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Merge pull request #9 from PervonHarke/dev
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v1.2.0
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PervonHarke committed May 3, 2022
2 parents acb1567 + 382402f commit f6fa123
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151 changes: 151 additions & 0 deletions PvH's EMF Kits/FICTIONAL/JSOK/JSOK_MODERN_FICTIONALNEARSOFUNIT_M81.sqf
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params["_role"];
private["_availableUniforms", "_availableWeapons", "_availableMagazines", "_availableVests", "_availableItems", "_availableBackpacks", "_availableHeadgear", "_availableFacewear", "_availableAttachments", "_availableGrenades"];

// Define default gear
private _defItems = ["ACE_CableTie", "ACE_IR_Strobe_Item", "ACE_SpraypaintBlack", "ACE_SpraypaintBlue", "ACE_SpraypaintGreen", "ACE_SpraypaintRed", "ACE_wirecutter", "ItemcTabHCam", "ACE_rope12", "ACE_rope15", "ACE_rope18", "ACE_rope27", "ACE_rope36", "ItemAndroid", "rhsusf_ANPVS_15", "ACRE_PRC152", "ACE_adenosine", "ACE_fieldDressing", "ACE_elasticBandage", "ACE_packingBandage", "ACE_quikclot", "ACE_epinephrine", "ACE_Flashlight_MX991", "ACE_MapTools", "ACE_morphine", "ACE_splint", "ACE_tourniquet", "ItemMap", "ItemCompass", "ItemWatch", "ACE_CableTie"];
private _defWeapons = ["Tier1_Glock22", "rhsusf_bino_lrf_Vector21", "rhs_weap_m72a7"];
private _defAttachments = [];
private _defMagazines = ["Tier1_250Rnd_762x51_Belt_M80A1_EPR", "rhsusf_200Rnd_556x45_box", "rhs_mag_30Rnd_556x45_M855A1_PMAG", "Tier1_20Rnd_40SW_FMJ", "rhs_mag_M397_HET", "rhs_mag_M433_HEDP", "rhs_mag_M441_HE", "rhs_mag_M585_white", "rhs_mag_m661_green", "rhs_mag_m662_red", "rhs_mag_m713_Red", "rhs_mag_m714_White", "rhs_mag_m715_Green", "rhs_mag_m716_yellow"];
private _defGrenades = ["rhs_mag_m67", "rhs_mag_an_m8hc", "rhs_mag_an_m14_th3", "rhs_mag_m18_green", "rhs_mag_m18_purple", "rhs_mag_m18_red", "rhs_mag_m18_yellow", "ACE_CTS9", "ACE_M84", "ACE_Chemlight_IR", "ACE_Chemlight_Orange", "ACE_Chemlight_UltraHiOrange", "ACE_Chemlight_HiYellow", "ACE_Chemlight_HiWhite", "ACE_Chemlight_HiRed", "ACE_Chemlight_HiGreen", "ACE_Chemlight_HiBlue"];
private _defUniforms = ["CUP_U_CRYE_G3C_M81"];
private _defVests = [];
private _defBackpacks = ["B_AssaultPack_rgr"];
private _defHeadgear = ["rhsusf_mich_bare_norotos_arc_alt"];
private _defFacewear = ["CUP_G_ESS_BLK"];

//
// Made for Arma 3 Virtual MILSIM
//
// Made by Per_von_Harke
//


// Rifleman
if (_role == "RFL") then {
_availableUniforms = [];
_availableWeapons = ["rhs_weap_m4a1_blockII_KAC"];
_availableAttachments = ["tier1_eotech553_tan", "tier1_m4bii_la5_m300c_black_fl", "rhsusf_acc_grip2", "tier1_gangster_grip_black", "rhsusf_acc_rvg_blk"];
_availableMagazines = [];
_availableVests = ["CUP_V_JPC_communicationsbelt_rngr", "CUP_V_JPC_Fastbelt_rngr", "CUP_V_JPC_communicationsbelt_mc", "CUP_V_JPC_Fastbelt_mc"];
_availableItems = [];
_availableGrenades = [];
_availableBackpacks = [];
_availableHeadgear = [];
_availableFacewear = [];
};

