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SharedDefines.h
3124 lines (2960 loc) · 144 KB
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SharedDefines.h
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/*
* This file is part of the CMaNGOS Project. See AUTHORS file for Copyright information
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#ifndef MANGOS_SHAREDDEFINES_H
#define MANGOS_SHAREDDEFINES_H
#include "Platform/Define.h"
enum Gender
{
GENDER_MALE = 0,
GENDER_FEMALE = 1,
GENDER_NONE = 2
};
#define MAX_GENDER 3
// Race value is index in ChrRaces.dbc
enum Races
{
RACE_HUMAN = 1,
RACE_ORC = 2,
RACE_DWARF = 3,
RACE_NIGHTELF = 4,
RACE_UNDEAD = 5,
RACE_TAUREN = 6,
RACE_GNOME = 7,
RACE_TROLL = 8,
RACE_GOBLIN = 9,
RACE_BLOODELF = 10,
RACE_DRAENEI = 11,
RACE_FEL_ORC = 12,
RACE_NAGA = 13,
RACE_BROKEN = 14,
RACE_SKELETON = 15,
RACE_VRYKUL = 16,
RACE_TUSKARR = 17,
RACE_FOREST_TROLL = 18,
RACE_TAUNKA = 19,
RACE_NORTHREND_SKELETON = 20,
RACE_ICE_TROLL = 21
};
// max+1 for player race
#define MAX_RACES 12
#define RACEMASK_ALL_PLAYABLE \
((1<<(RACE_HUMAN-1)) |(1<<(RACE_ORC-1)) |(1<<(RACE_DWARF-1)) | \
(1<<(RACE_NIGHTELF-1)) |(1<<(RACE_UNDEAD-1)) |(1<<(RACE_TAUREN-1)) | \
(1<<(RACE_GNOME-1)) |(1<<(RACE_TROLL-1)) |(1<<(RACE_BLOODELF-1))| \
(1<<(RACE_DRAENEI-1)))
// for most cases batter use ChrRace data for team check as more safe, but when need full mask of team can be use this defines.
#define RACEMASK_ALLIANCE \
((1<<(RACE_HUMAN-1)) |(1<<(RACE_DWARF-1)) |(1<<(RACE_NIGHTELF-1))| \
(1<<(RACE_GNOME-1)) |(1<<(RACE_DRAENEI-1)))
#define RACEMASK_HORDE \
((1<<(RACE_ORC-1)) |(1<<(RACE_UNDEAD-1)) |(1<<(RACE_TAUREN-1)) | \
(1<<(RACE_TROLL-1)) |(1<<(RACE_BLOODELF-1)))
// Class value is index in ChrClasses.dbc
enum Classes
{
CLASS_WARRIOR = 1,
CLASS_PALADIN = 2,
CLASS_HUNTER = 3,
CLASS_ROGUE = 4,
CLASS_PRIEST = 5,
CLASS_DEATH_KNIGHT = 6,
CLASS_SHAMAN = 7,
CLASS_MAGE = 8,
CLASS_WARLOCK = 9,
// CLASS_UNK2 = 10,unused
CLASS_DRUID = 11,
};
// max+1 for player class
#define MAX_CLASSES 12
#define CLASSMASK_ALL_PLAYABLE \
((1<<(CLASS_WARRIOR-1))|(1<<(CLASS_PALADIN-1))|(1<<(CLASS_HUNTER-1))| \
(1<<(CLASS_ROGUE-1)) |(1<<(CLASS_PRIEST-1)) |(1<<(CLASS_SHAMAN-1))| \
(1<<(CLASS_MAGE-1)) |(1<<(CLASS_WARLOCK-1))|(1<<(CLASS_DRUID-1)) | \
(1<<(CLASS_DEATH_KNIGHT-1)) )
#define CLASSMASK_ALL_CREATURES ((1<<(CLASS_WARRIOR-1)) | (1<<(CLASS_PALADIN-1)) | (1<<(CLASS_ROGUE-1)) | (1<<(CLASS_MAGE-1)) )
#define MAX_CREATURE_CLASS 4
// array index could be used to store class data only Warrior, Paladin, Rogue and Mage are indexed for creature
// W P R M
static const uint8 classToIndex[MAX_CLASSES] = { 0, 0, 1, 0, 2, 0, 0, 0, 3, 0, 0, 0 };
#define CLASSMASK_WAND_USERS ((1<<(CLASS_PRIEST-1))|(1<<(CLASS_MAGE-1))|(1<<(CLASS_WARLOCK-1)))
#define PLAYER_MAX_BATTLEGROUND_QUEUES 2
enum ReputationRank
{
REP_HATED = 0,
REP_HOSTILE = 1,
REP_UNFRIENDLY = 2,
REP_NEUTRAL = 3,
REP_FRIENDLY = 4,
REP_HONORED = 5,
REP_REVERED = 6,
REP_EXALTED = 7
};
#define MIN_REPUTATION_RANK (REP_HATED)
#define MAX_REPUTATION_RANK 8
#define MAX_SPILLOVER_FACTIONS 4
enum MoneyConstants
{
COPPER = 1,
SILVER = COPPER * 100,
GOLD = SILVER * 100
};
enum Stats
{
STAT_STRENGTH = 0,
STAT_AGILITY = 1,
STAT_STAMINA = 2,
STAT_INTELLECT = 3,
STAT_SPIRIT = 4
};
#define MAX_STATS 5
enum Powers
{
POWER_MANA = 0, // UNIT_FIELD_POWER1
POWER_RAGE = 1, // UNIT_FIELD_POWER2
POWER_FOCUS = 2, // UNIT_FIELD_POWER3
POWER_ENERGY = 3, // UNIT_FIELD_POWER4
POWER_HAPPINESS = 4, // UNIT_FIELD_POWER5
POWER_RUNE = 5, // UNIT_FIELD_POWER6
POWER_RUNIC_POWER = 6, // UNIT_FIELD_POWER7
POWER_HEALTH = 0xFFFFFFFE // (-2 as signed value)
};
#define MAX_POWERS 7
/**
* The different spell schools that are available, used in both damage calculation
* and spell casting to decide what should be affected, the SPELL_SCHOOL_NORMAL
* is the armor, others should be self explanatory.
*
* Note that these are the values to use for changing ie, the armor via a
* Modifier, and it is the Modifier::m_miscValue that should be set.
