计算机图形学书籍与网站资源收集.
Computer graphics books and web resources collection.
- Computer Graphics with OpenGL
- Fundamentals of Computer Graphics
- Physically Based Rendering From Theory To Implementation
- Real-Time Rendering
- GPU Gems
- Unity Shader入门精要
- ShaderX
- GPU Zen
- GPU Pro 360
- Foundations of Game Engine Development
- 3D Math Primer for Graphics and Game Development
- Essential Mathematics for Games and Interactive Applications
- Jim Blinn's Corner
- Game Engine Gems
- Game Engine Architecture
- Graphics Gems
- Ray Tracing in One Weekend
- Game Programming Gems
- The HDRI Handbook
- High Dynamic Range Imaging
- Interactive Computer Graphics: A Top-Down Approach with WebGL
- Ray Tracing Gems
- Mathematics for 3D Game Programming and Computer Graphics
- Real-Time Shadows
- Advanced Global Illumination
- Computer Graphics Principles and Practice
- Computer Graphics Through OpenGL:From Theory to Experiments
- Game Physics Engine Development
- Graphics Shaders
- OpenGL Insights
- WebGL Insights
- OpenGL Programming Guide
- OpenGL Superbible
- OpenGL 4 Shading Language Cookbook
- OpenGL Shading Language
- Fluid Engine Development
- Fluid Simulation for Computer Graphics
- Game Physics Pearls
- Game Physics
- Game Physics Cookbook
- Physics for Game Developers
- Physics for Game Programmers
- Physics Modeling for Game Programmers
- Physics Based Animation
- Foundations of Physically Based Modeling and Animation
- Real-Time Collision Detection
- Introduction To 3D Game Programming With Directx
- Practical Rendering and Computation with Direct3D 11
- Real-Time 3D Rendering with DirectX and HLSL
- The Art of Fluid Animation
- Ray Tracing from the Ground Up
- Character Animation With Direct3D
- Realtime 3D Character Animation with Visual C++
- Vulkan Programming Guide
- Learning Vulkan
- Vulkan Cookbook
- GLSL Essentials
- Computer Animation Algorithms and Techniques
- The Ray Tracer Challenge
- Ray Tracing A Tool for All
- Real Time Volume Graphics
- Computer Graphics from Scratch
- 3D Game Engine Design
- 3D Game Engine Architecture
- Real Time Cameras
- Game AI Pro
- Visualizing Quaternions
- Quaternions for Computer Graphics
- 3D Engine Design for Virtual Globes
- Texturing and Modeling
- Level of Detail for 3D Graphics
- Non Photorealistic Rendering
- Non Photorealistic Computer Graphics
- The Algorithms and Principles of Non photorealistic Graphics
- Digital Character Development
- 3D Graphics Rendering Cookbook
- Tricks of the 3D Game Programming Gurus Advanced 3D Graphics and Rasterization
- Principles of Digital Image Synthesis
- Digital Image Processing
- Game Development Tools
- Div, Grad, Curl, and All That
- Game Programming Patterns
- Augmented Reality
- VR Developer Gems
- Image Objects
- Advanced High Dynamic Range Imaging
- A Biography of the Pixel
- Computer Graphics Programming
- GPGPU Programming
- Computer Facial Animation
- Handbook of Digital Image Synthesis
- Image Content Retargeting
- Introduction to Computer Graphics
- Practical Algorithms for 3D Computer Graphics
- Computer Graphics: From Pixels to Programmable Graphics Hardware
- The History of Visual Magic in Computers
- WebGL Programming Guide
- Beginning DirectX 11 Game Programming
- The CUDA Handbook
- OpenGL Development Cookbook
- GPU Computing Gems
- 3D Graphics for Game Programming
- Light and Skin Interactions
- Video Game Optimization
- Mathematics for Computer Graphics
- An Integrated Introduction to Computer Graphics and Geometric Modeling
- Digital Modeling of Material Appearance
