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radiantcore is now buildable with CMake
Added a couple of '#include <climits>' lines to files which were using INT_MAX without the necessary include (presumably it was included via some other source in the Automake build).
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Matthew Mott
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Dec 3, 2020
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Original file line number | Diff line number | Diff line change |
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@@ -0,0 +1,248 @@ | ||
add_library(radiantcore | ||
brush/Brush.cpp | ||
brush/BrushModule.cpp | ||
brush/BrushNode.cpp | ||
brush/csg/CSG.cpp | ||
brush/export/CollisionModel.cpp | ||
brush/Face.cpp | ||
brush/FaceInstance.cpp | ||
brush/FacePlane.cpp | ||
brush/FixedWinding.cpp | ||
brush/TexDef.cpp | ||
brush/TextureMatrix.cpp | ||
brush/TextureProjection.cpp | ||
brush/Winding.cpp | ||
camera/Camera.cpp | ||
camera/CameraManager.cpp | ||
clipper/BrushByPlaneClipper.cpp | ||
clipper/Clipper.cpp | ||
clipper/ClipPoint.cpp | ||
clipper/SplitAlgorithm.cpp | ||
commandsystem/CommandSystem.cpp | ||
eclass/Doom3EntityClass.cpp | ||
eclass/EClassColourManager.cpp | ||
eclass/EClassManager.cpp | ||
entity/AngleKey.cpp | ||
entity/curve/CurveCatmullRom.cpp | ||
entity/curve/Curve.cpp | ||
entity/curve/CurveEditInstance.cpp | ||
entity/curve/CurveNURBS.cpp | ||
entity/Doom3Entity.cpp | ||
entity/doom3group/Doom3Group.cpp | ||
entity/doom3group/Doom3GroupNode.cpp | ||
entity/eclassmodel/EclassModelNode.cpp | ||
entity/EntityModule.cpp | ||
entity/EntityNode.cpp | ||
entity/EntitySettings.cpp | ||
entity/generic/GenericEntity.cpp | ||
entity/generic/GenericEntityNode.cpp | ||
entity/KeyValue.cpp | ||
entity/KeyValueObserver.cpp | ||
entity/light/Light.cpp | ||
entity/light/LightNode.cpp | ||
entity/light/Renderables.cpp | ||
entity/ModelKey.cpp | ||
entity/NameKeyObserver.cpp | ||
entity/NamespaceManager.cpp | ||
entity/RotationKey.cpp | ||
entity/RotationMatrix.cpp | ||
entity/ShaderParms.cpp | ||
entity/speaker/SpeakerNode.cpp | ||
entity/speaker/SpeakerRenderables.cpp | ||
entity/target/TargetableNode.cpp | ||
entity/target/TargetKeyCollection.cpp | ||
entity/target/TargetKey.cpp | ||
entity/target/TargetLineNode.cpp | ||
entity/target/TargetManager.cpp | ||
filetypes/FileTypeRegistry.cpp | ||
filters/BasicFilterSystem.cpp | ||
filters/XMLFilter.cpp | ||
filters/XmlFilterEventAdapter.cpp | ||
fonts/FontLoader.cpp | ||
fonts/FontManager.cpp | ||
fonts/GlyphInfo.cpp | ||
fonts/GlyphSet.cpp | ||
grid/GridManager.cpp | ||
imagefile/BMPLoader.cpp | ||
imagefile/dds.cpp | ||
imagefile/ddslib.cpp | ||
imagefile/ImageLoader.cpp | ||
imagefile/JPEGLoader.cpp | ||
imagefile/PNGLoader.cpp | ||
imagefile/TGALoader.cpp | ||
layers/LayerInfoFileModule.cpp | ||
layers/LayerManager.cpp | ||
layers/LayerModule.cpp | ||
log/COutRedirector.cpp | ||
log/LogFile.cpp | ||
log/LogStreamBuf.cpp | ||
log/LogStream.cpp | ||
log/LogWriter.cpp | ||
log/StringLogDevice.cpp | ||
map/aas/AasFileManager.cpp | ||
map/aas/Doom3AasFile.cpp | ||
map/aas/Doom3AasFileLoader.cpp | ||