*/
enum SpellSchools
{
SPELL_SCHOOL_NORMAL = 0, //< Physical, Armor
SPELL_SCHOOL_HOLY = 1,
SPELL_SCHOOL_FIRE = 2,
SPELL_SCHOOL_NATURE = 3,
SPELL_SCHOOL_FROST = 4,
SPELL_SCHOOL_SHADOW = 5,
SPELL_SCHOOL_ARCANE = 6
};
#define MAX_SPELL_SCHOOL 7
/**
* A bitmask of the available SpellSchools. Used for convenience
*/
enum SpellSchoolMask
{
SPELL_SCHOOL_MASK_NONE = 0x00, // not exist
SPELL_SCHOOL_MASK_NORMAL = (1 << SPELL_SCHOOL_NORMAL), // PHYSICAL (Armor)
SPELL_SCHOOL_MASK_HOLY = (1 << SPELL_SCHOOL_HOLY),
SPELL_SCHOOL_MASK_FIRE = (1 << SPELL_SCHOOL_FIRE),
SPELL_SCHOOL_MASK_NATURE = (1 << SPELL_SCHOOL_NATURE),
SPELL_SCHOOL_MASK_FROST = (1 << SPELL_SCHOOL_FROST),
SPELL_SCHOOL_MASK_SHADOW = (1 << SPELL_SCHOOL_SHADOW),
SPELL_SCHOOL_MASK_ARCANE = (1 << SPELL_SCHOOL_ARCANE),
// unions
// 124, not include normal and holy damage
SPELL_SCHOOL_MASK_SPELL = (SPELL_SCHOOL_MASK_FIRE |
SPELL_SCHOOL_MASK_NATURE | SPELL_SCHOOL_MASK_FROST |
SPELL_SCHOOL_MASK_SHADOW | SPELL_SCHOOL_MASK_ARCANE),
// 126
SPELL_SCHOOL_MASK_MAGIC = (SPELL_SCHOOL_MASK_HOLY | SPELL_SCHOOL_MASK_SPELL),
// 127
SPELL_SCHOOL_MASK_ALL = (SPELL_SCHOOL_MASK_NORMAL | SPELL_SCHOOL_MASK_MAGIC)
};
inline SpellSchools GetFirstSchoolInMask(SpellSchoolMask mask)
{
for (int i = 0; i < MAX_SPELL_SCHOOL; ++i)
if (mask & (1 << i))
return SpellSchools(i);
return SPELL_SCHOOL_NORMAL;
}
enum ItemQualities
{
ITEM_QUALITY_POOR = 0, // GREY
ITEM_QUALITY_NORMAL = 1, // WHITE
ITEM_QUALITY_UNCOMMON = 2, // GREEN
ITEM_QUALITY_RARE = 3, // BLUE
ITEM_QUALITY_EPIC = 4, // PURPLE
ITEM_QUALITY_LEGENDARY = 5, // ORANGE
ITEM_QUALITY_ARTIFACT = 6, // LIGHT YELLOW
ITEM_QUALITY_HEIRLOOM = 7
};
#define MAX_ITEM_QUALITY 8
const uint32 ItemQualityColors[MAX_ITEM_QUALITY] =
{
0xff9d9d9d, // GREY
0xffffffff, // WHITE
0xff1eff00, // GREEN
0xff0070dd, // BLUE
0xffa335ee, // PURPLE
0xffff8000, // ORANGE
0xffe6cc80, // LIGHT YELLOW
0xffe6cc80 // LIGHT YELLOW
};
// ***********************************
// Spell Attributes definitions
// ***********************************
enum SpellAttributes
{
SPELL_ATTR_UNK0 = 0x00000001,// 0
SPELL_ATTR_RANGED = 0x00000002,// 1 All ranged abilites have this flag
SPELL_ATTR_ON_NEXT_SWING_1 = 0x00000004,// 2 on next swing
SPELL_ATTR_UNK3 = 0x00000008,// 3 not set in 3.0.3
SPELL_ATTR_ABILITY = 0x00000010,// 4 Displays ability instead of spell clientside
SPELL_ATTR_TRADESPELL = 0x00000020,// 5 trade spells, will be added by client to a sublist of profession spell
SPELL_ATTR_PASSIVE = 0x00000040,// 6 Passive spell
SPELL_ATTR_HIDDEN_CLIENTSIDE = 0x00000080,// 7 Spells with this attribute are not visible in spellbook or aura bar TODO: check usage
SPELL_ATTR_HIDE_IN_COMBAT_LOG = 0x00000100,// 8 hide created item in tooltip (for effect=24) TODO: implement it
SPELL_ATTR_TARGET_MAINHAND_ITEM = 0x00000200,// 9 Client automatically selects item from mainhand slot as a cast target TODO: Implement
SPELL_ATTR_ON_NEXT_SWING_2 = 0x00000400,// 10 on next swing 2
SPELL_ATTR_UNK11 = 0x00000800,// 11
SPELL_ATTR_DAYTIME_ONLY = 0x00001000,// 12 only useable at daytime, not set in 2.4.2
SPELL_ATTR_NIGHT_ONLY = 0x00002000,// 13 only useable at night, not set in 2.4.2
SPELL_ATTR_INDOORS_ONLY = 0x00004000,// 14 only useable indoors, not set in 2.4.2
SPELL_ATTR_OUTDOORS_ONLY = 0x00008000,// 15 Only useable outdoors.
SPELL_ATTR_NOT_SHAPESHIFT = 0x00010000,// 16 Not while shapeshifted
SPELL_ATTR_ONLY_STEALTHED = 0x00020000,// 17 Must be in stealth
SPELL_ATTR_DONT_AFFECT_SHEATH_STATE = 0x00040000,// 18 client won't hide unit weapons in sheath on cast/channel TODO: Implement
SPELL_ATTR_LEVEL_DAMAGE_CALCULATION = 0x00080000,// 19 spelldamage depends on caster level
SPELL_ATTR_STOP_ATTACK_TARGET = 0x00100000,// 20 Stop attack after use this spell (and not begin attack if use)
SPELL_ATTR_IMPOSSIBLE_DODGE_PARRY_BLOCK = 0x00200000,// 21 Cannot be dodged/parried/blocked
SPELL_ATTR_SET_TRACKING_TARGET = 0x00400000,// 22 SetTrackingTarget
SPELL_ATTR_CASTABLE_WHILE_DEAD = 0x00800000,// 23 castable while dead TODO: Implement
SPELL_ATTR_CASTABLE_WHILE_MOUNTED = 0x01000000,// 24 castable while mounted
SPELL_ATTR_DISABLED_WHILE_ACTIVE = 0x02000000,// 25 Activate and start cooldown after aura fade or remove summoned creature or go
SPELL_ATTR_NEGATIVE = 0x04000000,// 26 Almost all negative spell have it
SPELL_ATTR_CASTABLE_WHILE_SITTING = 0x08000000,// 27 castable while sitting
SPELL_ATTR_CANT_USED_IN_COMBAT = 0x10000000,// 28 Cannot be used in combat
SPELL_ATTR_UNAFFECTED_BY_INVULNERABILITY = 0x20000000,// 29 unaffected by invulnerability (hmm possible not...)
SPELL_ATTR_UNK30 = 0x40000000,// 30 breakable by damage?
SPELL_ATTR_CANT_CANCEL = 0x80000000,// 31 positive aura can't be canceled
};
enum SpellAttributesEx
{
SPELL_ATTR_EX_UNK0 = 0x00000001,// 0
SPELL_ATTR_EX_DRAIN_ALL_POWER = 0x00000002,// 1 use all power (Only paladin Lay of Hands and Bunyanize)
SPELL_ATTR_EX_CHANNELED_1 = 0x00000004,// 2 channeled 1
SPELL_ATTR_EX_CANT_BE_REDIRECTED = 0x00000008,// 3
SPELL_ATTR_EX_UNK4 = 0x00000010,// 4
SPELL_ATTR_EX_NOT_BREAK_STEALTH = 0x00000020,// 5 Not break stealth
SPELL_ATTR_EX_CHANNELED_2 = 0x00000040,// 6 channeled 2
SPELL_ATTR_EX_CANT_BE_REFLECTED = 0x00000080,// 7
SPELL_ATTR_EX_NOT_IN_COMBAT_TARGET = 0x00000100,// 8 Spell req target not to be in combat state
SPELL_ATTR_EX_FACING_TARGET = 0x00000200,// 9 TODO: CONFIRM!
SPELL_ATTR_EX_NO_THREAT = 0x00000400,// 10 no generates threat on cast 100%
SPELL_ATTR_EX_UNK11 = 0x00000800,// 11
SPELL_ATTR_EX_UNK12 = 0x00001000,// 12
SPELL_ATTR_EX_FARSIGHT = 0x00002000,// 13 related to farsight
SPELL_ATTR_EX_UNK14 = 0x00004000,// 14
SPELL_ATTR_EX_DISPEL_AURAS_ON_IMMUNITY = 0x00008000,// 15 remove auras on immunity
SPELL_ATTR_EX_UNAFFECTED_BY_SCHOOL_IMMUNE = 0x00010000,// 16 unaffected by school immunity
SPELL_ATTR_EX_UNK17 = 0x00020000,// 17 for auras SPELL_AURA_TRACK_CREATURES, SPELL_AURA_TRACK_RESOURCES and SPELL_AURA_TRACK_STEALTHED select non-stacking tracking spells
SPELL_ATTR_EX_UNK18 = 0x00040000,// 18
SPELL_ATTR_EX_CANT_TARGET_SELF = 0x00080000,// 19 spells with area effect or friendly targets that exclude the caster
SPELL_ATTR_EX_REQ_TARGET_COMBO_POINTS = 0x00100000,// 20 Req combo points on target
SPELL_ATTR_EX_UNK21 = 0x00200000,// 21
SPELL_ATTR_EX_REQ_COMBO_POINTS = 0x00400000,// 22 Use combo points (in 4.x not required combo point target selected)
SPELL_ATTR_EX_UNK23 = 0x00800000,// 23
SPELL_ATTR_EX_UNK24 = 0x01000000,// 24 Req fishing pole??