- Color Imaging Fundamentals and Applications
- Data Structures and Algorithms for Game Developers
- Geometric Data Structures for Computer Graphics
- Learn OpenGL - Graphics Programming: Learn modern OpenGL graphics programming in a step-by-step fashion
- Simulating Humans
- WebGL Gems
- Vector Analysis for Computer Graphics
- Calculus for Computer Graphics
- Digital Lighting and Rendering
- Foundations of 3D Computer Graphics
- Practical Linear Algebra
- AI Game Engine Programming
- Artificial Intelligence for Games
- Behavioral Mathematics for Game AI
- Cloth Modeling and Animation
- Virtual Clothing
- Computer Graphics and Geometric Modeling
- Designing the User Experience of Game Development Tools
- Real-Time 3D Graphics with WebGL 2
- Rotation Transforms for Computer Graphics
- Matrix Transforms for Computer Games and Animation
- Mathematical Basics of Motion and Deformation in Computer Graphics
- Geometric and Discrete Path Planning for Interactive Virtual Worlds
- Hands-On C++ Game Animation Programming
- An Introduction to Computational Fluid Dynamics
- Polygon Mesh Processing
- Computational Geometry
- Handbook of Discrete and Computational Geometry
- Geometric Tools for Computer Graphics
- Computational Geometry in C
- Computational Geometry An Introduction (Monographs in Computer Science)
- Geometric Algebra for Computer Science
- Isosurfaces
- Guide to Computational Geometry Processing Foundations Algorithms and Methods
- Discrete and computational geometry
- Robust and Error-Free Geometric Computing
- Implicit Curves and Surfaces
- Effective Computational Geometry for Curves and Surfaces
- Nonlinear Computational Geometry
- Handbook of Computer Aided Geometric Design
- Computational Geometry on Surfaces
- Geometry for Computer Graphics
- Introduction to Computing with Geometry
- Curves and Surfaces for Computer Graphics
- Production Volume Rendering
picture | title | related resources |
---|---|---|
Computer Graphics with Open GL 4/e | ||
计算机图形学 ISBN:9787121246142 |
picture | title | related resources |
---|---|---|
Fundamentals of Computer Graphics, Fourth Edition |
picture | title | related resources |
---|---|---|
Physically Based Rendering, Third Edition |
免费阅读(free reading) 浅墨(毛星云)对相关渲染的总结(summary) |
picture | title | related resources |
---|---|---|
Real-Time Rendering, Fourth Edition |
书籍官网(official website) 书籍网站的 Graphics books有大量图形相关书籍 浅墨(毛星云)对书籍相关文献的整理(literature) |
picture | title | related resources |
---|---|---|
GPU Gems | 免费阅读(free reading) 浅墨(毛星云)对书籍相关代码的整理(source code) 浅墨(毛星云)对书籍相关内容的总结(summary) |
|
GPU Gems 2 | 免费阅读(free reading) 浅墨(毛星云)对书籍相关代码的整理(source code) 浅墨(毛星云)对书籍相关内容的总结(summary) |
|
GPU Gems 3 | 免费阅读(free reading) 浅墨(毛星云)对书籍相关代码的整理(source code) 浅墨(毛星云)对书籍相关内容的总结(summary) |
picture | title | related resources |
---|---|---|
Unity Shader入门精要 | 源代码(source code) |
picture | title | related resources |
---|---|---|
Direct3D ShaderX | 免费下载(free download) | |
ShaderX2,Shader Programming Tips and Tricks with DirectX 9.0 Introductions and Tutorials with DirectX 9.0 |
免费下载(free download) | |
ShaderX3 Advanced Rendering with DirectX and OpenGL |
||
ShaderX4 Advanced Rendering Techniques |
||
ShaderX5 Advanced Rendering Techniques |
||
ShaderX6 Advanced Rendering Techniques |
||
ShaderX7 Advanced Rendering Techniques |
picture | title | related resources |
---|---|---|
GPU Pro Advanced Rendering Techniques |
书籍官网(official website) 书籍博客网站(blog) |
|
GPU Pro 2 Advanced Rendering Techniques |
书籍官网(official website) 书籍博客网站(blog) |
