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Wow, it was not easy to get documentation on this; in the end I settled for http://junkymana.deviantart.com/art/XNALara-XPS-Render-Groups-543000260 which links to a source that does not have full data. There’s a number of render groups in that list that is still missing; I started with those for which I had a test model. Seems to work. Also this proves that the new shader infrastructure does its job well.
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