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UserInterfaceModule.cpp
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UserInterfaceModule.cpp
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#include "UserInterfaceModule.h"
#include <sigc++/functors/ptr_fun.h>
#include "i18n.h"
#include "ilayer.h"
#include "ifilter.h"
#include "ientity.h"
#include "imru.h"
#include "imap.h"
#include "ibrush.h"
#include "ipatch.h"
#include "ui/ieventmanager.h"
#include "imousetool.h"
#include "ui/imainframe.h"
#include "ishaders.h"
#include "icameraview.h"
#include "wxutil/menu/CommandMenuItem.h"
#include "wxutil/MultiMonitor.h"
#include "wxutil/dialog/MessageBox.h"
#include "messages/TextureChanged.h"
#include "string/string.h"
#include "scene/Group.h"
#include "command/ExecutionNotPossible.h"
#include "module/StaticModule.h"
#include "MapCommands.h"
#include "ui/aas/AasControlDialog.h"
#include "ui/prefdialog/GameSetupDialog.h"
#include "ui/modelselector/ModelSelector.h"
#include "ui/layers/LayerOrthoContextMenuItem.h"
#include "ui/layers/LayerControlDialog.h"
#include "ui/overlay/OverlayDialog.h"
#include "ui/prefdialog/PrefDialog.h"
#include "ui/Documentation.h"
#include "log/Console.h"
#include "ui/lightinspector/LightInspector.h"
#include "ui/patch/PatchInspector.h"
#include "ui/surfaceinspector/SurfaceInspector.h"
#include "ui/transform/TransformDialog.h"
#include "ui/findshader/FindShader.h"
#include "ui/mapinfo/MapInfoDialog.h"
#include "ui/commandlist/CommandList.h"
#include "ui/mousetool/ToolMappingDialog.h"
#include "ui/about/AboutDialog.h"
#include "ui/eclasstree/EClassTree.h"
#include "ui/entitylist/EntityList.h"
#include "ui/particles/ParticleEditor.h"
#include "ui/patch/CapDialog.h"
#include "ui/patch/PatchThickenDialog.h"
#include "textool/TexTool.h"
#include "modelexport/ConvertModelDialog.h"
#include "modelexport/ExportAsModelDialog.h"
#include "modelexport/ExportCollisionModelDialog.h"
#include "ui/filters/FilterOrthoContextMenuItem.h"
#include "ui/colourscheme/ColourSchemeEditor.h"
#include "ui/animationpreview/MD5AnimationViewer.h"
#include "ui/layers/CreateLayerDialog.h"
#include "ui/patch/PatchCreateDialog.h"
#include "ui/patch/BulgePatchDialog.h"
#include "ui/selectionset/SelectionSetToolmenu.h"
#include "ui/brush/QuerySidesDialog.h"
#include "ui/brush/FindBrush.h"
#include "ui/mousetool/RegistrationHelper.h"
#include "ui/mapselector/MapSelector.h"
#include "ui/merge/MergeControlDialog.h"
#include "ui/PointFileChooser.h"
#include <wx/version.h>
namespace ui
{
namespace
{
const char* const LAYER_ICON = "layers.png";
const char* const CREATE_LAYER_TEXT = N_("Create Layer...");
const char* const ADD_TO_LAYER_TEXT = N_("Add to Layer");
const char* const MOVE_TO_LAYER_TEXT = N_("Move to Layer");
const char* const REMOVE_FROM_LAYER_TEXT = N_("Remove from Layer");
const char* const SELECT_BY_FILTER_TEXT = N_( "Select by Filter" );
const char* const DESELECT_BY_FILTER_TEXT = N_( "Deselect by Filter" );
}
const std::string& UserInterfaceModule::getName() const
{
static std::string _name(MODULE_USERINTERFACE);
return _name;
}
const StringSet& UserInterfaceModule::getDependencies() const
{
static StringSet _dependencies
{
MODULE_LAYERS,
MODULE_ORTHOCONTEXTMENU,