|
GPU PRO 3 Advanced Rendering Techniques |
书籍官网(official website) 书籍博客网站(blog) |
|
GPU PRO 4 Advanced Rendering Techniques |
书籍官网(official website) | |
GPU PRO 5 Advanced Rendering Techniques |
书籍官网(official website) 书籍博客网站(blog) |
|
GPU PRO 6 Advanced Rendering Techniques |
书籍官网(official website) 书籍博客网站(blog) 源代码(source code) |
|
GPU PRO 7 Advanced Rendering Techniques |
书籍官网(official website) 书籍博客网站(blog) 源代码(source code) |
picture | title | related resources |
---|---|---|
GPU Zen Advanced Rendering Techniques |
书籍官网(official website) 书籍博客网站(blog) 源代码(source code) |
|
GPU Zen 2 Advanced Rendering Techniques |
书籍博客网站(blog) 源代码(source code) |
picture | title | related resources |
---|---|---|
GPU Pro 360 Guide to Rendering | 书籍官网(official website) 目录(table of contents) |
|
GPU Pro 360 Guide to Shadows | 书籍官网(official website) 目录(table of contents) |
|
GPU Pro 360 Guide to Geometry Manipulation | 书籍官网(official website) 目录(table of contents) |
|
GPU PRO 360 Guide to GPGPU | 书籍官网(official website) 目录(table of contents) |
|
GPU Pro 360 Guide to Mobile Devices | 书籍官网(official website) 目录(table of contents) |
|
GPU Pro 360 Guide to 3D Engine Design | 书籍官网(official website) 目录(table of contents) |
|
GPU Pro 360 Guide to Lighting | 书籍官网(official website) 目录(table of contents) |
|
GPU Pro 360 Guide to Image Space | 书籍官网(official website) 目录(table of contents) |
picture | title | related resources |
---|---|---|
Foundations of Game Engine Development, Volume 1 |
书籍官网(official website) | |
Foundations of Game Engine Development, Volume 2: Rendering |
书籍官网(official website) | |
Foundations of Game Engine Development, Volume 3: Animation |
书籍官网(official website) | |
Foundations of Game Engine Development, Volume 4: Physics |
书籍官网(official website) |
picture | title | related resources |
---|---|---|
3D数学基础 | ||
3D数学基础:图形和游戏开发(第2版) | 免费阅读(free reading) |
picture | title | related resources |
---|---|---|
Essential Mathematics for Games and Interactive Applications |
官方网站(official site) | |
Essential Mathematics for Games and Interactive Applications, Second Edition |
官方网站(official site) | |
Essential Mathematics for Games and Interactive Applications, Third Edition |
官方网站(official site) 源代码(source code) |
picture | title | related resources |
---|---|---|
Jim Blinn's Corner A Trip Down the Graphics Pipeline |
官方网站(official site) | |
Jim Blinn's Corner Dirty Pixels |
官方网站(official site) | |
Jim Blinn's Corner Notation, Notation, Notation |
官方网站(official site) |
picture | title | related resources |
---|---|---|
Game Engine Gems, Volume One | 官方网站(official site) | |
Game Engine Gems 2 | 官方网站(official site) | |
Game Engine Gems 3 |
picture | title | related resources |
---|---|---|
Game Engine Architecture | 官方网站(official site) | |
Game Engine Architecture, Second Edition | 官方网站(official site) | |
Game Engine Architecture, Third Edition | 官方网站(official site) |
picture | title | related resources |
---|---|---|
Graphics Gems | 官方网站(official site) | |
Graphics Gems II | 官方网站(official site) | |
Graphics Gems III | 官方网站(official site) | |
Graphics Gems IV | 官方网站(official site) | |
Graphics Gems V | 官方网站(official site) |
picture | title | related resources |
---|---|---|
Ray Tracing in One Week | 免费阅读(free reading) 博客(blog) 源代码(source code) |
|
Ray Tracing the Next Week | 免费阅读(free reading) 博客(blog) 源代码(source code) |
|
Ray Tracing The Rest Of Your Life | 免费阅读(free reading) 博客(blog) 源代码(source code) |
picture | title | related resources |
---|---|---|
Game Programming Gems | 亚马逊(Amazon) | |
