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#5787: Rename ParticlesChooser to ParticleChooserDialog to better dis…
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…tinguish it from the ParticleSelector (which is not a dialog)
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codereader committed Apr 3, 2022
1 parent 02ba771 commit ad7c5c1
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Showing 7 changed files with 22 additions and 22 deletions.
2 changes: 1 addition & 1 deletion radiant/CMakeLists.txt
Expand Up @@ -137,7 +137,7 @@ add_executable(darkradiant
ui/overlay/Overlay.cpp
ui/overlay/OverlayDialog.cpp
ui/particles/ParticleEditor.cpp
ui/particles/ParticlesChooser.cpp
ui/particles/ParticleChooserDialog.cpp
ui/particles/ParticleSelector.cpp
ui/patch/BulgePatchDialog.cpp
ui/patch/CapDialog.cpp
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4 changes: 2 additions & 2 deletions radiant/ui/einspector/ModelPropertyEditor.cpp
Expand Up @@ -2,7 +2,7 @@
#include "PropertyEditorFactory.h"

#include "ui/modelselector/ModelSelector.h"
#include "ui/particles/ParticlesChooser.h"
#include "ui/particles/ParticleChooserDialog.h"

#include "i18n.h"
#include "ientity.h"
Expand Down Expand Up @@ -98,7 +98,7 @@ void ModelPropertyEditor::_onParticleButton(wxCommandEvent& ev)
{
// Invoke ParticlesChooser
std::string currentSelection = _entities.getSharedKeyValue(_key, true);
std::string particle = ParticlesChooser::ChooseParticle(currentSelection);
std::string particle = ParticleChooserDialog::ChooseParticle(currentSelection);

if (!particle.empty())
{
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4 changes: 2 additions & 2 deletions radiant/ui/ortho/OrthoContextMenu.cpp
Expand Up @@ -17,7 +17,7 @@

#include "ui/modelselector/ModelSelector.h"
#include "ui/prefabselector/PrefabSelector.h"
#include "ui/particles/ParticlesChooser.h"
#include "ui/particles/ParticleChooserDialog.h"

#include "string/convert.h"
#include "scene/GroupNodeChecker.h"
Expand Down Expand Up @@ -373,7 +373,7 @@ void OrthoContextMenu::callbackAddParticle()
UndoableCommand command("addParticle");

// Display the particle selector and block waiting for a selection (may be empty)
auto selectedParticle = ParticlesChooser::ChooseParticle();
auto selectedParticle = ParticleChooserDialog::ChooseParticle();

if (selectedParticle.empty()) return;

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@@ -1,4 +1,4 @@
#include "ParticlesChooser.h"
#include "ParticleChooserDialog.h"

#include "i18n.h"

Expand All @@ -10,7 +10,7 @@
namespace ui
{

ParticlesChooser::ParticlesChooser() :
ParticleChooserDialog::ParticleChooserDialog() :
DialogBase(_("Choose Particle")),
_selector(new ParticleSelector(this))
{
Expand All @@ -21,17 +21,17 @@ ParticlesChooser::ParticlesChooser() :

FitToScreen(0.5f, 0.6f);

_selector->Bind(wxEVT_DATAVIEW_ITEM_ACTIVATED, &ParticlesChooser::_onItemActivated, this);
_selector->Bind(wxEVT_DATAVIEW_ITEM_ACTIVATED, &ParticleChooserDialog::_onItemActivated, this);
}

void ParticlesChooser::_onItemActivated(wxDataViewEvent& ev)
void ParticleChooserDialog::_onItemActivated(wxDataViewEvent& ev)
{
EndModal(wxID_OK);
}

std::string ParticlesChooser::ChooseParticle(const std::string& current)
std::string ParticleChooserDialog::ChooseParticle(const std::string& current)
{
auto* dialog = new ParticlesChooser();
auto* dialog = new ParticleChooserDialog();

dialog->_selector->setSelectedParticle(current);

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Expand Up @@ -17,7 +17,7 @@ namespace ui
* \brief
* Chooser dialog for selection and preview of particle systems.
*/
class ParticlesChooser :
class ParticleChooserDialog :
public wxutil::DialogBase,
public sigc::trackable
{
Expand All @@ -26,14 +26,14 @@ class ParticlesChooser :

private:
// Constructor creates elements
ParticlesChooser();
ParticleChooserDialog();

void _onItemActivated( wxDataViewEvent& ev );

public:

