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馃悰 [Bug Report] Someone elses hard work pays off - Problem with quest #3633
Comments
I could do it...but |
I guess that was an old approach to scripting escorting quests. |
Proximity check for people on quest for failing is not currently available in db. |
I think I will keep his C++ script for now and give him creature_spell_list for his combat abilities. |
Issue is probably around this line Probably the script does not register the summoned adds which die, hence the movement does not restart. |
That鈥檚 something I noticed when reworking other escort quests, on blizz the escort npcs most of the time don鈥檛 wait till the spawned adds are dead to they move on. It鈥檚 possible that escort npcs just ignore them and keep moving. |
* Vir'aani Arcanist 17150 does not flee at low HP + remove extra auras in creature_addon * Add spell list for Cyro-Engineer Sha'heen 19671 cmangos/issues#3633
Make him a caster and fix text usage. We'll give him combat abilities in the DB. cmangos/issues#3633
Make him a caster and fix text usage. We'll give him combat abilities in the DB. cmangos/issues#3633
Bug Details
Cryo-Engineer Sha'heen shows up correctly. The he goes to first device (ether gatherer or something) the first wave of mobs spawns correctly. After defeating them Sha'heen stands and does nothing. You can't complete quest because he seems be unable to take care of first device.
Steps to Reproduce
Expected behavior
Quest should work correctly cause now it looks it's impossible to finish it.
Suggested Workaround
No response
Crash Log
No response
Core SHA1 Commit Hash
162cd3f237022e229da6cc976295a607e0a1cc76
Database SHA1 Commit Hash
9cc4fb63c86a908c0d2ac387fdec0d560bff65b1
Operating System
Debian 11 with MariaDB
Client Version
2.4.3 (The Burning Crusade)
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