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👾 Mrag++ is a C++ library for game development in SDL2. Its structure is loosely based on the concept of XNA (or Monogame).

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Mrag++ is a C++ library for game development in SDL2. Its structure is loosely based on the concept of XNA (or Monogame).

It also supports Spine's Json format for animations.

Examples

You can find example projects in the examples folder.

Dependencies

The following dependencies are required for Mrag++ to build:

Building

To build Mrag++, do the following:

mkdir build
cd build
cmake ..

Or, for Windows (Visual Studio):

mkdir visualstudio
cd visualstudio
cmake -G "Visual Studio 10 2010" ..

This will build a shared library to build against as libMragpp.so, libMragpp.dylib or libMragpp.dll - depending on your platform - inside of the lib folder in the project root.

License

Mrag++ is licensed under the permissive MIT license.

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👾 Mrag++ is a C++ library for game development in SDL2. Its structure is loosely based on the concept of XNA (or Monogame).

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