Game Programming Gems 2 | 亚马逊(Amazon) | |
Game Programming Gems 3 | 亚马逊(Amazon) | |
Game Programming Gems 4 | 亚马逊(Amazon) | |
Game Programming Gems 5 | 亚马逊(Amazon) | |
Game Programming Gems 6 | 亚马逊(Amazon) | |
Best of Game Programming Gems Game Programming Gems 前六本的合集 ( collection from the first six books in the series) |
亚马逊(Amazon) | |
Game Programming Gems 7 | 亚马逊(Amazon) | |
Game Programming Gems 8 | 亚马逊(Amazon) |
picture | title | related resources |
---|---|---|
The HDRI Handbook High Dynamic Range Imaging for Photographers and CG Artists |
||
The HDRI Handbook 2.0 High Dynamic Range Imaging for Photographers and CG Artists |
亚马逊(Amazon) 目录(table of contents) |
picture | title | related resources |
---|---|---|
High Dynamic Range Imaging Acquisition, Display, and Image-Based Lighting |
||
High Dynamic Range Imaging, Second Edition Acquisition, Display, and Image-Based Lighting |
亚马逊(Amazon) |
picture | title | related resources |
---|---|---|
Interactive Computer Graphics: A Top-Down Approach with WebGL (7th Edition) | 亚马逊(Amazon) | |
交互式计算机图形学 |
picture | title | related resources |
---|---|---|
Ray Tracing Gems |
官网(official website) 免费下载(free download) 源代码(source code) |
|
Ray Tracing Gems |
官网(official website) 免费下载(free download) 源代码(source code) |
picture | title | related resources |
---|---|---|
Mathematics for 3D Game Programming and Computer Graphics, 3rd Edition |
源代码(source code) | |
3D游戏与计算机图形学中的数学方法 | 源代码(source code) |
picture | title | related resources |
---|---|---|
Real-Time Shadows | 官网(official website) |
picture | title | related resources |
---|---|---|
Advanced Global Illumination |
picture | title | related resources |
---|---|---|
Computer Graphics, 3rd Edition | 官网(official website) |
picture | title | related resources |
---|---|---|
Computer Graphics Through OpenGL: From Theory to Experiments 4 |
官网(official website) |
picture | title | related resources |
---|---|---|
Game Physics Engine Development |
picture | title | related resources |
---|---|---|
Graphics Shaders Theory and Practice |
picture | title | related resources |
---|---|---|
OpenGL Insights | 官网(official website) |
picture | title | related resources |
---|---|---|
WebGL Insights | 官网(official website) 博客(blog) 免费下载(free download) |
picture | title | related resources |
---|---|---|
OpenGL Programming Guide The Official Guide to Learning OpenGL, Version 4.3 |
picture | title | related resources |
---|---|---|
OpenGL Superbible: Comprehensive Tutorial and Reference |
源代码(source code) |
picture | title | related resources |
---|---|---|
OpenGL 4 Shading Language Cookbook Build high-quality, real-time 3D graphics with OpenGL 4.6, GLSL 4.6 and C++17, 3rd Edition (English Edition) |
源代码(source code) |
picture | title | related resources |
---|---|---|
OpenGL Shading Language |
picture | title | related resources |
---|---|---|
Fluid Engine Development | 源代码(source code) |
picture | title | related resources |
---|---|---|
Fluid Simulation for Computer Graphics | ||
Fluid Simulation for Computer Graphics, Second Edition |
picture | title | related resources |
---|---|---|
Game Physics Pearls |
picture | title | related resources |
---|---|---|
Game Physics |
picture | title | related resources |
---|---|---|
Game Physics Cookbook | 源代码(source code) |
picture | title | related resources |
---|---|---|
Physics for Game Developers |
picture | title | related resources |
---|---|---|
Physics for Game Programmers |
picture | title | related resources |
