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[TBC] Opening Chests Should Call Nearby Mobs #1216
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Expansion: TBC (2.4.3)
Issues relating to the TBC Expansion (2.4.3).
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ulfgebhardt
changed the title
Opening Chests etc should call nearby mobs
Opening Chests should call nearby mobs
Jan 8, 2017
Likely requires a pack of mobs to be called upon when chest is opened. This is however not implemented at the moment at all. |
AFAIK gameobjects and chests may have faction set. Maybe it should pull nearby mobs of allied faction ids? |
Faction doesn't help here, I'm just using a copied CanAssistTo without faction checks. |
jimmybrancaccio
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Opening Chests should call nearby mobs
[TBC] Opening Chests Should Call Nearby Mobs
Nov 18, 2018
jimmybrancaccio
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Expansion: TBC (2.4.3)
Issues relating to the TBC Expansion (2.4.3).
System: Miscellaneous
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Nov 18, 2018
jimmybrancaccio
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Jun 9, 2019
@robinsch can you share what you have done? Seems to be still a problem on the latest core |
MantisLord
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Dec 11, 2020
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Opening Chests (and other GOs?) should call nearby mobs. This was present since Vanilla.
Im unsure this applies to all GOs or just Chests.
Current behavior:
Opening a Chest with a Mob nearby which is not aggroed will not call the Mob.
Expected behavior:
Opening a Chest with a Mob nearby which is not aggroed should call the Mob.
A possible Implementation can be to call surrounding mobs like Raptors do on low HP on interact with the GO. This also applies to Mobs which are grey in levelrange to the Player.
Steps to reproduce:
Client version:
2.4.3
Commit hash:
Latest TBC
Database version:
Latest TBC
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