SPELL_ATTR_EX_UNK25 = 0x02000000,// 25
SPELL_ATTR_EX_UNK26 = 0x04000000,// 26
SPELL_ATTR_EX_UNK27 = 0x08000000,// 27
SPELL_ATTR_EX_UNK28 = 0x10000000,// 28
SPELL_ATTR_EX_UNK29 = 0x20000000,// 29
SPELL_ATTR_EX_UNK30 = 0x40000000,// 30 overpower
SPELL_ATTR_EX_UNK31 = 0x80000000,// 31
};
enum SpellAttributesEx2
{
SPELL_ATTR_EX2_CAN_TARGET_DEAD = 0x00000001,// 0 can target dead unit or corpse
SPELL_ATTR_EX2_UNK1 = 0x00000002,// 1
SPELL_ATTR_EX2_IGNORE_LOS = 0x00000004,// 2 do not need LOS (e.g. 18220 since 3.3.3) // changed meaning from ? used for detect can or not spell reflected
SPELL_ATTR_EX2_UNK3 = 0x00000008,// 3 auto targeting? (e.g. fishing skill enhancement items since 3.3.3)
SPELL_ATTR_EX2_UNK4 = 0x00000010,// 4
SPELL_ATTR_EX2_AUTOREPEAT_FLAG = 0x00000020,// 5
SPELL_ATTR_EX2_CANT_TARGET_TAPPED = 0x00000040,// 6 only usable on tabbed by yourself
SPELL_ATTR_EX2_UNK7 = 0x00000080,// 7
SPELL_ATTR_EX2_UNK8 = 0x00000100,// 8 not set in 3.0.3
SPELL_ATTR_EX2_UNK9 = 0x00000200,// 9
SPELL_ATTR_EX2_UNK10 = 0x00000400,// 10
SPELL_ATTR_EX2_HEALTH_FUNNEL = 0x00000800,// 11
SPELL_ATTR_EX2_UNK12 = 0x00001000,// 12
SPELL_ATTR_EX2_UNK13 = 0x00002000,// 13
SPELL_ATTR_EX2_UNK14 = 0x00004000,// 14
SPELL_ATTR_EX2_UNK15 = 0x00008000,// 15 not set in 3.0.3
SPELL_ATTR_EX2_UNK16 = 0x00010000,// 16
SPELL_ATTR_EX2_UNK17 = 0x00020000,// 17 suspend weapon timer instead of resetting it, (?Hunters Shot and Stings only have this flag?)
SPELL_ATTR_EX2_UNK18 = 0x00040000,// 18 Only Revive pet - possible req dead pet
SPELL_ATTR_EX2_NOT_NEED_SHAPESHIFT = 0x00080000,// 19 does not necessarly need shapeshift
SPELL_ATTR_EX2_UNK20 = 0x00100000,// 20
SPELL_ATTR_EX2_DAMAGE_REDUCED_SHIELD = 0x00200000,// 21 for ice blocks, pala immunity buffs, priest absorb shields, but used also for other spells -> not sure!
SPELL_ATTR_EX2_UNK22 = 0x00400000,// 22
SPELL_ATTR_EX2_UNK23 = 0x00800000,// 23 Only mage Arcane Concentration have this flag
SPELL_ATTR_EX2_UNK24 = 0x01000000,// 24
SPELL_ATTR_EX2_UNK25 = 0x02000000,// 25
SPELL_ATTR_EX2_UNK26 = 0x04000000,// 26 unaffected by school immunity
SPELL_ATTR_EX2_UNK27 = 0x08000000,// 27
SPELL_ATTR_EX2_UNK28 = 0x10000000,// 28 no breaks stealth if it fails??
SPELL_ATTR_EX2_CANT_CRIT = 0x20000000,// 29 Spell can't crit
SPELL_ATTR_EX2_UNK30 = 0x40000000,// 30
SPELL_ATTR_EX2_FOOD_BUFF = 0x80000000,// 31 Food or Drink Buff (like Well Fed)
};
enum SpellAttributesEx3
{
SPELL_ATTR_EX3_UNK0 = 0x00000001,// 0
SPELL_ATTR_EX3_UNK1 = 0x00000002,// 1
SPELL_ATTR_EX3_UNK2 = 0x00000004,// 2
SPELL_ATTR_EX3_UNK3 = 0x00000008,// 3
SPELL_ATTR_EX3_IGNORE_RESURRECTION_TIMER = 0x00000010,// 4 Druid Rebirth only this spell have this flag
SPELL_ATTR_EX3_UNK5 = 0x00000020,// 5
SPELL_ATTR_EX3_UNK6 = 0x00000040,// 6
SPELL_ATTR_EX3_UNK7 = 0x00000080,// 7 create a separate (de)buff stack for each caster
SPELL_ATTR_EX3_TARGET_ONLY_PLAYER = 0x00000100,// 8 Can target only player
SPELL_ATTR_EX3_UNK9 = 0x00000200,// 9
SPELL_ATTR_EX3_MAIN_HAND = 0x00000400,// 10 Main hand weapon required
SPELL_ATTR_EX3_BATTLEGROUND = 0x00000800,// 11 Can casted only on battleground
SPELL_ATTR_EX3_CAST_ON_DEAD = 0x00001000,// 12 target is a dead player (not every spell has this flag)
SPELL_ATTR_EX3_UNK13 = 0x00002000,// 13
SPELL_ATTR_EX3_UNK14 = 0x00004000,// 14 "Honorless Target" only this spells have this flag
SPELL_ATTR_EX3_UNK15 = 0x00008000,// 15 Auto Shoot, Shoot, Throw, - this is autoshot flag
SPELL_ATTR_EX3_UNK16 = 0x00010000,// 16 no triggers effects that trigger on casting a spell??
SPELL_ATTR_EX3_NO_INITIAL_AGGRO = 0x00020000,// 17 Causes no aggro if not missed
SPELL_ATTR_EX3_CANT_MISS = 0x00040000,// 18 Spell should always hit its target
SPELL_ATTR_EX3_UNK19 = 0x00080000,// 19
SPELL_ATTR_EX3_DEATH_PERSISTENT = 0x00100000,// 20 Death persistent spells
SPELL_ATTR_EX3_UNK21 = 0x00200000,// 21
SPELL_ATTR_EX3_REQ_WAND = 0x00400000,// 22 Req wand
SPELL_ATTR_EX3_UNK23 = 0x00800000,// 23
SPELL_ATTR_EX3_REQ_OFFHAND = 0x01000000,// 24 Req offhand weapon
SPELL_ATTR_EX3_UNK25 = 0x02000000,// 25 no cause spell pushback ?
SPELL_ATTR_EX3_UNK26 = 0x04000000,// 26
SPELL_ATTR_EX3_UNK27 = 0x08000000,// 27
SPELL_ATTR_EX3_UNK28 = 0x10000000,// 28 always cast ok ? (requires more research)
SPELL_ATTR_EX3_UNK29 = 0x20000000,// 29 can only target ground targets (non fly non jump)
SPELL_ATTR_EX3_DONT_DISPLAY_RANGE = 0x40000000,// 30
SPELL_ATTR_EX3_UNK31 = 0x80000000,// 31
};
enum SpellAttributesEx4
{
SPELL_ATTR_EX4_IGNORE_RESISTANCES = 0x00000001,// 0
SPELL_ATTR_EX4_UNK1 = 0x00000002,// 1 proc on finishing move?
