALL_PREFIX)/$(NAME) | ||
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FPM := fakeroot fpm -C $(BUILD_PATH) \ | ||
-s dir \ | ||
-t deb \ | ||
--deb-compression bzip2 \ | ||
-v $(VERSION) \ | ||
--iteration $(ITERATION) | ||
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DEB_PACKAGE := $(NAME)_$(VERSION)-$(ITERATION)_amd64.deb | ||
$(DEB_PACKAGE): TAGS := release | ||
$(DEB_PACKAGE): LDFLAGS := -X main.version $(VERSION) -X main.revision $(REVISION) | ||
$(DEB_PACKAGE): clean all | ||
mkdir -p $(CFSSL_BUILD_PATH) | ||
cp bin/$(NAME) $(CFSSL_BUILD_PATH) | ||
$(FPM) -n $(NAME) $(INSTALL_PREFIX)/$(NAME) | ||
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register-%.deb: ; $(PACKAGE_REGISTER_BIN) $*.deb | ||
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.PHONY: package | ||
package: $(DEB_PACKAGE) | ||
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.PHONY: clean-package | ||
clean-package: | ||
$(RM) -r $(BUILD_PATH) | ||
$(RM) $(DEB_PACKAGE) | ||
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.PHONY: clean | ||
clean: clean-package | ||
@go clean -i $(NAME)/... | ||
@$(RM) -r pkg | ||
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print-%: ; @echo $*=$($*) |
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// ahocorasick.go: implementation of the Aho-Corasick string matching | ||
// algorithm. Actually implemented as matching against []byte rather | ||
// than the Go string type. Throughout this code []byte is referred to | ||
// as a blice. | ||
// | ||
// http://en.wikipedia.org/wiki/Aho%E2%80%93Corasick_string_matching_algorithm | ||
// | ||
// Copyright (c) 2013 CloudFlare, Inc. | ||
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package ahocorasick | ||
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import ( | ||
"container/list" | ||
) | ||
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// A node in the trie structure used to implement Aho-Corasick | ||
type node struct { | ||
b []byte // The blice at this node | ||
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output bool // True means this node represents a blice that should | ||
// be output when matching | ||
index int // index into original dictionary if output is true | ||
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counter int // Set to the value of the Matcher.counter when a | ||
// match is output to prevent duplicates output | ||
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// The use of fixed size arrays is space-inefficient but fast for | ||
// lookups. | ||
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child [256]*node // A non-nil entry in this array means that the | ||
// index represents a byte value which can be | ||
// appended to the current node. Blices in the | ||
// trie are built up byte by byte through these | ||
// child node pointers. | ||
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suffix *node // Pointer to the longest possible strict suffix of | ||
// this node | ||
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fail *node // Pointer to the next node which is in the dictionary | ||
// which can be reached from here following suffixes. Called fail | ||
// because it is used to fallback in the trie when a match fails. | ||
} | ||
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// Matcher is returned by NewMatcher and contains a list of blices to | ||
// match against | ||
type Matcher struct { | ||
root *node // Points to the root of the trie | ||
counter int // Counts the number of matches done, and is used to | ||
// prevent output of multiple matches of the same string | ||
trie []node // preallocated block of memory containing all the | ||
// nodes | ||
extent int // offset into trie that is currently free | ||
} | ||
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// finndBlice looks for a blice in the trie starting from the root and | ||
// returns a pointer to the node representing the end of the blice. If | ||
// the blice is not found it returns nil. | ||
func (m *Matcher) findBlice(b []byte) *node { | ||
n := m.root | ||
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for n != nil && len(b) > 0 { | ||
n = n.child[int(b[0])] | ||
b = b[1:] | ||
} | ||
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return n | ||
} | ||
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// getFreeNode: gets a free node structure from the Matcher's trie | ||
// pool and updates the extent to point to the next free node. | ||
func (m *Matcher) getFreeNode() *node { | ||
m.extent += 1 | ||
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return &m.trie[m.extent-1] | ||
} | ||
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// buildTrie builds the fundamental trie structure from a set of | ||
// blices. | ||
func (m *Matcher) buildTrie(dictionary [][]byte) { | ||
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// Work out the maximum size for the trie (all dictionary entries | ||
