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You need to build the CocosDenshion library object (.a file) by importing it into Momentics and building it. Just do Import->Existing projects and specify the cocos2d-x root folder, you should see a list of all possible projects to import. Pick the one for BlackBerry.
Once you've built that successfully add the CodeDenshion library path to your linker settings as follows:
Note that {ConfigName} is resolved to your current build configuration e.g. Device-Debug
Hi,
I found a problem that after I compile I got an error of "cannot find -lCocosDenshion" as below.
/Developer/SDKs/bbndk-2.1.0-beta1/host/macosx/x86/usr/bin/ntox86-ld: cannot find -lCocosDenshion
cc: /Developer/SDKs/bbndk-2.1.0-beta1/host/macosx/x86/usr/bin/ntox86-ld error 1
Build error occurred, build is stopped
I using bbndk-2.1.0-beta1.
Thank you.
Lam
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