SPELL_ATTR_EX4_UNK2 = 0x00000004,// 2
SPELL_ATTR_EX4_UNK3 = 0x00000008,// 3
SPELL_ATTR_EX4_UNK4 = 0x00000010,// 4 This will no longer cause guards to attack on use??
SPELL_ATTR_EX4_UNAUTOCASTABLE = 0x00000020,// 5
SPELL_ATTR_EX4_NOT_STEALABLE = 0x00000040,// 6 although such auras might be dispellable, they cannot be stolen
SPELL_ATTR_EX4_CAN_CAST_WHILE_CASTING = 0x00000080,// 7 In theory, can use this spell while another is channeled/cast/autocast
SPELL_ATTR_EX4_STACK_DOT_MODIFIER = 0x00000100,// 8 no effect on non DoTs?
SPELL_ATTR_EX4_UNK9 = 0x00000200,// 9
SPELL_ATTR_EX4_SPELL_VS_EXTEND_COST = 0x00000400,// 10 Rogue Shiv have this flag
SPELL_ATTR_EX4_UNK11 = 0x00000800,// 11
SPELL_ATTR_EX4_UNK12 = 0x00001000,// 12
SPELL_ATTR_EX4_UNK13 = 0x00002000,// 13
SPELL_ATTR_EX4_DAMAGE_DOESNT_BREAK_AURAS = 0x00004000,// 14
SPELL_ATTR_EX4_UNK15 = 0x00008000,// 15
SPELL_ATTR_EX4_NOT_USABLE_IN_ARENA = 0x00010000,// 16 not usable in arena
SPELL_ATTR_EX4_USABLE_IN_ARENA = 0x00020000,// 17 usable in arena
SPELL_ATTR_EX4_UNK18 = 0x00040000,// 18
SPELL_ATTR_EX4_UNK19 = 0x00080000,// 19
SPELL_ATTR_EX4_UNK20 = 0x00100000,// 20 do not give "more powerful spell" error message
SPELL_ATTR_EX4_UNK21 = 0x00200000,// 21
SPELL_ATTR_EX4_UNK22 = 0x00400000,// 22
SPELL_ATTR_EX4_UNK23 = 0x00800000,// 23
SPELL_ATTR_EX4_UNK24 = 0x01000000,// 24
SPELL_ATTR_EX4_UNK25 = 0x02000000,// 25 pet scaling auras
SPELL_ATTR_EX4_CAST_ONLY_IN_OUTLAND = 0x04000000,// 26 Can only be used in Outland.
SPELL_ATTR_EX4_UNK27 = 0x08000000,// 27
SPELL_ATTR_EX4_UNK28 = 0x10000000,// 28
SPELL_ATTR_EX4_UNK29 = 0x20000000,// 29
SPELL_ATTR_EX4_UNK30 = 0x40000000,// 30
SPELL_ATTR_EX4_UNK31 = 0x80000000,// 31
};
enum SpellAttributesEx5
{
SPELL_ATTR_EX5_CAN_CHANNEL_WHEN_MOVING = 0x00000001,// 0 don't interrupt channeling spells when moving
SPELL_ATTR_EX5_NO_REAGENT_WHILE_PREP = 0x00000002,// 1 not need reagents if UNIT_FLAG_PREPARATION
SPELL_ATTR_EX5_REMOVE_AT_ENTER_ARENA = 0x00000004,// 2 removed at enter arena (e.g. 31850 since 3.3.3)
SPELL_ATTR_EX5_USABLE_WHILE_STUNNED = 0x00000008,// 3 usable while stunned
SPELL_ATTR_EX5_UNK4 = 0x00000010,// 4
SPELL_ATTR_EX5_SINGLE_TARGET_SPELL = 0x00000020,// 5 Only one target can be apply at a time
SPELL_ATTR_EX5_UNK6 = 0x00000040,// 6
SPELL_ATTR_EX5_UNK7 = 0x00000080,// 7
SPELL_ATTR_EX5_UNK8 = 0x00000100,// 8
SPELL_ATTR_EX5_START_PERIODIC_AT_APPLY = 0x00000200,// 9 begin periodic tick at aura apply
SPELL_ATTR_EX5_HIDE_DURATION = 0x00000400,// 10
SPELL_ATTR_EX5_ALLOW_TARGET_OF_TARGET_AS_TARGET = 0x00000800,// 11
SPELL_ATTR_EX5_UNK12 = 0x00001000,// 12
SPELL_ATTR_EX5_HASTE_AFFECT_DURATION = 0x00002000,// 13 haste affects duration
SPELL_ATTR_EX5_UNK14 = 0x00004000,// 14
SPELL_ATTR_EX5_UNK15 = 0x00008000,// 15
SPELL_ATTR_EX5_UNK16 = 0x00010000,// 16
SPELL_ATTR_EX5_USABLE_WHILE_FEARED = 0x00020000,// 17 usable while feared
SPELL_ATTR_EX5_USABLE_WHILE_CONFUSED = 0x00040000,// 18 usable while confused
SPELL_ATTR_EX5_DONT_TURN_DURING_CAST = 0x00080000,// 19
SPELL_ATTR_EX5_UNK20 = 0x00100000,// 20
SPELL_ATTR_EX5_UNK21 = 0x00200000,// 21
SPELL_ATTR_EX5_UNK22 = 0x00400000,// 22
SPELL_ATTR_EX5_UNK23 = 0x00800000,// 23
SPELL_ATTR_EX5_UNK24 = 0x01000000,// 24
SPELL_ATTR_EX5_UNK25 = 0x02000000,// 25
SPELL_ATTR_EX5_UNK26 = 0x04000000,// 26
SPELL_ATTR_EX5_UNK27 = 0x08000000,// 27
SPELL_ATTR_EX5_UNK28 = 0x10000000,// 28
SPELL_ATTR_EX5_UNK29 = 0x20000000,// 29
SPELL_ATTR_EX5_UNK30 = 0x40000000,// 30
SPELL_ATTR_EX5_UNK31 = 0x80000000,// 31 Forces all nearby enemies to focus attacks caster
};
enum SpellAttributesEx6
{
SPELL_ATTR_EX6_UNK0 = 0x00000001,// 0 Only Move spell have this flag
SPELL_ATTR_EX6_ONLY_IN_ARENA = 0x00000002,// 1 only usable in arena, not used in 3.2.0a and early
SPELL_ATTR_EX6_UNK2 = 0x00000004,// 2
SPELL_ATTR_EX6_UNK3 = 0x00000008,// 3
SPELL_ATTR_EX6_UNK4 = 0x00000010,// 4
SPELL_ATTR_EX6_UNK5 = 0x00000020,// 5
SPELL_ATTR_EX6_UNK6 = 0x00000040,// 6
SPELL_ATTR_EX6_UNK7 = 0x00000080,// 7