// are distinct plus the root). This is used to preallocate memory | ||
// for it. | ||
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max := 1 | ||
for _, blice := range dictionary { | ||
max += len(blice) | ||
} | ||
m.trie = make([]node, max) | ||
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m.root = m.getFreeNode() | ||
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// This loop builds the nodes in the trie by following through | ||
// each dictionary entry building the children pointers. | ||
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for i, blice := range dictionary { | ||
n := m.root | ||
path := make([]byte, 0) | ||
for _, b := range blice { | ||
path = append(path, b) | ||
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c := n.child[int(b)] | ||
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if c == nil { | ||
c = m.getFreeNode() | ||
n.child[int(b)] = c | ||
c.b = make([]byte, len(path)) | ||
copy(c.b, path) | ||
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// Nodes directly under the root node will have the | ||
// root as their fail point as there are no suffixes | ||
// possible. | ||
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if len(path) == 1 { | ||
c.fail = m.root | ||
} | ||
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c.suffix = m.root | ||
} | ||
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n = c | ||
} | ||
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// The last value of n points to the node representing a | ||
// dictionary entry | ||
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n.output = true | ||
n.index = i | ||
} | ||
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l := new(list.List) | ||
l.PushBack(m.root) | ||
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for l.Len() > 0 { | ||
n := l.Remove(l.Front()).(*node) | ||
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for i := 0; i < 256; i++ { | ||
c := n.child[i] | ||
if c != nil { | ||
l.PushBack(c) | ||
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for j := 1; j < len(c.b); j++ { | ||
c.fail = m.findBlice(c.b[j:]) | ||
if c.fail != nil { | ||
break | ||
} | ||
} | ||
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if c.fail == nil { | ||
c.fail = m.root | ||
} | ||
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for j := 1; j < len(c.b); j++ { | ||
s := m.findBlice(c.b[j:]) | ||
if s != nil && s.output { | ||
c.suffix = s | ||
break | ||
} | ||
} | ||
} | ||
} | ||
} | ||
} | ||
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// NewMatcher creates a new Matcher used to match against a set of | ||
// blices | ||
func NewMatcher(dictionary [][]byte) *Matcher { | ||
m := new(Matcher) | ||
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m.buildTrie(dictionary) | ||
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return m | ||
} | ||
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// NewStringMatcher creates a new Matcher used to match against a set | ||
// of strings (this is a helper to make initialization easy) | ||
func NewStringMatcher(dictionary []string) *Matcher { | ||
m := new(Matcher) | ||
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d := make([][]byte, 0) | ||
for _, s := range dictionary { | ||
d = append(d, []byte(s)) | ||
} | ||
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m.buildTrie(d) | ||
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return m | ||
} | ||
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// Match searches in for blices and returns all the blices found as | ||
// indexes into the original dictionary | ||
func (m *Matcher) Match(in []byte) []int { | ||
m.counter += 1 | ||
hits := make([]int, 0) | ||
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n := m.root | ||
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for _, b := range in { | ||
c := int(b) | ||
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for n.child[c] == nil && n != m.root { | ||
n = n.fail | ||
} | ||
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if n.child[c] != nil { | ||
f := n.child[c] | ||
n = f | ||
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if f.output && f.counter != m.counter { | ||
hits = append(hits, f.index) | ||
f.counter = m.counter | ||
} | ||
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for f.suffix != m.root { | ||
f = f.suffix | ||
if f.counter != m.counter { | ||
hits = append(hits, f.index) | ||
f.counter = m.counter | ||
} else { | ||
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// There's no point working our way up the | ||
// suffixes if it's been done before for this call | ||
// to Match. The matches are already in hits. | ||
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break | ||
} | ||
} | ||
} | ||
} | ||
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return hits | ||
} |
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