---|---|---|
Physics Modeling for Game Programmers |
picture | title | related resources |
---|---|---|
Physics Based Animation |
picture | title | related resources |
---|---|---|
Foundations of Physically Based Modeling and Animation |
picture | title | related resources |
---|---|---|
Real-Time Collision Detection | 官网(official website) |
picture | title | related resources |
---|---|---|
Introduction To 3D Game Programming With Directx 9.0 |
官网(official website) | |
DirectX 9.0 3D游戏开发编程基础 | ||
Introduction to 3D Game Programming with DirectX 11 |
官网(official website) | |
Introduction to 3D Game Programming with DirectX 12 |
官网(official website) 源代码(source code) |
|
DirectX 12 3D 游戏开发实战 |
picture | title | related resources |
---|---|---|
Practical Rendering and Computation with Direct3D 11 |
picture | title | related resources |
---|---|---|
Real-Time 3D Rendering with DirectX and HLSL | 官网(official website) 源代码(source code) |
picture | title | related resources |
---|---|---|
The Art of Fluid Animation |
picture | title | related resources |
---|---|---|
Ray Tracing from the Ground Up | 源代码(source code) |
picture | title | related resources |
---|---|---|
Character Animation With Direct3D |
picture | title | related resources |
---|---|---|
Realtime 3D Character Animation with Visual C++ |
picture | title | related resources |
---|---|---|
Vulkan Programming Guide |
picture | title | related resources |
---|---|---|
Learning Vulkan |
picture | title | related resources |
---|---|---|
Vulkan Cookbook | 源代码(source code) 试读(portion free reading) |
picture | title | related resources |
---|---|---|
GLSL Essentials |
picture | title | related resources |
---|---|---|
Computer Animation Algorithms and Techniques | ||
Computer Animation Algorithms and Techniques Second Edition |
picture | title | related resources |
---|---|---|
The Ray Tracer Challenge A Test-Driven Guide to Your First 3D Renderer |
官网(official website) |
picture | title | related resources |
---|---|---|
Ray Tracing A Tool for All |
picture | title | related resources |
---|---|---|
Cloth Simulation for Computer Graphics |
picture | title | related resources |
---|---|---|
Real Time Volume Graphics | 官网(official website) |
picture | title | related resources |
---|---|---|
Computer Graphics from Scratch | 官网(official website ) |
picture | title | related resources |
---|---|---|
3D Game Engine Design | 相关网站(related web site) |
picture | title | related resources |
---|---|---|
3D Game Engine Architecture Engineering Real-Time Applications with Wild Magic |
picture | title | related resources |
---|---|---|
Real Time Cameras |
picture | title | related resources |
---|---|---|
Game AI Pro | 官网(official website ) | |
Game AI Pro 2 | ||
Game AI Pro 3 |
picture | title | related resources |
---|---|---|
Visualizing Quaternions |
picture | title | related resources |
---|---|---|
Quaternions for Computer Graphics |
picture | title | related resources |
---|---|---|
3D Engine Design for Virtual Globes | 官网(official website ) 源代码(source code) |
picture | title | related resources |
---|---|---|
Texturing and Modeling, Third Edition A Procedural Approach |
picture | title | related resources |
---|---|---|
Level of Detail for 3D Graphics | 官网(official website ) |
picture | title | related resources |
---|---|---|
Non Photorealistic Rendering |
picture | title | related resources |
---|---|---|
Non Photorealistic Computer Graphics |
picture | title | related resources |
---|---|---|