// Team leader
if (_role == "SL") then {
_availableUniforms = [];
_availableWeapons = ["rhs_weap_m4a1_blockII_KAC"];
_availableAttachments = ["rhsusf_acc_su230a", "tier1_m4bii_la5_m300c_black_fl", "rhsusf_acc_grip2", "tier1_gangster_grip_black", "rhsusf_acc_rvg_blk"];
_availableMagazines = [];
_availableVests = ["CUP_V_JPC_communicationsbelt_rngr", "CUP_V_JPC_Fastbelt_rngr", "CUP_V_JPC_communicationsbelt_mc", "CUP_V_JPC_Fastbelt_mc"];
_availableItems = [];
_availableGrenades = [];
_availableBackpacks = ["B_Kitbag_rgr"];
_availableHeadgear = [];
_availableFacewear = [];
};

// Medic
if (_role == "MED") then {
player setVariable ["ace_medical_medicclass", 2, true];
_availableUniforms = [];
_availableWeapons = ["rhs_weap_m4a1_blockII_KAC"];
_availableAttachments = ["tier1_eotech553_tan", "tier1_m4bii_la5_m300c_black_fl", "rhsusf_acc_grip2", "tier1_gangster_grip_black", "rhsusf_acc_rvg_blk", ];
_availableMagazines = [];
_availableVests = ["CUP_V_JPC_medicalbelt_mc", "CUP_V_JPC_medicalbelt_rngr"];
_availableItems = ["ACE_personalAidKit", "ACE_plasmaIV", "ACE_plasmaIV_250", "ACE_plasmaIV_500", "ACE_surgicalKit", "kat_chestSeal", "kat_larynx", "kat_stethoscope", "adv_aceCPR_AED", "kat_stethoscope", "kat_Pulseoximeter", "kat_larynx", "kat_chestSeal"];
_availableGrenades = [];
_availableBackpacks = [];
_availableHeadgear = [];
_availableFacewear = [];
};

// SAW/LMG
if (_role == "AR") then {
_availableUniforms = [];
_availableWeapons = ["rhs_weap_minimi_para_railed"];
_availableAttachments = ["rhsusf_acc_su230a", "cup_acc_anpeq_15", "tier1_saw_bipod_kac", "tier1_gangster_grip_black"];
_availableMagazines = [];
_availableVests = ["CUP_V_JPC_communicationsbelt_rngr", "CUP_V_JPC_Fastbelt_rngr", "CUP_V_JPC_communicationsbelt_mc", "CUP_V_JPC_Fastbelt_mc"];
_availableItems = [];
_availableGrenades = [];
_availableBackpacks = [];
_availableHeadgear = [];
_availableFacewear = [];
};

// MMG
if (_role == "MMG") then {
_availableUniforms = [];
_availableWeapons = ["rhs_weap_m240B"];
_availableAttachments = ["rhsusf_acc_su230a", "cup_acc_anpeq_15", "rhsusf_acc_ardec_m240", ""];
_availableMagazines = ["rhsusf_100Rnd_762x51_m80a1epr", "Tier1_100Rnd_762x51_Belt_M80A1_EPR"];
_availableVests = ["CUP_V_JPC_communicationsbelt_rngr", "CUP_V_JPC_Fastbelt_rngr", "CUP_V_JPC_communicationsbelt_mc", "CUP_V_JPC_Fastbelt_mc"];
_availableItems = [];
_availableGrenades = [];
_availableBackpacks = [];
_availableHeadgear = [];
_availableFacewear = [];
};

// Grenadier
if (_role == "GRD") then {
_availableUniforms = [];
_availableWeapons = ["rhs_weap_m4a1_blockII_M203"];
_availableAttachments = ["tier1_eotech553_tan", "tier1_m4bii_la5_m300c_black_fl", "rhsusf_acc_grip2", "tier1_gangster_grip_black", "rhsusf_acc_rvg_blk"];
_availableMagazines = [];
_availableVests = ["CUP_V_JPC_communicationsbelt_rngr", "CUP_V_JPC_Fastbelt_rngr", "CUP_V_JPC_communicationsbelt_mc", "CUP_V_JPC_Fastbelt_mc"];
_availableItems = [];
_availableGrenades = [];
_availableBackpacks = [];
_availableHeadgear = [];
_availableFacewear = [];
};