MODULE_FILTERSYSTEM,
MODULE_ENTITY,
MODULE_EVENTMANAGER,
MODULE_RADIANT_CORE,
MODULE_MRU_MANAGER,
MODULE_MAINFRAME,
MODULE_MOUSETOOLMANAGER,
MODULE_MAP
};
return _dependencies;
}
void UserInterfaceModule::initialiseModule(const IApplicationContext& ctx)
{
rMessage() << getName() << "::initialiseModule called." << std::endl;
// Output the wxWidgets version to the logfile
std::string wxVersion = string::to_string(wxMAJOR_VERSION) + ".";
wxVersion += string::to_string(wxMINOR_VERSION) + ".";
wxVersion += string::to_string(wxRELEASE_NUMBER);
rMessage() << "wxWidgets Version: " << wxVersion << std::endl;
wxutil::MultiMonitor::printMonitorInfo();
registerUICommands();
// Register LayerControlDialog
GlobalCommandSystem().addCommand("ToggleLayerControlDialog", LayerControlDialog::toggle);
// Create a new menu item connected to the CreateNewLayerDialog command
GlobalOrthoContextMenu().addItem(std::make_shared<wxutil::CommandMenuItem>(
new wxutil::IconTextMenuItem(_(CREATE_LAYER_TEXT), LAYER_ICON), "CreateNewLayerDialog"),
IOrthoContextMenu::SECTION_LAYER
);
// Add the orthocontext menu's layer actions
GlobalOrthoContextMenu().addItem(
std::make_shared<LayerOrthoContextMenuItem>(_(ADD_TO_LAYER_TEXT),
LayerOrthoContextMenuItem::AddToLayer),
IOrthoContextMenu::SECTION_LAYER
);
GlobalOrthoContextMenu().addItem(
std::make_shared<LayerOrthoContextMenuItem>(_(MOVE_TO_LAYER_TEXT),
LayerOrthoContextMenuItem::MoveToLayer),
IOrthoContextMenu::SECTION_LAYER
);
GlobalOrthoContextMenu().addItem(
std::make_shared<LayerOrthoContextMenuItem>(_(REMOVE_FROM_LAYER_TEXT),
LayerOrthoContextMenuItem::RemoveFromLayer),
IOrthoContextMenu::SECTION_LAYER
);
GlobalMainFrame().signal_MainFrameConstructed().connect(
sigc::ptr_fun(LayerControlDialog::onMainFrameConstructed));
// Pre-load models
module::GlobalModuleRegistry().signal_allModulesInitialised().connect(
sigc::ptr_fun(ModelSelector::Populate)
);
// Add the filter actions
GlobalOrthoContextMenu().addItem(
std::make_shared<FilterOrthoContextMenuItem>(_(SELECT_BY_FILTER_TEXT),
FilterOrthoContextMenuItem::SelectByFilter),
IOrthoContextMenu::SECTION_FILTER
);
GlobalOrthoContextMenu().addItem(
std::make_shared<FilterOrthoContextMenuItem>(_(DESELECT_BY_FILTER_TEXT),
FilterOrthoContextMenuItem::DeselectByFilter),
IOrthoContextMenu::SECTION_FILTER
);
GlobalOrthoContextMenu().addItem(std::make_shared<wxutil::MenuItem>(
new wxutil::IconTextMenuItem(_("Group Selection"), "group_selection.png"),
[]() { selection::groupSelected(); },
[]() { return cmd::ExecutionNotPossible::ToBool(selection::checkGroupSelectedAvailable); }),
IOrthoContextMenu::SECTION_SELECTION_GROUPS);
GlobalOrthoContextMenu().addItem(std::make_shared<wxutil::MenuItem>(
new wxutil::IconTextMenuItem(_("Ungroup Selection"), "ungroup_selection.png"),
[]() { selection::ungroupSelected(); },
[]() { return cmd::ExecutionNotPossible::ToBool(selection::checkUngroupSelectedAvailable); }),
IOrthoContextMenu::SECTION_SELECTION_GROUPS);
_longOperationHandler.reset(new LongRunningOperationHandler);
_mapFileProgressHandler.reset(new MapFileProgressHandler);
_autoSaveRequestHandler.reset(new AutoSaveRequestHandler);
_fileSelectionRequestHandler.reset(new FileSelectionRequestHandler);