SPELL_ATTR_EX6_IGNORE_CC_TARGETS = 0x00000100,// 8 ignores target with cc effects
SPELL_ATTR_EX6_UNK9 = 0x00000200,// 9
SPELL_ATTR_EX6_UNK10 = 0x00000400,// 10
SPELL_ATTR_EX6_NOT_IN_RAID_INSTANCE = 0x00000800,// 11 not usable in raid instance
SPELL_ATTR_EX6_UNK12 = 0x00001000,// 12 for auras SPELL_AURA_TRACK_CREATURES, SPELL_AURA_TRACK_RESOURCES and SPELL_AURA_TRACK_STEALTHED select non-stacking tracking spells
SPELL_ATTR_EX6_UNK13 = 0x00002000,// 13
SPELL_ATTR_EX6_UNK14 = 0x00004000,// 14
SPELL_ATTR_EX6_UNK15 = 0x00008000,// 15 not set in 3.0.3
SPELL_ATTR_EX6_UNK16 = 0x00010000,// 16
SPELL_ATTR_EX6_UNK17 = 0x00020000,// 17
SPELL_ATTR_EX6_UNK18 = 0x00040000,// 18
SPELL_ATTR_EX6_UNK19 = 0x00080000,// 19
SPELL_ATTR_EX6_UNK20 = 0x00100000,// 20
SPELL_ATTR_EX6_UNK21 = 0x00200000,// 21
SPELL_ATTR_EX6_UNK22 = 0x00400000,// 22
SPELL_ATTR_EX6_UNK23 = 0x00800000,// 23 not set in 3.0.3
SPELL_ATTR_EX6_UNK24 = 0x01000000,// 24 not set in 3.0.3
SPELL_ATTR_EX6_UNK25 = 0x02000000,// 25 not set in 3.0.3
SPELL_ATTR_EX6_UNK26 = 0x04000000,// 26 not set in 3.0.3
SPELL_ATTR_EX6_UNK27 = 0x08000000,// 27 not set in 3.0.3
SPELL_ATTR_EX6_UNK28 = 0x10000000,// 28 not set in 3.0.3
SPELL_ATTR_EX6_NO_DMG_PERCENT_MODS = 0x20000000,// 29 do not apply damage mods (usually in cases where it has already been applied)
SPELL_ATTR_EX6_UNK30 = 0x40000000,// 30 not set in 3.0.3
SPELL_ATTR_EX6_UNK31 = 0x80000000,// 31 not set in 3.0.3
};
enum SpellAttributesEx7
{
SPELL_ATTR_EX7_UNK0 = 0x00000001,// 0
SPELL_ATTR_EX7_UNK1 = 0x00000002,// 1
SPELL_ATTR_EX7_PALADIN_AURA = 0x00000004,// 2
SPELL_ATTR_EX7_UNK3 = 0x00000008,// 3
SPELL_ATTR_EX7_UNK4 = 0x00000010,// 4
SPELL_ATTR_EX7_TOTEM_SPELL = 0x00000020,// 5 shaman summon totem spells
SPELL_ATTR_EX7_UNK6 = 0x00000040,// 6
SPELL_ATTR_EX7_UNK7 = 0x00000080,// 7
SPELL_ATTR_EX7_UNK8 = 0x00000100,// 8
SPELL_ATTR_EX7_UNK9 = 0x00000200,// 9
SPELL_ATTR_EX7_UNK10 = 0x00000400,// 10
SPELL_ATTR_EX7_UNK11 = 0x00000800,// 11
SPELL_ATTR_EX7_UNK12 = 0x00001000,// 12
SPELL_ATTR_EX7_UNK13 = 0x00002000,// 13
SPELL_ATTR_EX7_UNK14 = 0x00004000,// 14
SPELL_ATTR_EX7_UNK15 = 0x00008000,// 15
SPELL_ATTR_EX7_UNK16 = 0x00010000,// 16
SPELL_ATTR_EX7_UNK17 = 0x00020000,// 17
SPELL_ATTR_EX7_UNK18 = 0x00040000,// 18
SPELL_ATTR_EX7_UNK19 = 0x00080000,// 19
SPELL_ATTR_EX7_UNK20 = 0x00100000,// 20
SPELL_ATTR_EX7_UNK21 = 0x00200000,// 21
SPELL_ATTR_EX7_UNK22 = 0x00400000,// 22
SPELL_ATTR_EX7_UNK23 = 0x00800000,// 23
SPELL_ATTR_EX7_UNK24 = 0x01000000,// 24
SPELL_ATTR_EX7_UNK25 = 0x02000000,// 25
SPELL_ATTR_EX7_UNK26 = 0x04000000,// 26
SPELL_ATTR_EX7_UNK27 = 0x08000000,// 27
SPELL_ATTR_EX7_UNK28 = 0x10000000,// 28
SPELL_ATTR_EX7_UNK29 = 0x20000000,// 29
SPELL_ATTR_EX7_UNK30 = 0x40000000,// 30
SPELL_ATTR_EX7_UNK31 = 0x80000000,// 31
};
#define MAX_TALENT_SPEC_COUNT 2
#define MAX_GLYPH_SLOT_INDEX 6
enum SheathTypes
{
SHEATHETYPE_NONE = 0,
SHEATHETYPE_MAINHAND = 1,
SHEATHETYPE_OFFHAND = 2,
SHEATHETYPE_LARGEWEAPONLEFT = 3,
SHEATHETYPE_LARGEWEAPONRIGHT = 4,
SHEATHETYPE_HIPWEAPONLEFT = 5,
SHEATHETYPE_HIPWEAPONRIGHT = 6,
SHEATHETYPE_SHIELD = 7
};
#define MAX_SHEATHETYPE 8
enum CharacterSlot
{
SLOT_HEAD = 0,
SLOT_NECK = 1,
SLOT_SHOULDERS = 2,
SLOT_SHIRT = 3,
SLOT_CHEST = 4,
SLOT_WAIST = 5,
SLOT_LEGS = 6,
SLOT_FEET = 7,
SLOT_WRISTS = 8,
SLOT_HANDS = 9,
SLOT_FINGER1 = 10,
SLOT_FINGER2 = 11,
SLOT_TRINKET1 = 12,
SLOT_TRINKET2 = 13,
SLOT_BACK = 14,
SLOT_MAIN_HAND = 15,
SLOT_OFF_HAND = 16,
SLOT_RANGED = 17,
SLOT_TABARD = 18,
SLOT_EMPTY = 19
};
enum Language
{
LANG_UNIVERSAL = 0,
LANG_ORCISH = 1,
LANG_DARNASSIAN = 2,
LANG_TAURAHE = 3,
LANG_DWARVISH = 6,
LANG_COMMON = 7,
LANG_DEMONIC = 8,
LANG_TITAN = 9,
LANG_THALASSIAN = 10,
LANG_DRACONIC = 11,
LANG_KALIMAG = 12,
LANG_GNOMISH = 13,
LANG_TROLL = 14,
LANG_GUTTERSPEAK = 33,
LANG_DRAENEI = 35,
LANG_ZOMBIE = 36,
LANG_GNOMISH_BINARY = 37,
LANG_GOBLIN_BINARY = 38,
LANG_ADDON = 0xFFFFFFFF // used by addons, in 2.4.0 not exit, replaced by messagetype?