/**
* Display the singleton dialog and return the name of the selected
* Display the dialog and return the name of the selected
* particle system, or the empty string if none was selected.
*
* @param currentParticle
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4 changes: 2 additions & 2 deletions tools/msvc/DarkRadiant.vcxproj
Expand Up @@ -324,8 +324,8 @@
<ClCompile Include="..\..\radiant\ui\ortho\OrthoContextMenu.cpp" />
<ClCompile Include="..\..\radiant\ui\overlay\Overlay.cpp" />
<ClCompile Include="..\..\radiant\ui\overlay\OverlayDialog.cpp" />
<ClCompile Include="..\..\radiant\ui\particles\ParticleChooserDialog.cpp" />
<ClCompile Include="..\..\radiant\ui\particles\ParticleEditor.cpp" />
<ClCompile Include="..\..\radiant\ui\particles\ParticlesChooser.cpp" />
<ClCompile Include="..\..\radiant\ui\particles\ParticleSelector.cpp" />
<ClCompile Include="..\..\radiant\ui\patch\BulgePatchDialog.cpp" />
<ClCompile Include="..\..\radiant\ui\patch\CapDialog.cpp" />
Expand Down Expand Up @@ -540,9 +540,9 @@
<ClInclude Include="..\..\radiant\ui\overlay\Overlay.h" />
<ClInclude Include="..\..\radiant\ui\overlay\OverlayDialog.h" />
<ClInclude Include="..\..\radiant\ui\overlay\OverlayRegistryKeys.h" />
<ClInclude Include="..\..\radiant\ui\particles\ParticleChooserDialog.h" />
<ClInclude Include="..\..\radiant\ui\particles\ParticleEditor.h" />
<ClInclude Include="..\..\radiant\ui\particles\ThreadedParticlesLoader.h" />
<ClInclude Include="..\..\radiant\ui\particles\ParticlesChooser.h" />
<ClInclude Include="..\..\radiant\ui\particles\ParticleSelector.h" />
<ClInclude Include="..\..\radiant\ui\patch\BulgePatchDialog.h" />
<ClInclude Include="..\..\radiant\ui\patch\CapDialog.h" />
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12 changes: 6 additions & 6 deletions tools/msvc/DarkRadiant.vcxproj.filters
Expand Up @@ -316,9 +316,6 @@
<ClCompile Include="..\..\radiant\ui\overlay\OverlayDialog.cpp">
<Filter>src\ui\overlay</Filter>
</ClCompile>
<ClCompile Include="..\..\radiant\ui\particles\ParticlesChooser.cpp">
<Filter>src\ui\particles</Filter>
</ClCompile>
<ClCompile Include="..\..\radiant\ui\patch\BulgePatchDialog.cpp">
<Filter>src\ui\patch</Filter>
</ClCompile>
Expand Down Expand Up @@ -715,6 +712,9 @@
<ClCompile Include="..\..\radiant\ui\particles\ParticleSelector.cpp">
<Filter>src\ui\particles</Filter>
</ClCompile>
<ClCompile Include="..\..\radiant\ui\particles\ParticleChooserDialog.cpp">
<Filter>src\ui\particles</Filter>
</ClCompile>
</ItemGroup>
<ItemGroup>
<ClInclude Include="..\..\radiant\camera\CameraSettings.h">
Expand Down Expand Up @@ -852,9 +852,6 @@
<ClInclude Include="..\..\radiant\ui\overlay\OverlayRegistryKeys.h">
<Filter>src\ui\overlay</Filter>
</ClInclude>
<ClInclude Include="..\..\radiant\ui\particles\ParticlesChooser.h">
<Filter>src\ui\particles</Filter>
</ClInclude>
<ClInclude Include="..\..\radiant\ui\patch\BulgePatchDialog.h">
<Filter>src\ui\patch</Filter>
</ClInclude>
Expand Down Expand Up @@ -1392,6 +1389,9 @@
<ClInclude Include="..\..\radiant\ui\particles\ThreadedParticlesLoader.h">
<Filter>src\ui\particles</Filter>
</ClInclude>
<ClInclude Include="..\..\radiant\ui\particles\ParticleChooserDialog.h">
<Filter>src\ui\particles</Filter>
</ClInclude>
</ItemGroup>
<ItemGroup>
<ResourceCompile Include="..\..\radiant\darkradiant.rc" />
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