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[Don't Merge] Support etc2 #1685

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2youyou2
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@2youyou2 2youyou2 commented Feb 22, 2019

https://github.com/cocos-creator/2d-tasks/issues/1132

支持 etc2 需要开启 OpenGLES3,然而 OpenGLES3 开启后会遇到各种兼容问题,详细请参考:cocos2d/cocos2d-x#17478 (comment)

目前没有精力支持,需要支持 etc2 的可以参考此 pr 自行修改。

@2youyou2 2youyou2 changed the title support etc2 [Don't Merge] Support etc2 Feb 22, 2019
/**
* Check whether or not ETC2 Texture Compressed is supported.
*/
bool checkForEtc2() const;
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Etc2 -> ETC2

@2youyou2 2youyou2 closed this Apr 16, 2019
@Kevinlwg
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Kevinlwg commented Jul 4, 2019

2.0.10版本参考此方法修改后,iOS上运行后图片未显示出来,报错:Failed to invoke JSB_glTexImage2D:build/jsb-default/frameworks/cocos2d-x/cocos/scripting/js-bindings/manual/jsb_opengl_manual.cpp:2177,请问是哪里配置不对吗?如何解决?

@BobMei
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BobMei commented Mar 3, 2021

2.0.10版本参考此方法修改后,iOS上运行后图片未显示出来,报错:Failed to invoke JSB_glTexImage2D:build/jsb-default/frameworks/cocos2d-x/cocos/scripting/js-bindings/manual/jsb_opengl_manual.cpp:2177,请问是哪里配置不对吗?如何解决?

这个问题后来怎么解决的?

@2youyou2 2youyou2 deleted the v2.1-release-etc2 branch September 16, 2021 08:29
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4 participants