};
#define LANGUAGES_COUNT 19
// In fact !=0 values is alliance/horde root faction ids
enum Team
{
TEAM_NONE = 0, // used when team value unknown or not set, 0 is also meaning that can be used !team check
TEAM_BOTH_ALLOWED = 0, // used when a check should evaluate true for both teams
TEAM_INVALID = 1, // used to invalidate some team depending checks (means not for both teams)
HORDE = 67,
ALLIANCE = 469,
};
enum PvpTeamIndex
{
TEAM_INDEX_ALLIANCE = 0,
TEAM_INDEX_HORDE = 1,
TEAM_INDEX_NEUTRAL = 2,
};
#define PVP_TEAM_COUNT 2
enum SpellEffects
{
SPELL_EFFECT_NONE = 0,
SPELL_EFFECT_INSTAKILL = 1,
SPELL_EFFECT_SCHOOL_DAMAGE = 2,
SPELL_EFFECT_DUMMY = 3,
SPELL_EFFECT_PORTAL_TELEPORT = 4,
SPELL_EFFECT_TELEPORT_UNITS = 5,
SPELL_EFFECT_APPLY_AURA = 6,
SPELL_EFFECT_ENVIRONMENTAL_DAMAGE = 7,
SPELL_EFFECT_POWER_DRAIN = 8,
SPELL_EFFECT_HEALTH_LEECH = 9,
SPELL_EFFECT_HEAL = 10,
SPELL_EFFECT_BIND = 11,
SPELL_EFFECT_PORTAL = 12,
SPELL_EFFECT_RITUAL_BASE = 13,
SPELL_EFFECT_RITUAL_SPECIALIZE = 14,
SPELL_EFFECT_RITUAL_ACTIVATE_PORTAL = 15,
SPELL_EFFECT_QUEST_COMPLETE = 16,
SPELL_EFFECT_WEAPON_DAMAGE_NOSCHOOL = 17,
SPELL_EFFECT_RESURRECT = 18,
SPELL_EFFECT_ADD_EXTRA_ATTACKS = 19,
SPELL_EFFECT_DODGE = 20,
SPELL_EFFECT_EVADE = 21,
SPELL_EFFECT_PARRY = 22,
SPELL_EFFECT_BLOCK = 23,
SPELL_EFFECT_CREATE_ITEM = 24,
SPELL_EFFECT_WEAPON = 25,
SPELL_EFFECT_DEFENSE = 26,
SPELL_EFFECT_PERSISTENT_AREA_AURA = 27,
SPELL_EFFECT_SUMMON = 28,
SPELL_EFFECT_LEAP = 29,
SPELL_EFFECT_ENERGIZE = 30,
SPELL_EFFECT_WEAPON_PERCENT_DAMAGE = 31,
SPELL_EFFECT_TRIGGER_MISSILE = 32,
SPELL_EFFECT_OPEN_LOCK = 33,
SPELL_EFFECT_SUMMON_CHANGE_ITEM = 34,
SPELL_EFFECT_APPLY_AREA_AURA_PARTY = 35,
SPELL_EFFECT_LEARN_SPELL = 36,
SPELL_EFFECT_SPELL_DEFENSE = 37,
SPELL_EFFECT_DISPEL = 38,
SPELL_EFFECT_LANGUAGE = 39,
SPELL_EFFECT_DUAL_WIELD = 40,
SPELL_EFFECT_JUMP = 41,
SPELL_EFFECT_JUMP2 = 42,
SPELL_EFFECT_TELEPORT_UNITS_FACE_CASTER = 43,
SPELL_EFFECT_SKILL_STEP = 44,
SPELL_EFFECT_ADD_HONOR = 45,
SPELL_EFFECT_SPAWN = 46,
SPELL_EFFECT_TRADE_SKILL = 47,
SPELL_EFFECT_STEALTH = 48,
SPELL_EFFECT_DETECT = 49,
SPELL_EFFECT_TRANS_DOOR = 50,
SPELL_EFFECT_FORCE_CRITICAL_HIT = 51,
SPELL_EFFECT_GUARANTEE_HIT = 52,
SPELL_EFFECT_ENCHANT_ITEM = 53,
SPELL_EFFECT_ENCHANT_ITEM_TEMPORARY = 54,
SPELL_EFFECT_TAMECREATURE = 55,
SPELL_EFFECT_SUMMON_PET = 56,
SPELL_EFFECT_LEARN_PET_SPELL = 57,
SPELL_EFFECT_WEAPON_DAMAGE = 58,
SPELL_EFFECT_CREATE_RANDOM_ITEM = 59,
SPELL_EFFECT_PROFICIENCY = 60,
SPELL_EFFECT_SEND_EVENT = 61,
SPELL_EFFECT_POWER_BURN = 62,
SPELL_EFFECT_THREAT = 63,
SPELL_EFFECT_TRIGGER_SPELL = 64,
SPELL_EFFECT_APPLY_AREA_AURA_RAID = 65,
SPELL_EFFECT_RESTORE_ITEM_CHARGES = 66,
SPELL_EFFECT_HEAL_MAX_HEALTH = 67,
SPELL_EFFECT_INTERRUPT_CAST = 68,
SPELL_EFFECT_DISTRACT = 69,
SPELL_EFFECT_PULL = 70,
SPELL_EFFECT_PICKPOCKET = 71,
SPELL_EFFECT_ADD_FARSIGHT = 72,
SPELL_EFFECT_UNTRAIN_TALENTS = 73,
SPELL_EFFECT_APPLY_GLYPH = 74,
SPELL_EFFECT_HEAL_MECHANICAL = 75,
SPELL_EFFECT_SUMMON_OBJECT_WILD = 76,
SPELL_EFFECT_SCRIPT_EFFECT = 77,
SPELL_EFFECT_ATTACK = 78,
SPELL_EFFECT_SANCTUARY = 79,
SPELL_EFFECT_ADD_COMBO_POINTS = 80,
SPELL_EFFECT_CREATE_HOUSE = 81,
SPELL_EFFECT_BIND_SIGHT = 82,
SPELL_EFFECT_DUEL = 83,
SPELL_EFFECT_STUCK = 84,
SPELL_EFFECT_SUMMON_PLAYER = 85,
SPELL_EFFECT_ACTIVATE_OBJECT = 86,
SPELL_EFFECT_WMO_DAMAGE = 87,
SPELL_EFFECT_WMO_REPAIR = 88,
SPELL_EFFECT_WMO_CHANGE = 89,
SPELL_EFFECT_KILL_CREDIT_PERSONAL = 90,
SPELL_EFFECT_THREAT_ALL = 91,
SPELL_EFFECT_ENCHANT_HELD_ITEM = 92,
SPELL_EFFECT_BREAK_PLAYER_TARGETING = 93,
SPELL_EFFECT_SELF_RESURRECT = 94,
SPELL_EFFECT_SKINNING = 95,
SPELL_EFFECT_CHARGE = 96,
SPELL_EFFECT_SUMMON_ALL_TOTEMS = 97,
SPELL_EFFECT_KNOCK_BACK = 98,
SPELL_EFFECT_DISENCHANT = 99,
SPELL_EFFECT_INEBRIATE = 100,
SPELL_EFFECT_FEED_PET = 101,
SPELL_EFFECT_DISMISS_PET = 102,
SPELL_EFFECT_REPUTATION = 103,
SPELL_EFFECT_SUMMON_OBJECT_SLOT1 = 104,
SPELL_EFFECT_SUMMON_OBJECT_SLOT2 = 105,
SPELL_EFFECT_SUMMON_OBJECT_SLOT3 = 106,
SPELL_EFFECT_SUMMON_OBJECT_SLOT4 = 107,
SPELL_EFFECT_DISPEL_MECHANIC = 108,
SPELL_EFFECT_SUMMON_DEAD_PET = 109,
SPELL_EFFECT_DESTROY_ALL_TOTEMS = 110,
SPELL_EFFECT_DURABILITY_DAMAGE = 111,
SPELL_EFFECT_112 = 112, // old SPELL_EFFECT_SUMMON_DEMON
SPELL_EFFECT_RESURRECT_NEW = 113,
SPELL_EFFECT_ATTACK_ME = 114,
SPELL_EFFECT_DURABILITY_DAMAGE_PCT = 115,
SPELL_EFFECT_SKIN_PLAYER_CORPSE = 116,
SPELL_EFFECT_SPIRIT_HEAL = 117,
SPELL_EFFECT_SKILL = 118,
SPELL_EFFECT_APPLY_AREA_AURA_PET = 119,
SPELL_EFFECT_TELEPORT_GRAVEYARD = 120,
SPELL_EFFECT_NORMALIZED_WEAPON_DMG = 121,
SPELL_EFFECT_122 = 122,
SPELL_EFFECT_SEND_TAXI = 123,
SPELL_EFFECT_PLAYER_PULL = 124,
SPELL_EFFECT_MODIFY_THREAT_PERCENT = 125,
