-
Notifications
You must be signed in to change notification settings - Fork 0
/
slice.go
162 lines (144 loc) · 3.65 KB
/
slice.go
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
// Copyright 2017 GoCrab neeke@php.net All Rights Reserved.
//
// Licensed under the GNU General Public License, Version 3.
//
// Powered By CloudWise
package Helpers
import (
"math/rand"
"time"
)
type reducetype func(interface{}) interface{}
type filtertype func(interface{}) bool
// InSlice checks given string in string slice or not.
func InSlice(v string, sl []string) bool {
for _, vv := range sl {
if vv == v {
return true
}
}
return false
}
// InSliceIface checks given interface in interface slice.
func InSliceIface(v interface{}, sl []interface{}) bool {
for _, vv := range sl {
if vv == v {
return true
}
}
return false
}
// SliceRandList generate an int slice from min to max.
func SliceRandList(min, max int) []int {
if max < min {
min, max = max, min
}
length := max - min + 1
t0 := time.Now()
rand.Seed(int64(t0.Nanosecond()))
list := rand.Perm(length)
for index, _ := range list {
list[index] += min
}
return list
}
// SliceMerge merges interface slices to one slice.
func SliceMerge(slice1, slice2 []interface{}) (c []interface{}) {
c = append(slice1, slice2...)
return
}
// SliceReduce generates a new slice after parsing every value by reduce function
func SliceReduce(slice []interface{}, a reducetype) (dslice []interface{}) {
for _, v := range slice {
dslice = append(dslice, a(v))
}
return
}
// SliceRand returns random one from slice.
func SliceRand(a []interface{}) (b interface{}) {
randnum := rand.Intn(len(a))
b = a[randnum]
return
}
// SliceSum sums all values in int64 slice.
func SliceSum(intslice []int64) (sum int64) {
for _, v := range intslice {
sum += v
}
return
}
// SliceFilter generates a new slice after filter function.
func SliceFilter(slice []interface{}, a filtertype) (ftslice []interface{}) {
for _, v := range slice {
if a(v) {
ftslice = append(ftslice, v)
}
}
return
}
// SliceDiff returns diff slice of slice1 - slice2.
func SliceDiff(slice1, slice2 []interface{}) (diffslice []interface{}) {
for _, v := range slice1 {
if !InSliceIface(v, slice2) {
diffslice = append(diffslice, v)
}
}
return
}
// SliceIntersect returns slice that are present in all the slice1 and slice2.
func SliceIntersect(slice1, slice2 []interface{}) (diffslice []interface{}) {
for _, v := range slice1 {
if InSliceIface(v, slice2) {
diffslice = append(diffslice, v)
}
}
return
}
// SliceChuck separates one slice to some sized slice.
func SliceChunk(slice []interface{}, size int) (chunkslice [][]interface{}) {
if size >= len(slice) {
chunkslice = append(chunkslice, slice)
return
}
end := size
for i := 0; i <= (len(slice) - size); i += size {
chunkslice = append(chunkslice, slice[i:end])
end += size
}
return
}
// SliceRange generates a new slice from begin to end with step duration of int64 number.
func SliceRange(start, end, step int64) (intslice []int64) {
for i := start; i <= end; i += step {
intslice = append(intslice, i)
}
return
}
// SlicePad prepends size number of val into slice.
func SlicePad(slice []interface{}, size int, val interface{}) []interface{} {
if size <= len(slice) {
return slice
}
for i := 0; i < (size - len(slice)); i++ {
slice = append(slice, val)
}
return slice
}
// SliceUnique cleans repeated values in slice.
func SliceUnique(slice []interface{}) (uniqueslice []interface{}) {
for _, v := range slice {
if !InSliceIface(v, uniqueslice) {
uniqueslice = append(uniqueslice, v)
}
}
return
}
// SliceShuffle shuffles a slice.
func SliceShuffle(slice []interface{}) []interface{} {
for i := 0; i < len(slice); i++ {
a := rand.Intn(len(slice))
b := rand.Intn(len(slice))
slice[a], slice[b] = slice[b], slice[a]
}
return slice
}