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refine engine prepare #5261
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refine engine prepare #5261
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jareguo
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Aug 28, 2019
…elease * commit '95bb66312892cb63b43c3dff942a221de6fafdb5': refine engine prepare (#5261) space added when atlas calculates next y position. (#5242) fixed animation (#5246) fix scrollview bar display bug (#5249) fixed search skeleton animation clip when no model provided (#5258) fix RenderComponent properties animatable for 2d-tasks/issues/1755 (#5253) fix error when run in wechat develop platform (#5185) (#5248) Optimize the code of BMFont and LetterFont (#5223) Fix getParameter call inside texture update (#5198) refine editbox css-in-js (#5203) improve scrollview inspector panel (#5215) fixed mesh sprite (#5195) add CCView extends EventTarget api (#5205) rm _rotationX and _rotationY (#5197) fix restore rotation invalid (#5188) change comments of code in CCComponentEventHandler and CCSlider (#5178) # Conflicts: # cocos2d/core/mesh/CCMeshRenderer.js # cocos2d/core/renderer/utils/label/bmfont.js # cocos2d/core/renderer/utils/label/letter-font.js # cocos2d/core/renderer/utils/label/ttf.js # cocos2d/core/renderer/utils/utils.js # cocos2d/core/renderer/webgl/assemblers/label/2d/letter.js # cocos2d/core/renderer/webgl/assemblers/label/index.js # cocos2d/core/renderer/webgl/assemblers/sprite/2d/mesh.js # test/qunit/unit-es5/test-serialize-node.js
jareguo
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Aug 28, 2019
* v2.2.0-release: (27 commits) add dynamicPack property to texture (#5125) improve cc._throw code (#5208) refine engine prepare (#5261) space added when atlas calculates next y position. (#5242) fixed animation (#5246) fix scrollview bar display bug (#5249) fixed search skeleton animation clip when no model provided (#5258) fix RenderComponent properties animatable for 2d-tasks/issues/1755 (#5253) fix error when run in wechat develop platform (#5185) (#5248) Fix tiledlayer node rebuild bug (#5247) Optimize the code of BMFont and LetterFont (#5223) Fix getParameter call inside texture update (#5198) refine editbox css-in-js (#5203) improve scrollview inspector panel (#5215) fix 2.2.0 opacity dirty bug (#5240) refine find frame index logic (#5220) improve sprite animation performance (#5210) optimize animation (#5211) fixed load sprite fixed mesh sprite (#5195) ... # Conflicts: # cocos2d/core/CCGame.js
jareguo
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Aug 28, 2019
* v2.2.0: (63 commits) add dynamicPack property to texture (#5125) improve cc._throw code (#5208) refine engine prepare (#5261) space added when atlas calculates next y position. (#5242) V2.2.0 add gulp task name (#5181) fixed animation (#5246) fix scrollview bar display bug (#5249) fixed search skeleton animation clip when no model provided (#5258) fix RenderComponent properties animatable for 2d-tasks/issues/1755 (#5253) fix error when run in wechat develop platform (#5185) (#5248) Fix tiledlayer node rebuild bug (#5247) Optimize the code of BMFont and LetterFont (#5223) Fix getParameter call inside texture update (#5198) refine editbox css-in-js (#5203) improve scrollview inspector panel (#5215) fix 2.2.0 opacity dirty bug (#5240) add dynamicPack property to texture (#5125) refine find frame index logic (#5220) improve sprite animation performance (#5210) optimize animation (#5211) ... # Conflicts: # cocos2d/core/CCGame.js # cocos2d/core/assets/CCTexture2D.js # cocos2d/core/components/CCLabel.js # cocos2d/core/mesh/CCMesh.js
PPpro
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Sep 2, 2019
This reverts commit 95bb663.
jareguo
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Sep 3, 2019
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changeLog:
cc.game.setFrameRate()
失败的问题setFrameRate 会生成 debug 信息的 labelAtlas,在这之前应该先加载完内置资源
所以 prepare 流程应该是 prepare -> loadBuiltins -> loadJsList -> prepareFinished
demo iOS_frameRate.zip