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fixed particle autoRemoveOnFinish bug #1888

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fixed particle autoRemoveOnFinish bug #1888

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zhefengzhang
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cocos-creator/2d-tasks#1919

未修复之前,当 particle 组件的节点为勾选 autoRemoveOnFinish 时,如果它没有选择 playOnLoad 的话,就会在 _finishedSimulation 函数中被销毁。
加了一个 readyPlay 字段,记录粒子是否处理准备播放阶段。

@cocos-robot cocos-robot changed the base branch from v2.2.0-release to v2.2.1-release October 21, 2019 02:51
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@Jno1995, v2.2.0-release branch will be deleted, so we edited the base branch to v2.2.1-release, or this PR will be killed by GitHub.
Please review the commits history to ensure that the PR does not polluted by unneeded commits from your origin branch.
If you need to merge to other branch, you can first click the Edit button on the right side of the PR title, then switch the base branch.
If necessary, welcome to resubmit a new PR. Thanks!

@jareguo jareguo changed the base branch from v2.2.1-release to v2.2.2 October 21, 2019 13:50
@zhefengzhang
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这个 PR 关闭,以新的 PR: #1905 ,为准。

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