SPELL_EFFECT_STEAL_BENEFICIAL_BUFF = 126,
SPELL_EFFECT_PROSPECTING = 127,
SPELL_EFFECT_APPLY_AREA_AURA_FRIEND = 128,
SPELL_EFFECT_APPLY_AREA_AURA_ENEMY = 129,
SPELL_EFFECT_REDIRECT_THREAT = 130,
SPELL_EFFECT_PLAY_SOUND = 131,
SPELL_EFFECT_PLAY_MUSIC = 132,
SPELL_EFFECT_UNLEARN_SPECIALIZATION = 133,
SPELL_EFFECT_KILL_CREDIT_GROUP = 134,
SPELL_EFFECT_CALL_PET = 135,
SPELL_EFFECT_HEAL_PCT = 136,
SPELL_EFFECT_ENERGIZE_PCT = 137,
SPELL_EFFECT_LEAP_BACK = 138,
SPELL_EFFECT_CLEAR_QUEST = 139,
SPELL_EFFECT_FORCE_CAST = 140,
SPELL_EFFECT_FORCE_CAST_WITH_VALUE = 141,
SPELL_EFFECT_TRIGGER_SPELL_WITH_VALUE = 142,
SPELL_EFFECT_APPLY_AREA_AURA_OWNER = 143,
SPELL_EFFECT_KNOCKBACK_FROM_POSITION = 144,
SPELL_EFFECT_GRAVITY_PULL = 145,
SPELL_EFFECT_ACTIVATE_RUNE = 146,
SPELL_EFFECT_QUEST_FAIL = 147,
SPELL_EFFECT_148 = 148,
SPELL_EFFECT_CHARGE2 = 149,
SPELL_EFFECT_QUEST_OFFER = 150,
SPELL_EFFECT_TRIGGER_SPELL_2 = 151,
SPELL_EFFECT_152 = 152,
SPELL_EFFECT_CREATE_PET = 153,
SPELL_EFFECT_TEACH_TAXI_NODE = 154,
SPELL_EFFECT_TITAN_GRIP = 155,
SPELL_EFFECT_ENCHANT_ITEM_PRISMATIC = 156,
SPELL_EFFECT_CREATE_ITEM_2 = 157,
SPELL_EFFECT_MILLING = 158,
SPELL_EFFECT_ALLOW_RENAME_PET = 159,
SPELL_EFFECT_160 = 160,
SPELL_EFFECT_TALENT_SPEC_COUNT = 161,
SPELL_EFFECT_TALENT_SPEC_SELECT = 162,
SPELL_EFFECT_163 = 163,
SPELL_EFFECT_CANCEL_AURA = 164,
TOTAL_SPELL_EFFECTS = 165
};
enum SpellCastResult
{
SPELL_FAILED_SUCCESS = 0,
SPELL_FAILED_AFFECTING_COMBAT = 1,
SPELL_FAILED_ALREADY_AT_FULL_HEALTH = 2,
SPELL_FAILED_ALREADY_AT_FULL_MANA = 3,
SPELL_FAILED_ALREADY_AT_FULL_POWER = 4,
SPELL_FAILED_ALREADY_BEING_TAMED = 5,
SPELL_FAILED_ALREADY_HAVE_CHARM = 6,
SPELL_FAILED_ALREADY_HAVE_SUMMON = 7,
SPELL_FAILED_ALREADY_OPEN = 8,
SPELL_FAILED_AURA_BOUNCED = 9,
SPELL_FAILED_AUTOTRACK_INTERRUPTED = 10,
SPELL_FAILED_BAD_IMPLICIT_TARGETS = 11,
SPELL_FAILED_BAD_TARGETS = 12,
SPELL_FAILED_CANT_BE_CHARMED = 13,
SPELL_FAILED_CANT_BE_DISENCHANTED = 14,
SPELL_FAILED_CANT_BE_DISENCHANTED_SKILL = 15,
SPELL_FAILED_CANT_BE_MILLED = 16,
SPELL_FAILED_CANT_BE_PROSPECTED = 17,
SPELL_FAILED_CANT_CAST_ON_TAPPED = 18,
SPELL_FAILED_CANT_DUEL_WHILE_INVISIBLE = 19,
SPELL_FAILED_CANT_DUEL_WHILE_STEALTHED = 20,
SPELL_FAILED_CANT_STEALTH = 21,
SPELL_FAILED_CASTER_AURASTATE = 22,
SPELL_FAILED_CASTER_DEAD = 23,
SPELL_FAILED_CHARMED = 24,
SPELL_FAILED_CHEST_IN_USE = 25,
SPELL_FAILED_CONFUSED = 26,
SPELL_FAILED_DONT_REPORT = 27,
SPELL_FAILED_EQUIPPED_ITEM = 28,
SPELL_FAILED_EQUIPPED_ITEM_CLASS = 29,
SPELL_FAILED_EQUIPPED_ITEM_CLASS_MAINHAND = 30,
SPELL_FAILED_EQUIPPED_ITEM_CLASS_OFFHAND = 31,
SPELL_FAILED_ERROR = 32,
SPELL_FAILED_FIZZLE = 33,
SPELL_FAILED_FLEEING = 34,
SPELL_FAILED_FOOD_LOWLEVEL = 35,
SPELL_FAILED_HIGHLEVEL = 36,
SPELL_FAILED_HUNGER_SATIATED = 37,
SPELL_FAILED_IMMUNE = 38,
SPELL_FAILED_INCORRECT_AREA = 39,
SPELL_FAILED_INTERRUPTED = 40,
SPELL_FAILED_INTERRUPTED_COMBAT = 41,
SPELL_FAILED_ITEM_ALREADY_ENCHANTED = 42,
SPELL_FAILED_ITEM_GONE = 43,
SPELL_FAILED_ITEM_NOT_FOUND = 44,
SPELL_FAILED_ITEM_NOT_READY = 45,
SPELL_FAILED_LEVEL_REQUIREMENT = 46,
SPELL_FAILED_LINE_OF_SIGHT = 47,
SPELL_FAILED_LOWLEVEL = 48,
SPELL_FAILED_LOW_CASTLEVEL = 49,
SPELL_FAILED_MAINHAND_EMPTY = 50,
SPELL_FAILED_MOVING = 51,
SPELL_FAILED_NEED_AMMO = 52,
SPELL_FAILED_NEED_AMMO_POUCH = 53,
SPELL_FAILED_NEED_EXOTIC_AMMO = 54,
SPELL_FAILED_NEED_MORE_ITEMS = 55,
SPELL_FAILED_NOPATH = 56,
SPELL_FAILED_NOT_BEHIND = 57,
SPELL_FAILED_NOT_FISHABLE = 58,
SPELL_FAILED_NOT_FLYING = 59,
SPELL_FAILED_NOT_HERE = 60,
SPELL_FAILED_NOT_INFRONT = 61,
SPELL_FAILED_NOT_IN_CONTROL = 62,
SPELL_FAILED_NOT_KNOWN = 63,
SPELL_FAILED_NOT_MOUNTED = 64,
SPELL_FAILED_NOT_ON_TAXI = 65,
SPELL_FAILED_NOT_ON_TRANSPORT = 66,
SPELL_FAILED_NOT_READY = 67,
SPELL_FAILED_NOT_SHAPESHIFT = 68,
SPELL_FAILED_NOT_STANDING = 69,
SPELL_FAILED_NOT_TRADEABLE = 70,
SPELL_FAILED_NOT_TRADING = 71,
SPELL_FAILED_NOT_UNSHEATHED = 72,
SPELL_FAILED_NOT_WHILE_GHOST = 73,
SPELL_FAILED_NOT_WHILE_LOOTING = 74,
SPELL_FAILED_NO_AMMO = 75,
SPELL_FAILED_NO_CHARGES_REMAIN = 76,
SPELL_FAILED_NO_CHAMPION = 77,
SPELL_FAILED_NO_COMBO_POINTS = 78,
SPELL_FAILED_NO_DUELING = 79,
SPELL_FAILED_NO_ENDURANCE = 80,
SPELL_FAILED_NO_FISH = 81,
SPELL_FAILED_NO_ITEMS_WHILE_SHAPESHIFTED = 82,
SPELL_FAILED_NO_MOUNTS_ALLOWED = 83,
SPELL_FAILED_NO_PET = 84,
SPELL_FAILED_NO_POWER = 85,
SPELL_FAILED_NOTHING_TO_DISPEL = 86,
SPELL_FAILED_NOTHING_TO_STEAL = 87,
SPELL_FAILED_ONLY_ABOVEWATER = 88,
SPELL_FAILED_ONLY_DAYTIME = 89,
SPELL_FAILED_ONLY_INDOORS = 90,
SPELL_FAILED_ONLY_MOUNTED = 91,
SPELL_FAILED_ONLY_NIGHTTIME = 92,
SPELL_FAILED_ONLY_OUTDOORS = 93,
SPELL_FAILED_ONLY_SHAPESHIFT = 94,
SPELL_FAILED_ONLY_STEALTHED = 95,
