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PATCH_IF fv != 1 BEGIN
WRITE_BYTE 0x33 1
fv = 1
READ_LONG 0x2c8 fc //Effects count
PATCH_IF (fc > 0x0) BEGIN
READ_LONG 0x2c4 fs //Effects offset
READ_ASCII fs ~fx~ (0x30 * fc)
PATCH_FOR_EACH f1 IN 0x2a0 0x2a8 0x2b0 0x2b8 0x2bc BEGIN
READ_LONG f1 f2
WRITE_LONG f1 ((f2 > fs) ? (f2 + (fc * (0x108 - 0x30))) : (f2 < 0x2d4 ? 0x2d4 : f2))
END
DELETE_BYTES fs (0x30 * fc)
INSERT_BYTES fs (0x108 * fc)
SPRINT ~rfx~ ~~
INNER_PATCH ~%fx%~ BEGIN
FOR (i1 = 0; i1 < fc; i1 += 1) BEGIN
SOURCE_SIZE += 0xd8
READ_SHORT ((i1 * 0x30) + 0x00) pc //Opcode
READ_BYTE ((i1 * 0x30) + 0x02) tg //Target
READ_BYTE ((i1 * 0x30) + 0x03) pw //Power
READ_LONG ((i1 * 0x30) + 0x04) p1 //Parameter 1
READ_LONG ((i1 * 0x30) + 0x08) p2 //Parameter 2
READ_BYTE ((i1 * 0x30) + 0x0c) tm //Timing mode
READ_BYTE ((i1 * 0x30) + 0x0d) dp //Dispellability
READ_LONG ((i1 * 0x30) + 0x0e) dr //Duration
READ_BYTE ((i1 * 0x30) + 0x12) b1 //Probability 1
READ_BYTE ((i1 * 0x30) + 0x13) b2 //Probability 2
READ_ASCII ((i1 * 0x30) + 0x14) ~rf~ //ResRef
INNER_PATCH_SAVE ~rfx~ ~%rfx%~ BEGIN
INSERT_BYTES ((i1 * 0x108) + 0x00) 0x110
WRITE_LONG ((i1 * 0x108) + 0x10) pc
WRITE_LONG ((i1 * 0x108) + 0x14) tg
WRITE_LONG ((i1 * 0x108) + 0x18) pw
WRITE_LONG ((i1 * 0x108) + 0x1c) p1
WRITE_LONG ((i1 * 0x108) + 0x20) p2
WRITE_BYTE ((i1 * 0x108) + 0x24) tm
WRITE_LONG ((i1 * 0x108) + 0x28) dr
WRITE_SHORT ((i1 * 0x108) + 0x2c) b1
WRITE_SHORT ((i1 * 0x108) + 0x2e) b2
WRITE_ASCIIE ((i1 * 0x108) + 0x30) ~%rf%~
WRITE_BYTE ((i1 * 0x108) + 0x5c) dp
WRITE_LONG ((i1 * 0x108) + 0x80) (` 0x0)
WRITE_LONG ((i1 * 0x108) + 0x84) (` 0x0)
WRITE_LONG ((i1 * 0x108) + 0x88) (` 0x0)
WRITE_LONG ((i1 * 0x108) + 0x8c) (` 0x0)
WRITE_LONG ((i1 * 0x108) + 0xa4) (` 0x0)
DELETE_BYTES ((i1 * 0x108) + 0x08) 0x8
END
END
END
WRITE_ASCIIE fs ~%rfx%~
pc = 0 //Opcode
tg = 0 //Target
pw = 0 //Power
p1 = 0 //Parameter 1
p2 = 0 //Parameter 2
tm = 0 //Timing mode
dp = 0 //Dispellability
dr = 0 //Duration
b1 = 100 //Probability 1
b2 = 0 //Probability 2
SPRINT ~rf~ ~~ //ResRef
END
END
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