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If a warrior die,his action bar will change to 'No.0' action bar,and he will change to a non-stance status.this is wrong,a warrior should always in one stance even if he is dead.
I figured how to fix this:
\src\game\Entities\Player.cpp
line 1648:RemoveSpellsCausingAura(SPELL_AURA_MOD_SHAPESHIFT);
add this line before it:
if (getClass() != CLASS_WARRIOR)
馃悰 Bugreport
If a warrior die,his action bar will change to 'No.0' action bar,and he will change to a non-stance status.this is wrong,a warrior should always in one stance even if he is dead.
I figured how to fix this:
\src\game\Entities\Player.cpp
line 1648:RemoveSpellsCausingAura(SPELL_AURA_MOD_SHAPESHIFT);
add this line before it:
if (getClass() != CLASS_WARRIOR)
Version & Environment
2.4.3
Client Version:
2.4.3
CMaNGOS Repo & Commit Hash:
Newest
Database Repo & Commit Hash:
Newest
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