SPELL_FAILED_ONLY_UNDERWATER = 96,
SPELL_FAILED_OUT_OF_RANGE = 97,
SPELL_FAILED_PACIFIED = 98,
SPELL_FAILED_POSSESSED = 99,
SPELL_FAILED_REAGENTS = 100,
SPELL_FAILED_REQUIRES_AREA = 101,
SPELL_FAILED_REQUIRES_SPELL_FOCUS = 102,
SPELL_FAILED_ROOTED = 103,
SPELL_FAILED_SILENCED = 104,
SPELL_FAILED_SPELL_IN_PROGRESS = 105,
SPELL_FAILED_SPELL_LEARNED = 106,
SPELL_FAILED_SPELL_UNAVAILABLE = 107,
SPELL_FAILED_STUNNED = 108,
SPELL_FAILED_TARGETS_DEAD = 109,
SPELL_FAILED_TARGET_AFFECTING_COMBAT = 110,
SPELL_FAILED_TARGET_AURASTATE = 111,
SPELL_FAILED_TARGET_DUELING = 112,
SPELL_FAILED_TARGET_ENEMY = 113,
SPELL_FAILED_TARGET_ENRAGED = 114,
SPELL_FAILED_TARGET_FRIENDLY = 115,
SPELL_FAILED_TARGET_IN_COMBAT = 116,
SPELL_FAILED_TARGET_IS_PLAYER = 117,
SPELL_FAILED_TARGET_IS_PLAYER_CONTROLLED = 118,
SPELL_FAILED_TARGET_NOT_DEAD = 119,
SPELL_FAILED_TARGET_NOT_IN_PARTY = 120,
SPELL_FAILED_TARGET_NOT_LOOTED = 121,
SPELL_FAILED_TARGET_NOT_PLAYER = 122,
SPELL_FAILED_TARGET_NO_POCKETS = 123,
SPELL_FAILED_TARGET_NO_WEAPONS = 124,
SPELL_FAILED_TARGET_NO_RANGED_WEAPONS = 125,
SPELL_FAILED_TARGET_UNSKINNABLE = 126,
SPELL_FAILED_THIRST_SATIATED = 127,
SPELL_FAILED_TOO_CLOSE = 128,
SPELL_FAILED_TOO_MANY_OF_ITEM = 129,
SPELL_FAILED_TOTEM_CATEGORY = 130,
SPELL_FAILED_TOTEMS = 131,
SPELL_FAILED_TRY_AGAIN = 132,
SPELL_FAILED_UNIT_NOT_BEHIND = 133,
SPELL_FAILED_UNIT_NOT_INFRONT = 134,
SPELL_FAILED_WRONG_PET_FOOD = 135,
SPELL_FAILED_NOT_WHILE_FATIGUED = 136,
SPELL_FAILED_TARGET_NOT_IN_INSTANCE = 137,
SPELL_FAILED_NOT_WHILE_TRADING = 138,
SPELL_FAILED_TARGET_NOT_IN_RAID = 139,
SPELL_FAILED_TARGET_FREEFORALL = 140,
SPELL_FAILED_NO_EDIBLE_CORPSES = 141,
SPELL_FAILED_ONLY_BATTLEGROUNDS = 142,
SPELL_FAILED_TARGET_NOT_GHOST = 143,
SPELL_FAILED_TRANSFORM_UNUSABLE = 144,
SPELL_FAILED_WRONG_WEATHER = 145,
SPELL_FAILED_DAMAGE_IMMUNE = 146,
SPELL_FAILED_PREVENTED_BY_MECHANIC = 147,
SPELL_FAILED_PLAY_TIME = 148,
SPELL_FAILED_REPUTATION = 149,
SPELL_FAILED_MIN_SKILL = 150,
SPELL_FAILED_NOT_IN_ARENA = 151,
SPELL_FAILED_NOT_ON_SHAPESHIFT = 152,
SPELL_FAILED_NOT_ON_STEALTHED = 153,
SPELL_FAILED_NOT_ON_DAMAGE_IMMUNE = 154,
SPELL_FAILED_NOT_ON_MOUNTED = 155,
SPELL_FAILED_TOO_SHALLOW = 156,
SPELL_FAILED_TARGET_NOT_IN_SANCTUARY = 157,
SPELL_FAILED_TARGET_IS_TRIVIAL = 158,
SPELL_FAILED_BM_OR_INVISGOD = 159,
SPELL_FAILED_EXPERT_RIDING_REQUIREMENT = 160,
SPELL_FAILED_ARTISAN_RIDING_REQUIREMENT = 161,
SPELL_FAILED_NOT_IDLE = 162,
SPELL_FAILED_NOT_INACTIVE = 163,
SPELL_FAILED_PARTIAL_PLAYTIME = 164,
SPELL_FAILED_NO_PLAYTIME = 165,
SPELL_FAILED_NOT_IN_BATTLEGROUND = 166,
SPELL_FAILED_NOT_IN_RAID_INSTANCE = 167,
SPELL_FAILED_ONLY_IN_ARENA = 168,
SPELL_FAILED_TARGET_LOCKED_TO_RAID_INSTANCE = 169,
SPELL_FAILED_ON_USE_ENCHANT = 170,
SPELL_FAILED_NOT_ON_GROUND = 171,
SPELL_FAILED_CUSTOM_ERROR = 172,
SPELL_FAILED_CANT_DO_THAT_RIGHT_NOW = 173,
SPELL_FAILED_TOO_MANY_SOCKETS = 174,
SPELL_FAILED_INVALID_GLYPH = 175,
SPELL_FAILED_UNIQUE_GLYPH = 176,
SPELL_FAILED_GLYPH_SOCKET_LOCKED = 177,
SPELL_FAILED_NO_VALID_TARGETS = 178,
SPELL_FAILED_ITEM_AT_MAX_CHARGES = 179,
SPELL_FAILED_NOT_IN_BARBERSHOP = 180,
SPELL_FAILED_FISHING_TOO_LOW = 181,
SPELL_FAILED_ITEM_ENCHANT_TRADE_WINDOW = 182,
SPELL_FAILED_SUMMON_PENDING = 183,
SPELL_FAILED_MAX_SOCKETS = 184,
SPELL_FAILED_PET_CAN_RENAME = 185,
SPELL_FAILED_TARGET_CANNOT_BE_RESURRECTED = 186,
SPELL_FAILED_UNKNOWN = 187, // actually doesn't exist in client
SPELL_CAST_OK = 255 // custom value, don't must be send to client
};
// Used in addition to SPELL_FAILED_CUSTOM_ERROR
enum SpellCastResultCustom
{
// Postfix _NONE will not display the text in client
SPELL_FAILED_CUSTOM_ERROR_1 = 1, // "Something bad happened, and we want to display a custom message!"
SPELL_FAILED_CUSTOM_ERROR_2 = 2, // "Alex broke your quest! Thank him later!"
SPELL_FAILED_CUSTOM_ERROR_3 = 3, // "This spell may only be used on Helpless Wintergarde Villagers that have not been rescued."
SPELL_FAILED_CUSTOM_ERROR_4 = 4, // "Requires that you be wearing the Warsong Disguise."
SPELL_FAILED_CUSTOM_ERROR_5 = 5, // "You must be closer to a plague wagon in order to drop off yor 7th Legion Siege Engineer."
SPELL_FAILED_CUSTOM_ERROR_6 = 6, // "You cannot target friendly targets outside your party."
SPELL_FAILED_CUSTOM_ERROR_7 = 7, // "You must target a weakened chill nymph."
SPELL_FAILED_CUSTOM_ERROR_8 = 8, // "The Imbued Scourge Shroud will only work when equipped in the Temple City of En'Kilah"
SPELL_FAILED_CUSTOM_ERROR_9 = 9, // "Requires Corpse Dust"
SPELL_FAILED_CUSTOM_ERROR_10 = 10, // "You cannot summon another gargoyle yet."
SPELL_FAILED_CUSTOM_ERROR_11 = 11, // "Requires Corpse Dust if the target is not dead and humanoid."