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port cocos2d-x into c# based on XNA
C#
Latest commit 4537342 Aug 28, 2013 @totallyevil totallyevil Update readme.mdown
Added link to the new, supported version and added Totally Evil and Gena to the list of core developers
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Android/MonoGame3D updated android support from monogame Sep 10, 2012
CocosDenshion one more change for media playback consistency Oct 19, 2012
HelloCocos2d
cocos2d-xna
cocos2d.Content.Pipeline.Importers
cocos2d.Framework
cocos2d.setup
docs added an installer for the framework Aug 5, 2012
external/Box2D/box2d more work on box2D Oct 10, 2012
template
tests CCTouchDispatcher: Fixed a class cast exception caused by inconsisten… Oct 22, 2012
.gitignore
ChangeLog
XNA_Reading.txt
cocos2d-xna.Android.sln
cocos2d-xna.iOS.sln
cocos2d-xna.sln removed building of box2D extensions Oct 9, 2012
install-template-mscs.msi
readme.mdown

readme.mdown

cocos2d-x for xna

This project has been replaced with Cocos2D-XNA.

cocos2d-x for xna is a 2D game engine in C#, based on cocos2d-x and licensed under MIT. The engine is jointly developed by cocos2d-x and OpenXLive.

Document

Contact us

Thanks to the core-developers

    ronghong.huang(flyingpacer)
    xiaoming.zhang(minggo)   
    chunlin.qin(elvis)
    yang.you(youyang)
    kaiwei.liu(lkw)
    Totally Evil Entertainment
    Gena Minchuk
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