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use threadlocal random generator to avoid contention
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124 changes: 124 additions & 0 deletions
124
src/main/java/com/oltpbenchmark/util/ThreadLocalRandomGenerator.java
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/* | ||
* Copyright 2023 by OLTPBenchmark Project | ||
* | ||
* Licensed under the Apache License, Version 2.0 (the "License"); | ||
* you may not use this file except in compliance with the License. | ||
* You may obtain a copy of the License at | ||
* | ||
* http://www.apache.org/licenses/LICENSE-2.0 | ||
* | ||
* Unless required by applicable law or agreed to in writing, software | ||
* distributed under the License is distributed on an "AS IS" BASIS, | ||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | ||
* See the License for the specific language governing permissions and | ||
* limitations under the License. | ||
* | ||
*/ | ||
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package com.oltpbenchmark.util; | ||
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import java.util.concurrent.ThreadLocalRandom; | ||
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public class ThreadLocalRandomGenerator { | ||
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/** | ||
* Constructor | ||
* | ||
* @param seed | ||
*/ | ||
public ThreadLocalRandomGenerator() { | ||
} | ||
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/** | ||
* Returns a random int value between minimum and maximum (inclusive) | ||
* | ||
* @param minimum | ||
* @param maximum | ||
* @returns a int in the range [minimum, maximum]. Note that this is inclusive. | ||
*/ | ||
public int number(int minimum, int maximum) { | ||
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int range_size = maximum - minimum + 1; | ||
int value = ThreadLocalRandom.current().nextInt(range_size); | ||
value += minimum; | ||
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return value; | ||
} | ||
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/** | ||
* Returns a random long value between minimum and maximum (inclusive) | ||
* | ||
* @param minimum | ||
* @param maximum | ||
* @return | ||
*/ | ||
public long number(long minimum, long maximum) { | ||
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long range_size = (maximum - minimum) + 1; | ||
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// error checking and 2^x checking removed for simplicity. | ||
long bits, val; | ||
do { | ||
bits = (ThreadLocalRandom.current().nextLong() << 1) >>> 1; | ||
val = bits % range_size; | ||
} | ||
while (bits - val + range_size < 0L); | ||
val += minimum; | ||
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return val; | ||
} | ||
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/** | ||
* @param decimal_places | ||
* @param minimum | ||
* @param maximum | ||
* @return | ||
*/ | ||
public double fixedPoint(int decimal_places, double minimum, double maximum) { | ||
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int multiplier = 1; | ||
for (int i = 0; i < decimal_places; ++i) { | ||
multiplier *= 10; | ||
} | ||
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int int_min = (int) (minimum * multiplier + 0.5); | ||
int int_max = (int) (maximum * multiplier + 0.5); | ||
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return (double) this.number(int_min, int_max) / (double) multiplier; | ||
} | ||
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/** | ||
* @returns a random alphabetic string with length in range [minimum_length, maximum_length]. | ||
*/ | ||
public String astring(int minimum_length, int maximum_length) { | ||
return randomString(minimum_length, maximum_length, 'a', 26); | ||
} | ||
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/** | ||
* @returns a random numeric string with length in range [minimum_length, maximum_length]. | ||
*/ | ||
public String nstring(int minimum_length, int maximum_length) { | ||
return randomString(minimum_length, maximum_length, '0', 10); | ||
} | ||
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/** | ||
* @param minimum_length | ||
* @param maximum_length | ||
* @param base | ||
* @param numCharacters | ||
* @return | ||
*/ | ||
private String randomString(int minimum_length, int maximum_length, char base, int numCharacters) { | ||
int length = number(minimum_length, maximum_length); | ||
byte baseByte = (byte) base; | ||
byte[] bytes = new byte[length]; | ||
for (int i = 0; i < length; ++i) { | ||
bytes[i] = (byte) (baseByte + number(0, numCharacters - 1)); | ||
} | ||
return new String(bytes); | ||
} | ||
} |