// MAT
if (_role == "MAT") then {
_availableUniforms = [];
_availableWeapons = ["rhs_weap_m4a1_blockII_KAC", "launch_NLAW_F"];
_availableAttachments = ["tier1_eotech553_tan", "tier1_m4bii_la5_m300c_black_fl", "rhsusf_acc_grip2", "tier1_gangster_grip_black", "rhsusf_acc_rvg_blk"];
_availableMagazines = [];
_availableVests = ["CUP_V_JPC_communicationsbelt_rngr", "CUP_V_JPC_Fastbelt_rngr", "CUP_V_JPC_communicationsbelt_mc", "CUP_V_JPC_Fastbelt_mc"];
_availableItems = [];
_availableGrenades = [];
_availableBackpacks = [];
_availableHeadgear = [];
_availableFacewear = [];
};

// Engineer
if (_role == "ENG") then {
player setVariable ["ACE_IsEngineer", 2, true];
_availableUniforms = [];
_availableWeapons = ["rhs_weap_m4a1_blockII_KAC"];
_availableAttachments = ["tier1_eotech553_tan", "tier1_m4bii_la5_m300c_black_fl", "rhsusf_acc_grip2", "tier1_gangster_grip_black", "rhsusf_acc_rvg_blk"];
_availableMagazines = [];
_availableVests = ["CUP_V_JPC_communicationsbelt_rngr", "CUP_V_JPC_Fastbelt_rngr", "CUP_V_JPC_communicationsbelt_mc", "CUP_V_JPC_Fastbelt_mc"];
_availableItems = ["ToolKit"];
_availableGrenades = [];
_availableBackpacks = [];
_availableHeadgear = [];
_availableFacewear = [];
};

// Return loadout arrays
[
"1.0", // loadout version
[
(_availableBackpacks + _defBackpacks),
(_availableVests + _defVests),
(_availableUniforms + _defUniforms),
(_availableFacewear + _defFacewear),
(_defHeadgear + _availableHeadgear),
(_defAttachments + _availableAttachments),
(_availableMagazines + _defGrenades + _defMagazines + _availableGrenades),
(_availableWeapons + _defWeapons),
(_availableItems + _defItems)
]
];
105 changes: 105 additions & 0 deletions PvH's EMF Kits/FICTIONAL/MISC/CHERNARUS_1992_FSB_TTKSO.sqf
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private["_availableUniforms","_availableItems", "_availableFacewear", "_availableVests", "_availableWeapons", "_availableHeadgear", "_availableBackpacks", "_availableMagazines", "_defFacewear", "_defItems", "_defVests", "_defWeapons", "_defGrenades", "_defHeadgear", "_defUniforms", "_defBackpacks", "_defMagazines", "_magazines", "_weapons", "_backpacks", "_items"];
params["_role", "_obj", "_rearmOnly"];
_availableUniforms = []; _availableWeapons = []; _availableMagazines = []; _availableVests = []; _availableItems = []; _availableBackpacks = []; _availableHeadgear = []; _availableFacewear = [];

// Define default gear
_defItems = ["kat_guedel", "ACE_adenosine", "ACE_fieldDressing", "ACE_elasticBandage", "ACE_packingBandage", "ACE_quikclot", "ACE_epinephrine", "ACE_Flashlight_MX991", "ACE_MapTools", "ACE_morphine", "ACE_splint", "ACE_tourniquet", "ItemMap", "ItemCompass", "ItemWatch"];
_defMagazines = ["CUP_30Rnd_545x39_AK_M", "CUP_45Rnd_TE4_LRT4_Green_Tracer_545x39_RPK_M", "CUP_5Rnd_127x108_KSVK_M"];
_defGrenades = ["rhs_mag_rgd5", "rhs_mag_f1", "rhs_mag_rdg2_white", "rhs_mag_rdg2_black", "rhs_mag_nspn_green", "rhs_mag_nspn_red", "rhs_mag_nspn_yellow"];
_defUniforms = ["rhs_uniform_afghanka_ttsko"];
_defWeapons = ["rhs_weap_makarov_pm"];
_defVests = [];
_defBackpacks = [];
_defHeadgear = ["UK3CB_H_Beanie_02_BLK", "UK3CB_H_Bandanna_Camo", "H_Bandanna_khk", "rhs_fieldcap_m88_ttsko"];
_defFacewear = ["rhs_scarf", "G_Balaclava_blk", "CUP_RUS_Balaclava_blk", "CUP_G_RUS_Balaclava_Ratnik"];


