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Add radials to suitable input lists #19

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harryob opened this issue Mar 8, 2023 · 1 comment
Open

Add radials to suitable input lists #19

harryob opened this issue Mar 8, 2023 · 1 comment
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Code Quality of Life Make the game harder to play UI deletes nanoui/html

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@harryob
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harryob commented Mar 8, 2023

As title says, convert instances of tgui menus to radial menus where it can easily be done so (the items have sprites, do not use a convoluted method of picking the option, etc)

Remember to ensure that if the client has the no_radials_pref it shows a tgui list instead.

@harryob harryob added Quality of Life Make the game harder to play UI deletes nanoui/html labels Mar 8, 2023
@harryob harryob assigned harryob and unassigned harryob Mar 8, 2023
@harryob harryob added the Code label Mar 10, 2023
@Drulikar
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Drulikar commented Feb 4, 2024

  • In general look at all tgui list selections that are more or less a static count of options to review making them a radial option

  • Crafting menu (Metal sheets)

  • Language selection?

  • Xeno special structures

  • Multiuse items (e.g. maybe multitool)?

  • Inventory opening -> Radial menu to take item

  • Guns (e.g. field stripping and maybe other weapons)

Append any other suggestions here and we can decide what is worth doing or not.

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Labels
Code Quality of Life Make the game harder to play UI deletes nanoui/html
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