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swapBuffers on ios 11 #18510
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I have the same crash in my apps . IOS 11+ occupy 90 percents |
My measures is add Director::getInstance()->stopAnimation() and Director::getInstance()->startAnimation(); in applicationDidEnterBackground and applicationWillEnterForeground func , but I haven't update . so I do not know how effective it is。 |
Actually a lot of random crashes will also trigger this error. Because of that missing colon, the app was crashing right there and it was a nightmare to figure it out. But anyways, there are still random things triggering this error. |
Any update on this crash? Facing this crash in my games too. |
This crash is getting a serious trend in our app, especially after iOS 12, any idea? |
update the engine to 3.17.1 |
I don't think it's a good idea.. Maybe there is the same crash in the latest version. |
@xubing Can you please elaborate your solution a bit? |
This error is trending like never before. Any updates? |
May be should update cocos2d-x/cocos/platform/ios/CCDirectorCaller-ios.mm Lines 142 to 145 in a96ff32
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Well, I can't recompile cocos libs as I am still getting the error #18667 opened almost two years ago. |
Steps to Reproduce:
Happens on ios 11 only
This error is being caught by crashlytics, I don't know what exactly is causing it.
It is happening on ALL my apps.
Link to the crashlytics full report:
http://crashes.to/s/c049fb56d08
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