This repository contains the source code for the paper:
Resource availability and the evolution of cooperation in a 3D agent-based simulation.
Submitted to The Genetic and Evolutionary Computation Conference (GECCO2021) by Lara Dal Molin, Jasmeen Kanwal, and Christopher Stone.
The project can be loaded using Unity 2020.1.17f1. A bulk experiment setup is inside the GECCO_ExperimentManag scene.
The world can be navigated freely during simulation using WASD and mouse
Connections between agents can be visualised using V
Different colour schemes can be applied with C:
- Cyan/Magenta for High and Low sharing phenotypes
- Red/ Green for received or shared energy
- Black/ White for sharer types preferential/random
The simulation speed can be increased with F descreased with R or set back to normal speed with N