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Trong bài viết hôm nay a sẽ giới thiệu các design pattern mà mình hay dùng trong phát triển phần mềm

Design Pattern là gì

Các design pattern được chia ra thành 3 nhóm Creation , Behavier , và Structural

  • Creational Patterns: Used to construct objects such that they can be decoupled from their implementing system.
  • Structural Patterns: Used to form large object structures between many disparate objects.
  • Behavioral Patterns: Used to manage algorithms, relationships, and responsibilities between objects.

Behavioral

► Chain Of Responsibility Object Behavioral

► Command Object Behavioral

► Interpreter Class Behavioral

► Iterator Object Behavioral

► Mediator Object Behavioral

► Memento Object Behavioral

► Observer Object Behavioral

► State Object Behavioral

► Strategy Object Behavioral

► Template Method Class Behavioral

► Visitor Object Behavioral

Structural

► Adapter Class and Object Structural

► Bridge Object Structural

► Composite Object Structural

► Decorator Object Structural

► Facade Object Structural

► Fly Weight Object Structural

► Proxy Object Structural

Creational

► Abstract Factory Object Creational

► Builder Object Creational

► Factory Method Object Creational

► Prototype Object Creational

► Singleton Object Creational

Screen Shot 2019-11-04 at 7 45 34 PM

Tham khảo

Các pattern đã xong

  • abstract factory
  • factory method
  • builder
  • Strategy

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