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French Translation Added
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and related repairs as indicated.
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cmorganbg committed Nov 11, 2011
1 parent 00cd3f1 commit 2384638
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Showing 138 changed files with 44,458 additions and 726 deletions.
10 changes: 6 additions & 4 deletions bg1npc.tp2
Expand Up @@ -2,7 +2,7 @@
* "The BG1 NPC Project"
* Combined Tutu/BGT installer
* authored and coded by tons of dedicated people from all walks of life
* Version 19 in progress
* Version 20 in progress
*/

/* Backup folder */
Expand All @@ -15,10 +15,11 @@ AUTHOR ~The BG1 NPC Project Team: forums.gibberlings3.net/index.php?showforum=45
// MODDER

/* WeiDU v204 allows tp2 level version listing in the .log, so no more tra changes */
VERSION ~v19~
VERSION ~v20~

/* launch the readme file immediately. If you want to disable the ReadMe, place two slashes before it, like // README */
README ~bg1npc/readme-bg1npc.html~
/* Isaya : display in native selected language if available, otherwise english */
README ~bg1npc/readme-bg1npc-%LANGUAGE%.html~ ~bg1npc/readme-bg1npc.html~

ALWAYS
ACTION_IF FILE_EXISTS_IN_GAME ~FW0100.are~ THEN BEGIN
Expand Down Expand Up @@ -47,8 +48,9 @@ END
AUTO_TRA ~bg1npc/tra/%s~
LANGUAGE ~English~ ~english~ ~bg1npc/tra/english/setup.tra~
LANGUAGE ~Espanol (traducido por Clan DLAN)~ ~spanish~ ~bg1npc/tra/spanish/setup.tra~
LANGUAGE ~Francais (traduit par les d'Oghmatiques)~ ~french~ ~bg1npc/tra/french/setup.tra~

/* BEGIN The BG1 NPC Project: Required Modifications for v15 */
/* BEGIN The BG1 NPC Project: Required Modifications */
BEGIN @1005
/* Tells other mods BG1NPC Core is installed */
COPY ~BG1NPC/Core/X#component.xx~ ~override/X#BG1NPCCore.G3~
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2 changes: 1 addition & 1 deletion bg1npc/phase2/dlg/x#coint.d
Expand Up @@ -122,7 +122,7 @@ END
//== ~%tutu_var%COKSMTH~ IF ~InParty("coran") InMyArea("coran") !StateCheck("coran",CD_STATE_NOTVALID)~ THEN @47
//END

I_C_T ~%tutu_scripts%LAVLEAD~ 0 X#CoranRill
I_C_T ~%tutu_scripts%LAVLEAD~ 2 X#CoranRill
== ~%CORAN_JOINED%~ IF ~InParty("coran") InMyArea("coran") !StateCheck("coran",CD_STATE_NOTVALID)~ THEN @48
END

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43 changes: 20 additions & 23 deletions bg1npc/phase3/challenge/dlg/x#challenge.d
Expand Up @@ -249,17 +249,15 @@ SAY @71
++ @52 + NoCourtship
END

//Finale
/* Finale */

IF ~ GlobalGT("X#FightTale","GLOBAL",0) GlobalGT("X#FightGift","GLOBAL",0) GlobalGT("X#FightChallenge","GLOBAL",0) GlobalGT("X#FightDragon","GLOBAL",0)~ THEN BEGIN ChallengeFinale
SAY @80
++ @73 + AjantisPrize1
++ @74 + CoranPrize1
+ ~InParty("xan") Global("X#XANMatch","GLOBAL",1)
!Global("X#XARomanceInactive","GLOBAL",1)~ + @75 + XanPrize1
++ @52 + NoCourtship
+ ~ InParty("xan") Global("X#XANMatch","GLOBAL",1)
!Global("X#XARomanceInactive","GLOBAL",1)~ + @76 + NoCourtshipAtAll
IF ~GlobalGT("X#FightTale","GLOBAL",0) GlobalGT("X#FightGift","GLOBAL",0) GlobalGT("X#FightChallenge","GLOBAL",0) GlobalGT("X#FightDragon","GLOBAL",0)~ THEN BEGIN ChallengeFinale
SAY @80
++ @73 + AjantisPrize1
++ @74 + CoranPrize1
+ ~InParty("xan") Global("X#XANMatch","GLOBAL",1) !Global("X#XARomanceInactive","GLOBAL",1)~ + @75 + XanPrize1
++ @52 + NoCourtship
+ ~InParty("xan") Global("X#XANMatch","GLOBAL",1) !Global("X#XARomanceInactive","GLOBAL",1)~ + @76 + NoCourtshipAtAll
END

END
Expand All @@ -274,25 +272,25 @@ APPEND ~%CORAN_JOINED%~
/* Entertainment */

IF WEIGHT #-2 ~Global("X#FightTale","GLOBAL",5)~ THEN BEGIN CoranEntertain1
SAY @81
IF ~~ THEN DO ~SetGlobal("X#FightTale","GLOBAL",6) ClearAllActions() StartCutScene("X#CHALL5") StartCutSceneMode()~ EXIT
SAY @81
IF ~~ THEN DO ~SetGlobal("X#FightTale","GLOBAL",6) ClearAllActions() StartCutScene("X#CHALL5") StartCutSceneMode()~ EXIT
END

IF WEIGHT #-2 ~%BGT_VAR% Global("X#FightTale","GLOBAL",6)~ THEN BEGIN CoranEntertain2
SAY @82
IF ~~ THEN DO ~ClearAllActions() StartCutScene("X#CHAL11") StartCutSceneMode()~ EXIT
SAY @82
IF ~~ THEN DO ~ClearAllActions() StartCutScene("X#CHAL11") StartCutSceneMode()~ EXIT
END

/* Gift */

IF WEIGHT #-2 ~%BGT_VAR% Global("X#FightGift","GLOBAL",1)~ THEN BEGIN X#CoranChallengeGift
SAY @83
=@84
=@85
=@86
=@87
=@88
IF ~~ THEN DO ~SetGlobal("X#FightGift","GLOBAL",2) GiveItemCreate("X#MIRC",Player1,1,0,0)~ EXIT
SAY @83
= @84
= @85
= @86
= @87
= @88
IF ~~ THEN DO ~SetGlobal("X#FightGift","GLOBAL",2) GiveItemCreate("X#MIRC",Player1,1,0,0)~ EXIT
END

END
Expand All @@ -318,7 +316,7 @@ CHAIN IF WEIGHT #-2 ~%BGT_VAR% Global("X#FightTale","GLOBAL",8)~ THEN ~X#ELLES~
== ~X#ELHAN~ @100
== ~X#ELLES~ @101
== ~X#ELHAN~ @102
== ~X#ELLES~ @103 //Dramatic Irony. Lovely. :)
== ~X#ELLES~ @103 /* Dramatic Irony. Lovely. :) */
== ~X#ELHAN~ IF ~Race(Player1,ELF)~ THEN @104
== ~X#ELHAN~ IF ~!Race(Player1,ELF)~ THEN @105
== ~X#ELLES~ @106
Expand All @@ -332,7 +330,6 @@ CHAIN IF WEIGHT #-2 ~%BGT_VAR% Global("X#FightTale","GLOBAL",9)~ THEN ~X#ELLES~
@110
== ~%CORAN_JOINED%~ @111
== ~X#ELLES~ @112

== ~%CORAN_JOINED%~ @113
== ~X#ELLES~ @114
== ~%CORAN_JOINED%~ @115
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