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EXC_BAD_ACCESS with CC_USE_PHYSICS=0 #15730

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johngirvin opened this issue May 26, 2016 · 3 comments
Open

EXC_BAD_ACCESS with CC_USE_PHYSICS=0 #15730

johngirvin opened this issue May 26, 2016 · 3 comments
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@johngirvin
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In an empty iOS project with CC_USE_PHYSICS=0 there is an immediate exception at startup as shown. Reproduced with v3.11 in debug and release modes.

2a7816bc84_690x218

9ba3022e05_690x439

@ricardoquesada ricardoquesada added this to the 3.12 milestone May 26, 2016
@ricardoquesada ricardoquesada self-assigned this May 26, 2016
@minggo minggo modified the milestones: next, 3.12 Jul 1, 2016
@minggo minggo modified the milestones: next, 3.13 Aug 29, 2016
@minggo minggo assigned minggo and unassigned ricardoquesada Oct 8, 2016
@minggo
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minggo commented Oct 8, 2016

Can i reproduce it with latest codes compiling with Xcode 8.

@minggo minggo removed this from the 3.14 milestone Oct 8, 2016
@ricardoquesada
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I couldn't reproduce it.
I downloaded latest code as of today.
did cocos new -lcpp test
edited ccConfig and disabled physics from there
run it on iPhone... worked Ok.

@minggo what did you do to reproduce it?

@minggo
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minggo commented Oct 12, 2016

@ricardoquesada it's a mistook, i wanted to say i can't reproduce it.

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