_fileOverwriteConfirmationHandler.reset(new FileOverwriteConfirmationHandler);
_fileSaveConfirmationHandler.reset(new FileSaveConfirmationHandler);
initialiseEntitySettings();
_execFailedListener = GlobalRadiantCore().getMessageBus().addListener(
radiant::IMessage::Type::CommandExecutionFailed,
radiant::TypeListener<radiant::CommandExecutionFailedMessage>(
sigc::mem_fun(this, &UserInterfaceModule::handleCommandExecutionFailure)));
_notificationListener = GlobalRadiantCore().getMessageBus().addListener(
radiant::IMessage::Type::Notification,
radiant::TypeListener<radiant::NotificationMessage>(UserInterfaceModule::HandleNotificationMessage));
// Initialise the AAS UI
AasControlDialog::Init();
SelectionSetToolmenu::Init();
_mruMenu.reset(new MRUMenu);
_shaderClipboardStatus.reset(new statusbar::ShaderClipboardStatus);
_editStopwatchStatus.reset(new statusbar::EditingStopwatchStatus);
_commandStatus.reset(new statusbar::CommandStatus);
_mapStatisticsStatus.reset(new statusbar::MapStatistics);
_manipulatorToggle.reset(new ManipulatorToggle);
_textureToolModeToggles.reset(new TexToolModeToggles);
_selectionModeToggle.reset(new SelectionModeToggle);
MouseToolRegistrationHelper::RegisterTools();
wxTheApp->Bind(DISPATCH_EVENT, &UserInterfaceModule::onDispatchEvent, this);
_mapEditModeChangedConn = GlobalMapModule().signal_editModeChanged().connect(
sigc::ptr_fun(&MergeControlDialog::OnMapEditModeChanged)
);
_autosaveTimer.reset(new map::AutoSaveTimer);
_autosaveTimer->initialise();
#ifdef WIN32
// Hide the local user guide item in Windows
GlobalMainFrame().signal_MainFrameConstructed().connect([&]()
{
GlobalMenuManager().setVisibility("main/help/userGuideLocal", false);
});
#endif
}
void UserInterfaceModule::shutdownModule()
{
_autosaveTimer.reset();
wxTheApp->Unbind(DISPATCH_EVENT, &UserInterfaceModule::onDispatchEvent, this);
GlobalRadiantCore().getMessageBus().removeListener(_execFailedListener);
GlobalRadiantCore().getMessageBus().removeListener(_notificationListener);
_coloursUpdatedConn.disconnect();
_entitySettingsConn.disconnect();
_mapEditModeChangedConn.disconnect();
_longOperationHandler.reset();
_mapFileProgressHandler.reset();
_fileSaveConfirmationHandler.reset();
_fileOverwriteConfirmationHandler.reset();
_fileSelectionRequestHandler.reset();
_autoSaveRequestHandler.reset();
_shaderClipboardStatus.reset();
_mapStatisticsStatus.reset();
_editStopwatchStatus.reset();
_commandStatus.reset();
_manipulatorToggle.reset();
_selectionModeToggle.reset();
_textureToolModeToggles.reset();
_mruMenu.reset();
}
void UserInterfaceModule::dispatch(const std::function<void()>& action)
{
// Store this action in the event queue, it will be handled during the next event loop
wxTheApp->QueueEvent(new DispatchEvent(DISPATCH_EVENT, wxID_ANY, action));
}
void UserInterfaceModule::handleCommandExecutionFailure(radiant::CommandExecutionFailedMessage& msg)
{
auto parentWindow = module::GlobalModuleRegistry().moduleExists(MODULE_MAINFRAME) ?
GlobalMainFrame().getWxTopLevelWindow() : nullptr;
wxutil::Messagebox::ShowError(msg.getMessage(), parentWindow);
}
void UserInterfaceModule::HandleNotificationMessage(radiant::NotificationMessage& msg)
{
auto parentWindow = module::GlobalModuleRegistry().moduleExists(MODULE_MAINFRAME) ?