map/aas/Doom3AasFileSettings.cpp | ||
map/algorithm/Export.cpp | ||
map/algorithm/Import.cpp | ||
map/algorithm/MapExporter.cpp | ||
map/algorithm/MapImporter.cpp | ||
map/algorithm/Models.cpp | ||
map/algorithm/Skins.cpp | ||
map/CounterManager.cpp | ||
map/EditingStopwatch.cpp | ||
map/EditingStopwatchInfoFileModule.cpp | ||
map/format/Doom3MapFormat.cpp | ||
map/format/Doom3MapReader.cpp | ||
map/format/Doom3MapWriter.cpp | ||
map/format/Doom3PrefabFormat.cpp | ||
map/format/MapFormatManager.cpp | ||
map/format/portable/PortableMapFormat.cpp | ||
map/format/portable/PortableMapReader.cpp | ||
map/format/portable/PortableMapWriter.cpp | ||
map/format/primitiveparsers/BrushDef3.cpp | ||
map/format/primitiveparsers/BrushDef.cpp | ||
map/format/primitiveparsers/Patch.cpp | ||
map/format/primitiveparsers/PatchDef2.cpp | ||
map/format/primitiveparsers/PatchDef3.cpp | ||
map/format/Quake3MapFormat.cpp | ||
map/format/Quake3MapReader.cpp | ||
map/format/Quake4MapFormat.cpp | ||
map/format/Quake4MapReader.cpp | ||
map/infofile/InfoFile.cpp | ||
map/infofile/InfoFileExporter.cpp | ||
map/infofile/InfoFileManager.cpp | ||
map/Map.cpp | ||
map/MapFileManager.cpp | ||
map/MapModules.cpp | ||
map/MapPosition.cpp | ||
map/MapPositionManager.cpp | ||
map/MapPropertyInfoFileModule.cpp | ||
map/MapResource.cpp | ||
map/MapResourceManager.cpp | ||
map/mru/MRU.cpp | ||
map/namespace/ComplexName.cpp | ||
map/namespace/Namespace.cpp | ||
map/namespace/NamespaceFactory.cpp | ||
map/PointFile.cpp | ||
map/RegionManager.cpp | ||
map/RootNode.cpp | ||
model/export/AseExporter.cpp | ||
model/export/Lwo2Chunk.cpp | ||
model/export/Lwo2Exporter.cpp | ||
model/export/ModelExporter.cpp | ||
model/export/ModelScalePreserver.cpp | ||
model/export/PatchSurface.cpp | ||
model/export/ScaledModelExporter.cpp | ||
model/export/WavefrontExporter.cpp | ||
model/md5/MD5AnimationCache.cpp | ||
model/md5/MD5Anim.cpp | ||
model/md5/MD5Model.cpp | ||
model/md5/MD5ModelLoader.cpp | ||
model/md5/MD5ModelNode.cpp | ||
model/md5/MD5Module.cpp | ||
model/md5/MD5Skeleton.cpp | ||
model/md5/MD5Surface.cpp | ||
model/ModelCache.cpp | ||
model/ModelFormatManager.cpp | ||
model/NullModel.cpp | ||
model/NullModelNode.cpp | ||
model/picomodel/PicoModelLoader.cpp | ||
model/picomodel/PicoModelModule.cpp | ||
model/picomodel/StaticModel.cpp | ||
model/picomodel/StaticModelNode.cpp | ||
model/picomodel/StaticModelSurface.cpp | ||
modulesystem/ModuleLoader.cpp | ||
modulesystem/ModuleRegistry.cpp | ||
particles/ParticleDef.cpp | ||
particles/ParticleNode.cpp | ||
particles/ParticleParameter.cpp | ||
particles/ParticlesManager.cpp | ||
particles/RenderableParticleBunch.cpp | ||
particles/RenderableParticle.cpp | ||
particles/RenderableParticleStage.cpp | ||
particles/StageDef.cpp | ||
patch/algorithm/General.cpp | ||
patch/algorithm/Prefab.cpp | ||
patch/Patch.cpp | ||
patch/PatchModule.cpp | ||
patch/PatchNode.cpp | ||
patch/PatchRenderables.cpp | ||
patch/PatchTesselation.cpp | ||
precompiled.cpp | ||
Radiant.cpp | ||
rendersystem/backend/GLProgramFactory.cpp | ||
rendersystem/backend/glprogram/GenericVFPProgram.cpp | ||
rendersystem/backend/glprogram/GLSLBumpProgram.cpp | ||