The Algorithms and Principles of Non photorealistic Graphics |
picture | title | related resources |
---|---|---|
Digital Character Development |
picture | title | related resources |
---|---|---|
3D Graphics Rendering Cookbook | 源代码(source code) |
picture | title | related resources |
---|---|---|
Tricks of the 3D Game Programming Gurus Advanced 3D Graphics and Rasterization |
||
3D游戏编程大师技巧(上下册) |
picture | title | related resources |
---|---|---|
Principles of Digital Image Synthesis | 免费下载(free download) 勘误表(errata) |
picture | title | related resources |
---|---|---|
Digital Image Processing (3rd Edition) | ||
Digital Image Processing (4rd Edition) | ||
数字图像处理(第三版) | ||
数字图像处理(MATLAB版) |
picture | title | related resources |
---|---|---|
Game Development Tools |
Div, Grad, Curl, and All That
picture | title | related resources |
---|---|---|
Div, Grad, Curl, and All That An Informal Text on Vector Calculus |
||
散度、旋度、梯度释义(图解版) |
picture | title | related resources |
---|---|---|
Game Programming Patterns | ||
游戏编程模式 |
picture | title | related resources |
---|---|---|
Augmented Reality:Principles and Practice | 部分试读(portion free reading) 作者网站(author site) |
picture | title | related resources |
---|---|---|
VR Developer Gems |
picture | title | related resources |
---|---|---|
Image Objects: An Archaeology of Computer Graphics |
发布者网站(Publisher's page) |
picture | title | related resources |
---|---|---|
Advanced High Dynamic Range Imaging 2nd Edition |
发布者网站(Publisher's page)) |
picture | title | related resources |
---|---|---|
A Biography of the Pixel | 发布者网站(Publisher's page) |
picture | title | related resources |
---|---|---|
Computer Graphics Programming | 发布者网站(Publisher's page) |
picture | title | related resources |
---|---|---|
GPGPU Programming | 相关代码网站(book's code website) 发布者网站(Publisher's page) |
picture | title | related resources |
---|---|---|
Computer Facial Animation |
picture | title | related resources |
---|---|---|
Handbook of Digital Image Synthesis | 作者网站(author site) 发布者网站(Publisher's page) |
picture | title | related resources |
---|---|---|
Image Content Retargeting | 发布者网站(Publisher's page) |
picture | title | related resources |
---|---|---|
Introduction to Computer Graphics : A Practical Learning Approach |
picture | title | related resources |
---|---|---|
Direct3D Rendering Cookbook | 发布者网站(Publisher's page) |
picture | title | related resources |
---|---|---|
Practical Algorithms for 3D Computer Graphics | 相关网站(related web site) |
picture | title | related resources |
---|---|---|
Computer Graphics: From Pixels to Programmable Graphics Hardware |
发布者网站(Publisher's page) |
picture | title | related resources |
---|---|---|
The History of Visual Magic in Computers | 发布者网站(Publisher's page) |
picture | title | related resources |
---|---|---|
WebGL Programming Guide | 书籍网站(book's website) 部分试读(portion free reading) |
picture | title | related resources |
---|---|---|
Beginning DirectX 11 Game Programming |
picture | title | related resources |
---|---|---|
The CUDA Handbook | 源代码(source code) |
picture | title | related resources |
---|---|---|
OpenGL Development Cookbook | 发布者网站(publisher's page) 源代码(source code) |
picture | title | related resources |
---|---|---|
GPU Computing Gems Jade Edition | ||
GPU Computing Gems Emerald Edition |
picture | title | related resources |
---|---|---|
3D Graphics for Game Programming | 发布者网站(publisher's page) |
picture | title | related resources |
---|---|---|
Light and Skin Interactions |