GlobalMainFrame().getWxTopLevelWindow() : nullptr;
switch (msg.getType())
{
case radiant::NotificationMessage::Information:
wxutil::Messagebox::Show(msg.hasTitle() ? msg.getTitle() : _("Notification"),
msg.getMessage(), IDialog::MessageType::MESSAGE_CONFIRM, parentWindow);
break;
case radiant::NotificationMessage::Warning:
wxutil::Messagebox::Show(msg.hasTitle() ? msg.getTitle() : _("Warning"),
msg.getMessage(), IDialog::MessageType::MESSAGE_WARNING, parentWindow);
break;
case radiant::NotificationMessage::Error:
wxutil::Messagebox::Show(msg.hasTitle() ? msg.getTitle() : _("Error"),
msg.getMessage(), IDialog::MessageType::MESSAGE_ERROR, parentWindow);
break;
};
}
void UserInterfaceModule::onDispatchEvent(DispatchEvent& evt)
{
const auto& action = evt.GetAction();
action();
}
void UserInterfaceModule::initialiseEntitySettings()
{
auto& settings = GlobalEntityModule().getSettings();
_entitySettingsConn = settings.signal_settingsChanged().connect(
[]() { GlobalMainFrame().updateAllWindows(); }
);
applyEntityVertexColours();
applyBrushVertexColours();
applyPatchVertexColours();
_coloursUpdatedConn = ColourSchemeEditor::signal_ColoursChanged().connect(
[this]() {
applyEntityVertexColours();
applyBrushVertexColours();
applyPatchVertexColours();
}
);
GlobalEventManager().addRegistryToggle("ToggleShowAllLightRadii", RKEY_SHOW_ALL_LIGHT_RADII);
GlobalEventManager().addRegistryToggle("ToggleShowAllSpeakerRadii", RKEY_SHOW_ALL_SPEAKER_RADII);
GlobalEventManager().addRegistryToggle("ToggleDragResizeEntitiesSymmetrically", RKEY_DRAG_RESIZE_SYMMETRICALLY);
}
void UserInterfaceModule::applyBrushVertexColours()
{
auto& settings = GlobalBrushCreator().getSettings();
settings.setVertexColour(GlobalColourSchemeManager().getColour("brush_vertices"));
}
void UserInterfaceModule::applyPatchVertexColours()
{
auto& settings = GlobalPatchModule().getSettings();
settings.setVertexColour(patch::PatchEditVertexType::Corners, GlobalColourSchemeManager().getColour("patch_vertex_corner"));
settings.setVertexColour(patch::PatchEditVertexType::Inside, GlobalColourSchemeManager().getColour("patch_vertex_inside"));
}
void UserInterfaceModule::applyEntityVertexColours()
{
auto& settings = GlobalEntityModule().getSettings();
settings.setLightVertexColour(LightEditVertexType::StartEndDeselected, GlobalColourSchemeManager().getColour("light_startend_deselected"));
settings.setLightVertexColour(LightEditVertexType::StartEndSelected, GlobalColourSchemeManager().getColour("light_startend_selected"));
settings.setLightVertexColour(LightEditVertexType::Inactive, GlobalColourSchemeManager().getColour("light_vertex_normal"));
settings.setLightVertexColour(LightEditVertexType::Deselected, GlobalColourSchemeManager().getColour("light_vertex_deselected"));
settings.setLightVertexColour(LightEditVertexType::Selected, GlobalColourSchemeManager().getColour("light_vertex_selected"));
}
void UserInterfaceModule::refreshShadersCmd(const cmd::ArgumentList& args)
{
// Disable screen updates for the scope of this function
auto blocker = GlobalMainFrame().getScopedScreenUpdateBlocker(_("Processing..."), _("Loading Shaders"));
// Reload the Shadersystem, this will also trigger an
// OpenGLRenderSystem unrealise/realise sequence as the rendersystem
// is attached to this class as Observer
// We can't do this refresh() operation in a thread it seems due to context binding
GlobalMaterialManager().refresh();
GlobalMainFrame().updateAllWindows();
}
void UserInterfaceModule::registerUICommands()
{
TexTool::registerCommands();
GlobalCommandSystem().addCommand("ProjectSettings", GameSetupDialog::Show);
GlobalCommandSystem().addCommand("Preferences", PrefDialog::ShowPrefDialog);
GlobalCommandSystem().addCommand("ToggleConsole", Console::toggle);
GlobalCommandSystem().addCommand("ToggleLightInspector", LightInspector::toggleInspector);
