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OutdoorPvPHP.h
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OutdoorPvPHP.h
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/*
* This file is part of the CMaNGOS Project. See AUTHORS file for Copyright information
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#ifndef WORLD_PVP_HP
#define WORLD_PVP_HP
#include "Common.h"
#include "OutdoorPvP.h"
#include "Tools/Language.h"
enum
{
MAX_HP_TOWERS = 3,
// spells
SPELL_HELLFIRE_TOWER_TOKEN_ALLIANCE = 32155,
SPELL_HELLFIRE_TOWER_TOKEN_HORDE = 32158,
SPELL_HELLFIRE_SUPERIORITY_ALLIANCE = 32071,
SPELL_HELLFIRE_SUPERIORITY_HORDE = 32049,
// npcs
NPC_CAPTURE_CREDIT_OVERLOOK = 19028,
NPC_CAPTURE_CREDIT_STADIUM = 19029,
NPC_CAPTURE_CREDIT_BROKEN_HILL = 19032,
// misc
HONOR_REWARD_HELLFIRE = 18,
// gameobjects
GO_TOWER_BANNER_OVERLOOK = 182525,
GO_TOWER_BANNER_STADIUM = 183515,
GO_TOWER_BANNER_BROKEN_HILL = 183514,
// capture points
GO_HELLFIRE_BANNER_OVERLOOK = 182174,
GO_HELLFIRE_BANNER_STADIUM = 182173,
GO_HELLFIRE_BANNER_BROKEN_HILL = 182175,
// events
//EVENT_OVERLOOK_WIN_ALLIANCE = 11398,
//EVENT_OVERLOOK_WIN_HORDE = 11397,
//EVENT_OVERLOOK_CONTEST_ALLIANCE = 11392,
//EVENT_OVERLOOK_CONTEST_HORDE = 11391,
EVENT_OVERLOOK_PROGRESS_ALLIANCE = 11396,
EVENT_OVERLOOK_PROGRESS_HORDE = 11395,
EVENT_OVERLOOK_NEUTRAL_ALLIANCE = 11394,
EVENT_OVERLOOK_NEUTRAL_HORDE = 11393,
//EVENT_STADIUM_WIN_ALLIANCE = 11390,
//EVENT_STADIUM_WIN_HORDE = 11389,
//EVENT_STADIUM_CONTEST_ALLIANCE = 11384,
//EVENT_STADIUM_CONTEST_HORDE = 11383,
EVENT_STADIUM_PROGRESS_ALLIANCE = 11388,
EVENT_STADIUM_PROGRESS_HORDE = 11387,
EVENT_STADIUM_NEUTRAL_ALLIANCE = 11386,
EVENT_STADIUM_NEUTRAL_HORDE = 11385,
//EVENT_BROKEN_HILL_WIN_ALLIANCE = 11406,
//EVENT_BROKEN_HILL_WIN_HORDE = 11405,
//EVENT_BROKEN_HILL_CONTEST_ALLIANCE = 11400,
//EVENT_BROKEN_HILL_CONTEST_HORDE = 11399,
EVENT_BROKEN_HILL_PROGRESS_ALLIANCE = 11404,
EVENT_BROKEN_HILL_PROGRESS_HORDE = 11403,
EVENT_BROKEN_HILL_NEUTRAL_ALLIANCE = 11402,
EVENT_BROKEN_HILL_NEUTRAL_HORDE = 11401,
// tower artkits
GO_ARTKIT_BROKEN_HILL_ALLIANCE = 65,
GO_ARTKIT_BROKEN_HILL_HORDE = 64,
GO_ARTKIT_BROKEN_HILL_NEUTRAL = 66,
GO_ARTKIT_OVERLOOK_ALLIANCE = 62,
GO_ARTKIT_OVERLOOK_HORDE = 61,
GO_ARTKIT_OVERLOOK_NEUTRAL = 63,
GO_ARTKIT_STADIUM_ALLIANCE = 67,
GO_ARTKIT_STADIUM_HORDE = 68,
GO_ARTKIT_STADIUM_NEUTRAL = 69,
// world states
WORLD_STATE_HP_TOWER_DISPLAY_A = 2490,
WORLD_STATE_HP_TOWER_DISPLAY_H = 2489,
WORLD_STATE_HP_TOWER_COUNT_ALLIANCE = 2476,
WORLD_STATE_HP_TOWER_COUNT_HORDE = 2478,
WORLD_STATE_HP_BROKEN_HILL_ALLIANCE = 2483,
WORLD_STATE_HP_BROKEN_HILL_HORDE = 2484,
WORLD_STATE_HP_BROKEN_HILL_NEUTRAL = 2485,
WORLD_STATE_HP_OVERLOOK_ALLIANCE = 2480,
WORLD_STATE_HP_OVERLOOK_HORDE = 2481,
WORLD_STATE_HP_OVERLOOK_NEUTRAL = 2482,
WORLD_STATE_HP_STADIUM_ALLIANCE = 2471,
WORLD_STATE_HP_STADIUM_HORDE = 2470,
WORLD_STATE_HP_STADIUM_NEUTRAL = 2472
};
struct HellfireTowerEvent
{
uint32 eventEntry;
Team team;
uint32 defenseMessage;
uint32 worldState;
