-
Notifications
You must be signed in to change notification settings - Fork 173
/
PoolMng.js
67 lines (59 loc) · 1.6 KB
/
PoolMng.js
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
const NodePool = require('NodePool');
const FoeType = require('Types').FoeType;
const ProjectileType = require('Types').ProjectileType;
cc.Class({
extends: cc.Component,
properties: {
foePools: {
default: [],
type: NodePool
},
projectilePools: {
default: [],
type: NodePool
}
},
// use this for initialization
init () {
for (let i = 0; i < this.foePools.length; ++i) {
this.foePools[i].init();
}
for (let i = 0; i < this.projectilePools.length; ++i) {
this.projectilePools[i].init();
}
},
requestFoe (foeType) {
let thePool = this.foePools[foeType];
if (thePool.idx >= 0) {
return thePool.request();
} else {
return null;
}
},
returnFoe (foeType, obj) {
let thePool = this.foePools[foeType];
if (thePool.idx < thePool.size) {
thePool.return(obj);
} else {
cc.log('Return obj to a full pool, something has gone wrong');
return;
}
},
requestProjectile (type) {
let thePool = this.projectilePools[type];
if (thePool.idx >= 0) {
return thePool.request();
} else {
return null;
}
},
returnProjectile (type, obj) {
let thePool = this.projectilePools[type];
if (thePool.idx < thePool.size) {
thePool.return(obj);
} else {
cc.log('Return obj to a full pool, something has gone wrong');
return;
}
}
});