GlobalCommandSystem().addCommand("SurfaceInspector", SurfaceInspector::toggle);
GlobalCommandSystem().addCommand("PatchInspector", PatchInspector::toggle);
GlobalCommandSystem().addCommand("MergeControlDialog", MergeControlDialog::ShowDialog);
GlobalCommandSystem().addCommand("OverlayDialog", OverlayDialog::toggle);
GlobalCommandSystem().addCommand("TransformDialog", TransformDialog::toggle);
GlobalCommandSystem().addCommand("ChooseAndTogglePointfile",
[](const cmd::ArgumentList&)
{ PointFileChooser::chooseAndToggle(); });
GlobalCommandSystem().addCommand("FindBrush", FindBrushDialog::Show);
GlobalCommandSystem().addCommand("AnimationPreview", MD5AnimationViewer::Show);
GlobalCommandSystem().addCommand("EditColourScheme", ColourSchemeEditor::DisplayDialog);
GlobalCommandSystem().addCommand("MapInfo", MapInfoDialog::ShowDialog);
GlobalCommandSystem().addCommand("MouseToolMappingDialog", ToolMappingDialog::ShowDialog);
GlobalCommandSystem().addCommand("FindReplaceTextures", FindAndReplaceShader::ShowDialog);
GlobalCommandSystem().addCommand("ShowCommandList", CommandList::ShowDialog);
GlobalCommandSystem().addCommand("About", AboutDialog::showDialog);
GlobalCommandSystem().addCommand("ShowUserGuide", Documentation::showUserGuide);
GlobalCommandSystem().addCommand("OpenForumUrl", Documentation::OpenForumUrl);
#ifndef WIN32
GlobalCommandSystem().addCommand("ShowOfflineUserGuide", Documentation::showOfflineUserGuide);
#endif
GlobalCommandSystem().addCommand("ExportSelectedAsModelDialog", ExportAsModelDialog::ShowDialog);
GlobalCommandSystem().addCommand("ConvertModelDialog", ConvertModelDialog::ShowDialog);
GlobalCommandSystem().addCommand("EntityClassTree", EClassTree::ShowDialog);
GlobalCommandSystem().addCommand("EntityList", EntityList::toggle);
GlobalCommandSystem().addCommand("RefreshShaders", std::bind(&UserInterfaceModule::refreshShadersCmd, this, std::placeholders::_1));
// ----------------------- Bind Events ---------------------------------------
// Add the callback event
GlobalCommandSystem().addCommand("ParticlesEditor", ParticleEditor::DisplayDialog);
// Register the "create layer" command
GlobalCommandSystem().addCommand("CreateNewLayerDialog", CreateLayerDialog::CreateNewLayer,
{ cmd::ARGTYPE_STRING | cmd::ARGTYPE_OPTIONAL });
GlobalCommandSystem().addCommand("BulgePatchDialog", BulgePatchDialog::BulgePatchCmd);
GlobalCommandSystem().addCommand("PatchCapDialog", PatchCapDialog::Show);
GlobalCommandSystem().addCommand("ThickenPatchDialog", PatchThickenDialog::Show);
GlobalCommandSystem().addCommand("CreateSimplePatchDialog", PatchCreateDialog::Show);
GlobalCommandSystem().addCommand("ExportCollisionModelDialog", ExportCollisionModelDialog::Show);
GlobalCommandSystem().addCommand("QueryBrushPrefabSidesDialog", QuerySidesDialog::Show, { cmd::ARGTYPE_INT });
// Set up the CloneSelection command to react on key up events only
GlobalEventManager().addCommand("CloneSelection", "CloneSelection", true); // react on keyUp
GlobalEventManager().addRegistryToggle("ToggleRotationPivot", "user/ui/rotationPivotIsOrigin");
GlobalEventManager().addRegistryToggle("ToggleSnapRotationPivot", "user/ui/snapRotationPivotToGrid");
GlobalEventManager().addRegistryToggle("ToggleOffsetClones", "user/ui/offsetClonedObjects");
GlobalEventManager().addRegistryToggle("ToggleFreeObjectRotation", RKEY_FREE_OBJECT_ROTATION);
GlobalEventManager().addRegistryToggle("TogTexLock", RKEY_ENABLE_TEXTURE_LOCK);
GlobalCommandSystem().addCommand("LoadPrefab", ui::loadPrefabDialog);
GlobalCommandSystem().addCommand("OpenMapFromProject", ui::MapSelector::OpenMapFromProject);
}
// Static module registration
module::StaticModule<UserInterfaceModule> userInterfaceModule;
UserInterfaceModule& GetUserInterfaceModule()
{
return *std::static_pointer_cast<UserInterfaceModule>(
GlobalRadiantCore().getModuleRegistry().getModule("UserInterfaceModule"));
}
}