//
// Loadout made by Per_von_Harke
//

// Rifleman
if (_role == "RFL") then
{
_availableUniforms = [];
_availableWeapons = ["CUP_arifle_AK74_Early", "CUP_arifle_AKS74U", "CUP_arifle_AKS74_Early"];
_availableMagazines = [];
_availableVests = ["rhs_6b2_lifchik", "rhs_6b2_chicom", "rhs_6b2_holster", "rhs_6b2"];
_availableItems = [];
_availableBackpacks = [];
_availableHeadgear = ["rhs_stsh81"];
_availableFacewear = [];
};

// Squad Leader
if (_role == "SL") then
{
_availableUniforms = [];
_availableWeapons = ["CUP_arifle_AK74_Early", "CUP_arifle_AKS74U", "CUP_arifle_AKS74_Early"];
_availableMagazines = [];
_availableVests = ["rhs_6b2_lifchik", "rhs_6b2_chicom", "rhs_6b2_holster", "rhs_6b2"];
_availableItems = [];
_availableBackpacks = [];
_availableHeadgear = ["rhs_stsh81"];
_availableFacewear = [];
};

// Medic
if (_role == "MED") then
{
[player, "UK3CB_BAF_Insignia_RedCross"] call BIS_fnc_setUnitInsignia;
player setVariable ["ace_medical_medicclass", 2, true];
_availableUniforms = [];
_availableWeapons = ["CUP_arifle_AK74_Early", "CUP_arifle_AKS74U", "CUP_arifle_AKS74_Early"];
_availableMagazines = [];
_availableVests = ["rhs_6b2_lifchik", "rhs_6b2_chicom", "rhs_6b2_holster", "rhs_6b2"];
_availableItems = ["ACE_personalAidKit", "ACE_plasmaIV", "ACE_plasmaIV_250", "ACE_plasmaIV_500", "ACE_surgicalKit", "kat_stethoscope"];
_availableBackpacks = ["CUP_B_CivPack_WDL"];
_availableHeadgear = ["rhs_stsh81"];
_availableFacewear = [];
};

// SAW/LMG
if (_role == "AR") then
{
_availableUniforms = [];
_availableWeapons = ["CUP_arifle_RPK74_45"];
_availableMagazines = [];
_availableVests = ["rhs_6b2_RPK"];
_availableItems = [];
_availableBackpacks = [];
_availableHeadgear = ["rhs_stsh81"];
_availableFacewear = [];
};

// Marksman
if (_role == "MRK") then
{
_availableUniforms = [];
_availableWeapons = ["rhs_weap_m76", "CUP_srifle_ksvk"];
_availableMagazines = [];
_availableVests = ["rhs_6b2_SVD"];
_availableItems = ["cup_optic_pso_3", "cup_optic_pso_1_1"];
_availableBackpacks = [];
_availableHeadgear = [];
_availableFacewear = [];
};

//Populate with predefined items and whatever is already in the crate
_backpacks = (_availableBackpacks + _defBackpacks);
_items = (_availableVests + _availableItems + _availableUniforms + _defUniforms + _defVests + _defItems + _defFacewear + _availableFacewear + _defHeadgear + _availableHeadgear);
_magazines = (_availableMagazines + _defGrenades + _defMagazines);
_weapons = (_availableWeapons + _defWeapons);

if (!_rearmOnly) then {
[_obj, _backpacks] call BIS_fnc_addVirtualBackpackCargo;
[_obj, _items ] call BIS_fnc_addVirtualItemCargo;
[_obj, _magazines] call BIS_fnc_addVirtualMagazineCargo;
[_obj, _weapons ] call BIS_fnc_addVirtualWeaponCargo;
} else {
[_obj, _magazines] call BIS_fnc_addVirtualMagazineCargo;
[_obj, (_availableItems + _defItems)] call BIS_fnc_addVirtualItemCargo;
};