picture | title | related resources |
---|---|---|
Video Game Optimization |
picture | title | related resources |
---|---|---|
Mathematics for Computer Graphics (Undergraduate Topics in Computer Science) 6th ed. 2022 Edition |
picture | title | related resources |
---|---|---|
An Integrated Introduction to Computer Graphics and Geometric Modeling |
||
计算机图形学与几何造型导论 |
picture | title | related resources |
---|---|---|
Digital Modeling of Material Appearance |
picture | title | related resources |
---|---|---|
Color Imaging: Fundamentals and Applications |
picture | title | related resources |
---|---|---|
Color Imaging: Fundamentals and Applications |
picture | title | related resources |
---|---|---|
Geometric Data Structures for Computer Graphics |
发布者网站(publisher's page) |
picture | title | related resources |
---|---|---|
Learn OpenGL: Learn modern OpenGL graphics programming in a step-by-step fashion |
免费下载(free download) 免费阅读(free reading) |
picture | title | related resources |
---|---|---|
Simulating Humans | 免费阅读(free reading) |
picture | title | related resources |
---|---|---|
WebGL Gems |
picture | title | related resources |
---|---|---|
Vector Analysis for Computer Graphics 2nd Edition |
picture | title | related resources |
---|---|---|
Calculus for Computer Graphics 3rd ed. 2023 Edition |
picture | title | related resources |
---|---|---|
Digital Lighting and Rendering | ||
Digital Lighting and Rendering:2rd Edition | ||
Digital Lighting and Rendering:3rd Edition |
picture | title | related resources |
---|---|---|
Foundations of 3D Computer Graphics |
picture | title | related resources |
---|---|---|
Practical Linear Algebra | ||
Practical Linear Algebra A Geometry Toolbox, Third Edition |
||
Practical Linear Algebra: A Geometry Toolbox (Textbooks in Mathematics) |
发布者网站(publisher's page) | |
实用线性代数 |
picture | title | related resources |
---|---|---|
AI Game Engine Programming |
picture | title | related resources |
---|---|---|
AI Game Engine Programming | ||
AI for Games, Third Edition 3rd Edition |
picture | title | related resources |
---|---|---|
Behavioral Mathematics for Game AI |
picture | title | related resources |
---|---|---|
Cloth Modeling and Animation |
picture | title | related resources |
---|---|---|
Virtual Clothing |
picture | title | related resources |
---|---|---|
Computer Graphics and Geometric Modeling | ||
Computer Graphics and Geometric Modeling:Mathematics (v. 2) |
picture | title | related resources |
---|---|---|
Designing the User Experience of Game Development Tools 1st Edition |
picture | title | related resources |
---|---|---|
Real-Time 3D Graphics with WebGL 2 | 发布者网站(publisher's page) |
picture | title | related resources |
---|---|---|
Rotation Transforms for Computer Graphics |
picture | title | related resources |
---|---|---|
Matrix Transforms for Computer Games and Animation |
picture | title | related resources |
---|---|---|
Mathematical Basics of Motion and Deformation in Computer Graphics |
picture | title | related resources |
---|---|---|
Geometric and Discrete Path Planning for Interactive Virtual Worlds (互动虚拟世界的几何与离散路径规划) |
picture | title | related resources |
---|---|---|
Hands-On C++ Game Animation Programming |
picture | title | related resources |
---|---|---|
An Introduction to Computational Fluid Dynamics |
||
An Introduction to Computational Fluid Dynamics |
picture | title | related resources |
---|---|---|
Polygon Mesh Processing |
picture | title | related resources |
---|---|---|
Computational Geometry | ||