uint32 towerArtKit;
uint32 towerAnim;
};
static const HellfireTowerEvent hellfireTowerEvents[MAX_HP_TOWERS][4] =
{
{
{EVENT_OVERLOOK_PROGRESS_ALLIANCE, ALLIANCE, LANG_OPVP_HP_CAPTURE_OVERLOOK_A, WORLD_STATE_HP_OVERLOOK_ALLIANCE, GO_ARTKIT_OVERLOOK_ALLIANCE, CAPTURE_ANIM_ALLIANCE},
{EVENT_OVERLOOK_PROGRESS_HORDE, HORDE, LANG_OPVP_HP_CAPTURE_OVERLOOK_H, WORLD_STATE_HP_OVERLOOK_HORDE, GO_ARTKIT_OVERLOOK_HORDE, CAPTURE_ANIM_HORDE},
{EVENT_OVERLOOK_NEUTRAL_HORDE, TEAM_NONE, 0, WORLD_STATE_HP_OVERLOOK_NEUTRAL, GO_ARTKIT_OVERLOOK_NEUTRAL, CAPTURE_ANIM_NEUTRAL},
{EVENT_OVERLOOK_NEUTRAL_ALLIANCE, TEAM_NONE, 0, WORLD_STATE_HP_OVERLOOK_NEUTRAL, GO_ARTKIT_OVERLOOK_NEUTRAL, CAPTURE_ANIM_NEUTRAL},
},
{
{EVENT_STADIUM_PROGRESS_ALLIANCE, ALLIANCE, LANG_OPVP_HP_CAPTURE_STADIUM_A, WORLD_STATE_HP_STADIUM_ALLIANCE, GO_ARTKIT_STADIUM_ALLIANCE, CAPTURE_ANIM_ALLIANCE},
{EVENT_STADIUM_PROGRESS_HORDE, HORDE, LANG_OPVP_HP_CAPTURE_STADIUM_H, WORLD_STATE_HP_STADIUM_HORDE, GO_ARTKIT_STADIUM_HORDE, CAPTURE_ANIM_HORDE},
{EVENT_STADIUM_NEUTRAL_HORDE, TEAM_NONE, 0, WORLD_STATE_HP_STADIUM_NEUTRAL, GO_ARTKIT_STADIUM_NEUTRAL, CAPTURE_ANIM_NEUTRAL},
{EVENT_STADIUM_NEUTRAL_ALLIANCE, TEAM_NONE, 0, WORLD_STATE_HP_STADIUM_NEUTRAL, GO_ARTKIT_STADIUM_NEUTRAL, CAPTURE_ANIM_NEUTRAL},
},
{
{EVENT_BROKEN_HILL_PROGRESS_ALLIANCE, ALLIANCE, LANG_OPVP_HP_CAPTURE_BROKENHILL_A, WORLD_STATE_HP_BROKEN_HILL_ALLIANCE, GO_ARTKIT_BROKEN_HILL_ALLIANCE, CAPTURE_ANIM_ALLIANCE},
{EVENT_BROKEN_HILL_PROGRESS_HORDE, HORDE, LANG_OPVP_HP_CAPTURE_BROKENHILL_H, WORLD_STATE_HP_BROKEN_HILL_HORDE, GO_ARTKIT_BROKEN_HILL_HORDE, CAPTURE_ANIM_HORDE},
{EVENT_BROKEN_HILL_NEUTRAL_HORDE, TEAM_NONE, 0, WORLD_STATE_HP_BROKEN_HILL_NEUTRAL, GO_ARTKIT_BROKEN_HILL_NEUTRAL, CAPTURE_ANIM_NEUTRAL},
{EVENT_BROKEN_HILL_NEUTRAL_ALLIANCE, TEAM_NONE, 0, WORLD_STATE_HP_BROKEN_HILL_NEUTRAL, GO_ARTKIT_BROKEN_HILL_NEUTRAL, CAPTURE_ANIM_NEUTRAL},
},
};
static const uint32 hellfireBanners[MAX_HP_TOWERS] = {GO_HELLFIRE_BANNER_OVERLOOK, GO_HELLFIRE_BANNER_STADIUM, GO_HELLFIRE_BANNER_BROKEN_HILL};
class OutdoorPvPHP : public OutdoorPvP
{
public:
OutdoorPvPHP();
void HandlePlayerEnterZone(Player* player, bool isMainZone) override;
void HandlePlayerLeaveZone(Player* player, bool isMainZone) override;
void FillInitialWorldStates(WorldPacket& data, uint32& count) override;
void SendRemoveWorldStates(Player* player) override;
bool HandleEvent(uint32 eventId, GameObject* go) override;
void HandleObjectiveComplete(uint32 eventId, const std::list<Player*>& players, Team team) override;
void HandleGameObjectCreate(GameObject* go) override;
void HandlePlayerKillInsideArea(Player* player, Unit* /*victim*/) override;
private:
// process capture events
bool ProcessCaptureEvent(GameObject* go, uint32 towerId, Team team, uint32 newWorldState, uint32 towerArtKit, uint32 towerAnim);
Team m_towerOwner[MAX_HP_TOWERS];
uint32 m_towerWorldState[MAX_HP_TOWERS];
uint8 m_towersAlliance;
uint8 m_towersHorde;
ObjectGuid m_towers[MAX_HP_TOWERS];
ObjectGuid m_banners[MAX_HP_TOWERS];
};
#endif