player setVariable ["EMF_KA_permittedGear", [_backpacks, _items, _magazines, _weapons], true];
120 changes: 120 additions & 0 deletions PvH's EMF Kits/FICTIONAL/MISC/FICT-AFRICAN_modern_SOF_Tan.sqf
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private["_availableUniforms","_availableItems", "_availableFacewear", "_availableVests", "_availableWeapons", "_availableHeadgear", "_availableBackpacks", "_availableMagazines", "_defFacewear", "_defItems", "_defVests", "_defWeapons", "_defGrenades", "_defHeadgear", "_defUniforms", "_defBackpacks", "_defMagazines", "_magazines", "_weapons", "_backpacks", "_items"];
params["_role", "_obj", "_rearmOnly"];
_availableUniforms = []; _availableWeapons = []; _availableMagazines = []; _availableVests = []; _availableItems = []; _availableBackpacks = []; _availableHeadgear = []; _availableFacewear = [];

// Define default gear
_defItems = ["cup_muzzle_tgpa_desert", "kat_guedel", "ACE_adenosine", "ACE_fieldDressing", "ACE_elasticBandage", "ACE_packingBandage", "ACE_quikclot", "ACE_epinephrine", "ACE_Flashlight_MX991", "ACE_MapTools", "ACE_morphine", "ACE_splint", "ACE_tourniquet", "ItemMap", "ItemCompass", "ItemWatch"];
_defMagazines = ["CUP_30Rnd_545x39_AK74M_desert_M", "CUP_100Rnd_TE4_LRT4_762x54_PK_Tracer_Green_M", "rhs_VOG25P", "rhs_VOG25", "rhs_VG40TB", "rhs_VG40SZ", "rhs_VG40MD", "rhs_GRD40_Red", "rhs_GRD40_Green", "rhs_GRD40_White", "rhs_VG40OP_green", "rhs_VG40OP_red", "rhs_VG40OP_white"];
_defGrenades = ["rhs_mag_rgd5", "rhs_mag_f1", "rhs_mag_rdg2_white", "rhs_mag_rdg2_black", "rhs_mag_nspn_green", "rhs_mag_nspn_red", "rhs_mag_nspn_yellow"];
_defUniforms = ["rhs_uniform_gorka_1_a"];
_defWeapons = [];
_defVests = [];
_defBackpacks = ["rhs_rd54_vest", "rhs_rd54", "rhs_rd54_flora1", ""];
_defHeadgear = [];
_defFacewear = ["FGN_CauR_Shemag_brown", "LEN_Ess1"];

//
// Loadout made by Per_von_Harke
//
// Loadout is supposed to be some Angolan SOF unit that has pretty modern AK-74Ms.
// All loadouts are pretty light for long distance travel in deserts.

// Rifleman
if (_role == "RFL") then
{
_availableUniforms = [];
_availableWeapons = ["CUP_arifle_AK74M_railed_afg_desert", "CUP_arifle_AK74M_railed_desert"];
_availableMagazines = [];
_availableVests = ["rhs_lifchik", "rhs_lifchik_light", "rhs_6sh92_vsr"];
_availableItems = [];
_availableBackpacks = [];
_availableHeadgear = ["H_Bandanna_khk", "H_Bandanna_cbr", "H_Booniehat_khk", "H_Booniehat_tan", "usm_bdu_boonie_odg", "usm_bdu_boonie_wdl", "usm_bdu_boonie_portliz", "usm_bdu_boonie_tgrstp"];
_availableFacewear = [];
};

// Squad Leader
if (_role == "SL") then
{
_availableUniforms = [];
_availableWeapons = ["CUP_arifle_AK74M_railed_afg_desert", "CUP_arifle_AK74M_railed_desert", "rhssaf_zrak_rd7j"];
_availableMagazines = [];
_availableVests = ["rhs_6sh92_vsr_radio", "rhs_lifchik_NCO"];
_availableItems = [];
_availableBackpacks = ["rhs_r148"];
_availableHeadgear = ["CUP_H_Beret_HIL"];
_availableFacewear = ["TRYK_SBeard_BW", "TRYK_SBeard", "TRYK_SBeard_BK"];
};

