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ComponentType.cpp
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ComponentType.cpp
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#include "ComponentType.h"
#include "util/ObjectivesException.h"
#include "i18n.h"
#include <algorithm>
#include "string/convert.h"
namespace objectives
{
// Enum count
int ComponentType::enumCount = 0;
// Static map
ComponentType::ComponentTypeMap& ComponentType::getMap() {
static ComponentTypeMap _instance;
return _instance;
}
// Static instances
const ComponentType& ComponentType::COMP_KILL() {
static ComponentType _instance("kill", _("AI is killed"));
return _instance;
}
const ComponentType& ComponentType::COMP_KO() {
static ComponentType _instance("ko", _("AI is knocked out"));
return _instance;
}
const ComponentType& ComponentType::COMP_AI_FIND_ITEM() {
static ComponentType _instance("ai_find_item", _("AI finds an item"));
return _instance;
}
const ComponentType& ComponentType::COMP_AI_FIND_BODY() {
static ComponentType _instance("ai_find_body", _("AI finds a body"));
return _instance;
}
const ComponentType& ComponentType::COMP_ALERT() {
static ComponentType _instance("alert", _("AI is alerted")); // sic
return _instance;
}
const ComponentType& ComponentType::COMP_DESTROY() {
static ComponentType _instance("destroy", _("Object is destroyed"));
return _instance;
}
const ComponentType& ComponentType::COMP_ITEM() {
static ComponentType _instance("item", _("Player possesses item"));
return _instance;
}
const ComponentType& ComponentType::COMP_PICKPOCKET() {
static ComponentType _instance("pickpocket", _("Player pickpockets AI"));
return _instance;
}
const ComponentType& ComponentType::COMP_LOCATION() {
static ComponentType _instance("location", _("Item is in location"));
return _instance;
}
const ComponentType& ComponentType::COMP_INFO_LOCATION() {
static ComponentType _instance("info_location", _("Item is in info_location"));
return _instance;
}
const ComponentType& ComponentType::COMP_CUSTOM_ASYNC() {
static ComponentType _instance("custom", _("Custom script")); // sic
return _instance;
}
const ComponentType& ComponentType::COMP_CUSTOM_CLOCKED() {
static ComponentType _instance(
"custom_clocked", _("Custom script queried periodically")
);
return _instance;
}
const ComponentType& ComponentType::COMP_DISTANCE() {
static ComponentType _instance(
"distance", _("Two entities are within a radius of each other")
);
return _instance;
}
const ComponentType& ComponentType::COMP_READABLE_OPENED()
{
static ComponentType _instance(
"readable_opened", _("Readable is opened.")
);
return _instance;
}
const ComponentType& ComponentType::COMP_READABLE_CLOSED()
{
static ComponentType _instance(
"readable_closed", _("Readable is closed.")
);
return _instance;
}
const ComponentType& ComponentType::COMP_READABLE_PAGE_REACHED()
{
static ComponentType _instance(
"readable_page_reached", _("A certain page of a readable is reached.")
);
return _instance;
}
// Static sets
const ComponentTypeSet& ComponentType::SET_ALL() {
static ComponentTypeSet _instance;
if (_instance.empty()) {
_instance.insert(COMP_KILL());
_instance.insert(COMP_KO());
_instance.insert(COMP_AI_FIND_ITEM());
_instance.insert(COMP_AI_FIND_BODY());
_instance.insert(COMP_ALERT());
_instance.insert(COMP_DESTROY());
_instance.insert(COMP_ITEM());
_instance.insert(COMP_PICKPOCKET());
_instance.insert(COMP_LOCATION());
_instance.insert(COMP_INFO_LOCATION());
_instance.insert(COMP_CUSTOM_ASYNC());
_instance.insert(COMP_CUSTOM_CLOCKED());
_instance.insert(COMP_DISTANCE());
_instance.insert(COMP_READABLE_OPENED());
_instance.insert(COMP_READABLE_CLOSED());
_instance.insert(COMP_READABLE_PAGE_REACHED());
}
return _instance;
}
// Construct a named ComponentType
ComponentType::ComponentType(const std::string& name,
const std::string& displayName)
: _id(enumCount++),
_name(name),
_displayName(displayName)
{
// Register self in map
getMap().insert(ComponentTypeMap::value_type(name, *this));
}
// Lookup a named type in map
ComponentType ComponentType::getComponentType(const std::string& name)
{
ComponentTypeMap::const_iterator i = getMap().find(name);
if (i != getMap().end())
return i->second;
else
throw ObjectivesException("Invalid ComponentType: " + name);
}
ComponentType ComponentType::getComponentType(int id)
{
ComponentTypeMap::const_iterator i = std::find_if(getMap().begin(), getMap().end(),
[=] (const ComponentTypeMap::value_type& pair)->bool
{
return pair.second.getId() == id;
});
if (i != getMap().end())
return i->second;
else
throw ObjectivesException("Invalid ComponentType ID: " + string::to_string(id));
}
}