计算几何 |
picture | title | related resources |
---|---|---|
Handbook of Discrete and Computational Geometry | ||
Handbook of Discrete and Computational Geometry: 3rd Edition |
picture | title | related resources |
---|---|---|
Geometric Tools for Computer Graphics | ||
计算机图形学几何工具算法详解 |
picture | title | related resources |
---|---|---|
Computational Geometry in C | ||
Computational Geometry in C:2nd Edition |
picture | title | related resources |
---|---|---|
Computational Geometry: An Introduction |
picture | title | related resources |
---|---|---|
Geometric Algebra for Computer Science |
picture | title | related resources |
---|---|---|
Isosurfaces |
picture | title | related resources |
---|---|---|
Guide to Computational Geometry Processing Foundations Algorithms and Methods |
picture | title | related resources |
---|---|---|
Discrete and computational geometry |
picture | title | related resources |
---|---|---|
Robust and Error-Free Geometric Computing | 发布者网站(publisher's page) |
picture | title | related resources |
---|---|---|
Implicit Curves and Surfaces |
picture | title | related resources |
---|---|---|
Effective Computational Geometry for Curves and Surfaces |
picture | title | related resources |
---|---|---|
Nonlinear Computational Geometry |
picture | title | related resources |
---|---|---|
Handbook of Computer Aided Geometric Design |
picture | title | related resources |
---|---|---|
Computational Geometry on Surfaces |
picture | title | related resources |
---|---|---|
Geometry for Computer Graphics |
picture | title | related resources |
---|---|---|
Introduction to Computing with Geometry | 免费阅读(free reading) |
picture | title | related resources |
---|---|---|
Curves and Surfaces for Computer Graphics |
picture | title | related resources |
---|---|---|
Production Volume Rendering |
sites | describe |
---|---|
网站地址(website) 计算机图形学与混合现实在线平台 图形学基础,渲染,物理等课程 (Graphics Basics, rendering, physics, etc) |
|
网站地址(website) 一个在线编写shader的网站,里面有各种shader的例子 (An online shader writing site with examples of various shaders) |
|
网站地址(website) IQ(shadertoy创始人)的博客 (Graphics Basics, rendering, physics, etc) |
|
网站地址(website) Read-TimeRendering 官网有许多图形学的书籍 (Read-TimeRendering website) |
|
网站地址(website) 计算机图形学顶级年度会议 ( an annual conference on computer graphics organized by the ACM SIGGRAPH) |
|
网站地址(website) Acm siggraph 论文收集(Acm siggraph collection of papers) |
|
网站地址(website) 电子游戏开发者的年度会议 (an annual conference for video game developers) |
|
网站地址(website) 皮克斯动画工作室的一些文章 (Some articles from Pixar ) |
|
网站地址(website) 图形学文章,课程 (Graphics articles, courses) |
|
网站地址(website) unity shader,SRP教程,移动控制器,六边形地图 (unity shader,SRP tutorial, Motion controller, Hexagon map) |
|
网站地址(website) unity寻路,六边形地图,2D阴影,地图生成 (unity Pathfinding, Hexagon map,2D Shadow, map generation) |
|
网站地址(website) unity shader,c#,数学等教程 (unity shader,c#, math, etc) |
|
网站地址(website) openGL经典教程 (openGL tutorial) |
|
网站地址(website) openGL教程 (openGL tutorial) |
|
网站地址(website) 从零实现一个渲染器 (Implement a soft renderer) |
|
网站地址(website) 图形学,数学,渲染等教程 (Graphics, math, rendering, etc) |
|
网站地址(website) unity shader教程 (unity shader tutorial) |
|
网站地址(website) c++和GLSL实现各种效果 (c++ and GLSL achieve a variety of effects) |
|
网站地址(website) unity shader,URP,教程 (unity shader,URP, tutorial) |
|
网站地址(website) c++,游戏引擎,openGL教程 (c++, Game engine,openGL tutorial) |
|
网站地址(website) 地形生成,太阳系系统,unity教程 (Terrain Generation, Solar System,unity tutorial) |
|
网站地址(website) 浅墨(毛星云)的一些unity shader教程 (shader tutorial) |