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Keep track of positive and negative aura timer
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devmaximus authored and Fabi committed Jan 15, 2017
1 parent 70517eb commit 2feefb6
Showing 1 changed file with 1 addition and 1 deletion.
2 changes: 1 addition & 1 deletion src/game/Pet.cpp
Expand Up @@ -1380,7 +1380,7 @@ void Pet::_LoadAuras(uint32 timediff)
if (casterGuid != GetObjectGuid() && IsSingleTargetSpell(spellproto))
continue;

if (remaintime != -1 && !IsPositiveSpell(spellproto))
if (remaintime != -1)
{
if (remaintime / IN_MILLISECONDS <= int32(timediff))
continue;
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