// Medic
if (_role == "MED") then
{
[player, "UK3CB_BAF_Insignia_RedCross"] call BIS_fnc_setUnitInsignia;
player setVariable ["ace_medical_medicclass", 2, true];
_availableUniforms = [];
_availableWeapons = ["CUP_arifle_AK74M_railed_afg_desert", "CUP_arifle_AK74M_railed_desert"];
_availableMagazines = [];
_availableVests = ["rhs_lifchik", "rhs_lifchik_light", "rhs_6sh92_vsr"];
_availableItems = ["ACE_personalAidKit", "ACE_plasmaIV", "ACE_plasmaIV_250", "ACE_plasmaIV_500", "ACE_surgicalKit", "kat_stethoscope", "kat_stethoscope", "kat_larynx", "kat_chestSeal"];
_availableBackpacks = [];
_availableHeadgear = ["H_Bandanna_khk", "H_Bandanna_cbr", "H_Booniehat_khk", "H_Booniehat_tan", "usm_bdu_boonie_odg", "usm_bdu_boonie_wdl", "usm_bdu_boonie_portliz", "usm_bdu_boonie_tgrstp"];
_availableFacewear = [];
};

// Grenadier
if (_role == "GRD") then
{
_availableUniforms = [];
_availableWeapons = ["CUP_arifle_AK74M_GL_railed_desert"];
_availableMagazines = [];
_availableVests = ["rhs_lifchik_vog", "rhs_6sh92_vsr_vog"];
_availableItems = [];
_availableBackpacks = [];
_availableHeadgear = ["H_Bandanna_khk", "H_Bandanna_cbr", "H_Booniehat_khk", "H_Booniehat_tan", "usm_bdu_boonie_odg", "usm_bdu_boonie_wdl", "usm_bdu_boonie_portliz", "usm_bdu_boonie_tgrstp"];
_availableFacewear = [];
};

// LAT
if (_role == "LAT") then
{
_availableUniforms = [];
_availableWeapons = ["CUP_arifle_AK74M_railed_afg_desert", "CUP_arifle_AK74M_railed_desert", "rhs_weap_rpg26"];
_availableMagazines = [];
_availableVests = ["rhs_lifchik", "rhs_lifchik_light", "rhs_6sh92_vsr"];
_availableItems = [];
_availableBackpacks = [];
_availableHeadgear = ["H_Bandanna_khk", "H_Bandanna_cbr", "H_Booniehat_khk", "H_Booniehat_tan", "usm_bdu_boonie_odg", "usm_bdu_boonie_wdl", "usm_bdu_boonie_portliz", "usm_bdu_boonie_tgrstp"];
_availableFacewear = [];
};

// Medium Machinegunner
if (_role == "MMG") then
{
_availableUniforms = [];
_availableWeapons = ["CUP_lmg_Pecheneg_desert"];
_availableMagazines = [];
_availableVests = ["rhs_lifchik_vog", "rhs_6sh92_vsr_vog"];
_availableItems = ["cup_muzzle_snds_kzrzp_pk_desert"];
_availableBackpacks = [];
_availableHeadgear = ["H_Bandanna_khk", "H_Bandanna_cbr", "H_Booniehat_khk", "H_Booniehat_tan", "usm_bdu_boonie_odg", "usm_bdu_boonie_wdl", "usm_bdu_boonie_portliz", "usm_bdu_boonie_tgrstp"];
_availableFacewear = [];
};


//Populate with predefined items and whatever is already in the crate
_backpacks = (_availableBackpacks + _defBackpacks);
_items = (_availableVests + _availableItems + _availableUniforms + _defUniforms + _defVests + _defItems + _defFacewear + _availableFacewear + _defHeadgear + _availableHeadgear);
_magazines = (_availableMagazines + _defGrenades + _defMagazines);
_weapons = (_availableWeapons + _defWeapons);

if (!_rearmOnly) then {
[_obj, _backpacks] call BIS_fnc_addVirtualBackpackCargo;
[_obj, _items ] call BIS_fnc_addVirtualItemCargo;
[_obj, _magazines] call BIS_fnc_addVirtualMagazineCargo;
[_obj, _weapons ] call BIS_fnc_addVirtualWeaponCargo;
} else {
[_obj, _magazines] call BIS_fnc_addVirtualMagazineCargo;
[_obj, (_availableItems + _defItems)] call BIS_fnc_addVirtualItemCargo;
};


player setVariable ["EMF_KA_permittedGear", [_backpacks, _items, _magazines, _weapons], true];
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