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当帧率设置为非30或60的时候,如果玩家修改了手机时间(例如提前了一个小时),将导致currTime - legacyCC.game._lastTime为一个很大的负值,间接造成timeToCall很大,director.mainLoop将在一个小时后才会被调用。
Re: cocos-creator/2d-tasks#
Changes:
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