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try to use github action
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alexchicn committed Oct 13, 2020
1 parent b225e5f commit 09a8427
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104 changes: 104 additions & 0 deletions .github/workflows/build.yml
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name: build

on:
push:
branches: [ master ]
pull_request:
branches: [ master ]

jobs:
linux:
name: 'for linux'
runs-on: ubuntu-latest
steps:
- name: 'install dependencies'
run: |
sudo apt-get update
sudo apt-get install valgrind gcovr
sudo pip install wheel
sudo pip install cpp-coveralls
- uses: actions/checkout@v2
- name: 'build and make'
run: |
mkdir build
cd build
cmake ../
make libgltf
cd ..
- name: 'upload artifact'
uses: actions/upload-artifact@v1.0.0
with:
name: libgltf.linux
path: output/
macos:
name: 'for macos'
runs-on: macos-latest
steps:
- uses: actions/checkout@v2
- name: 'build and make'
run: |
mkdir build
cd build
cmake ../
make libgltf
cd ..
- name: 'upload artifact'
uses: actions/upload-artifact@v1.0.0
with:
name: libgltf.macos
path: output/
ios:
name: 'for ios'
runs-on: macos-latest
steps:
- uses: actions/checkout@v2
- name: 'update submodules'
run: |
git submodule update --init --recursive
- name: 'build and make'
run: |
mkdir build && cd build
mkdir iphoneos && cd iphoneos
cmake -DCMAKE_BUILD_TYPE=Release -DCMAKE_TOOLCHAIN_FILE=../../externals/ios-cmake/toolchain/iOS.cmake -DIOS_PLATFORM=OS -DLIBGLTF_PLATFORM_IOS=TRUE -DLIBGLTF_CHARACTOR_ENCODING=UTF8 ../../
make libgltf
cd ..
mkdir watchos && cd watchos
cmake -DCMAKE_BUILD_TYPE=Release -DCMAKE_TOOLCHAIN_FILE=../../externals/ios-cmake/toolchain/iOS.cmake -DIOS_PLATFORM=WATCHOS -DLIBGLTF_PLATFORM_IOS=TRUE -DLIBGLTF_CHARACTOR_ENCODING=UTF8 ../../
make libgltf
cd ..
mkdir simulator && cd simulator
cmake -DCMAKE_BUILD_TYPE=Release -DCMAKE_TOOLCHAIN_FILE=../../externals/ios-cmake/toolchain/iOS.cmake -DIOS_PLATFORM=SIMULATOR -DLIBGLTF_PLATFORM_IOS=TRUE -DLIBGLTF_CHARACTOR_ENCODING=UTF8 ../../
make libgltf
cd ..
cd ..
- name: 'upload artifact'
uses: actions/upload-artifact@v1.0.0
with:
name: libgltf.ios
path: output/
windows:
name: 'for windows'
runs-on: windows-latest
steps:
- uses: actions/checkout@v2
- name: 'add msbuild'
uses: microsoft/setup-msbuild@v1.0.2
- name: 'build and make'
run: |
mkdir build && cd build/
mkdir win32 && cd win32/
cmake -G "Visual Studio 16 2019" -A "Win32" ../
msbuild libgltf.sln /t:Build /p:Configuration="Debug" /p:Platform="Win32"
msbuild libgltf.sln /t:Build /p:Configuration="Release" /p:Platform="Win32"
cd ../
mkdir win64 && cd win64/
cmake -G "Visual Studio 16 2019" -A "x64" ../
msbuild libgltf.sln /t:Build /p:Configuration="Debug" /p:Platform="x64"
msbuild libgltf.sln /t:Build /p:Configuration="Release" /p:Platform="x64"
cd ../
cd ../
- name: 'upload artifact'
uses: actions/upload-artifact@v1.0.0
with:
name: libgltf.windows
path: output/

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