rendersystem/backend/glprogram/GLSLDepthFillProgram.cpp | ||
rendersystem/backend/OpenGLShader.cpp | ||
rendersystem/backend/OpenGLShaderPass.cpp | ||
rendersystem/debug/SpacePartitionRenderer.cpp | ||
rendersystem/OpenGLRenderSystem.cpp | ||
rendersystem/RenderSystemFactory.cpp | ||
rendersystem/SharedOpenGLContextModule.cpp | ||
scenegraph/Octree.cpp | ||
scenegraph/SceneGraph.cpp | ||
scenegraph/SceneGraphFactory.cpp | ||
selection/algorithm/Curves.cpp | ||
selection/algorithm/Entity.cpp | ||
selection/algorithm/General.cpp | ||
selection/algorithm/Group.cpp | ||
selection/algorithm/GroupCycle.cpp | ||
selection/algorithm/Patch.cpp | ||
selection/algorithm/Planes.cpp | ||
selection/algorithm/Primitives.cpp | ||
selection/algorithm/Shader.cpp | ||
selection/algorithm/Transformation.cpp | ||
selection/clipboard/Clipboard.cpp | ||
selection/group/SelectionGroupInfoFileModule.cpp | ||
selection/group/SelectionGroupManager.cpp | ||
selection/group/SelectionGroupModule.cpp | ||
selection/ManipulationPivot.cpp | ||
selection/manipulators/DragManipulator.cpp | ||
selection/manipulators/ManipulatorBase.cpp | ||
selection/manipulators/ManipulatorComponents.cpp | ||
selection/manipulators/ModelScaleManipulator.cpp | ||
selection/manipulators/RotateManipulator.cpp | ||
selection/manipulators/ScaleManipulator.cpp | ||
selection/manipulators/TranslateManipulator.cpp | ||
selection/RadiantSelectionSystem.cpp | ||
selection/SelectedNodeList.cpp | ||
selection/selectionset/SelectionSet.cpp | ||
selection/selectionset/SelectionSetInfoFileModule.cpp | ||
selection/selectionset/SelectionSetManager.cpp | ||
selection/selectionset/SelectionSetModule.cpp | ||
selection/SelectionTestWalkers.cpp | ||
selection/shaderclipboard/ClosestTexturableFinder.cpp | ||
selection/shaderclipboard/ShaderClipboard.cpp | ||
selection/shaderclipboard/Texturable.cpp | ||
selection/TransformationVisitors.cpp | ||
settings/ColourScheme.cpp | ||
settings/ColourSchemeManager.cpp | ||
settings/Game.cpp | ||
settings/GameManager.cpp | ||
settings/LanguageManager.cpp | ||
settings/PreferencePage.cpp | ||
settings/PreferenceSystem.cpp | ||
shaders/CameraCubeMapDecl.cpp | ||
shaders/CShader.cpp | ||
shaders/Doom3ShaderLayer.cpp | ||
shaders/Doom3ShaderSystem.cpp | ||
shaders/MapExpression.cpp | ||
shaders/ShaderExpression.cpp | ||
shaders/ShaderLibrary.cpp | ||
shaders/ShaderTemplate.cpp | ||
shaders/TableDefinition.cpp | ||
shaders/textures/GLTextureManager.cpp | ||
shaders/textures/TextureManipulator.cpp | ||
skins/Doom3SkinCache.cpp | ||
undo/UndoSystem.cpp | ||
vfs/DeflatedInputStream.cpp | ||
vfs/DirectoryArchive.cpp | ||
vfs/Doom3FileSystem.cpp | ||
vfs/Doom3FileSystemModule.cpp | ||
vfs/ZipArchive.cpp | ||
xmlregistry/RegistryTree.cpp | ||
xmlregistry/XMLRegistry.cpp) | ||
target_compile_options(radiantcore PUBLIC ${SIGC_CFLAGS}) | ||
target_include_directories(radiantcore PRIVATE .) |
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Original file line number | Diff line number | Diff line change |
---|---|---|
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@@ -15,6 +15,7 @@ | |
#include "LayerInfoFileModule.h" | ||
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#include <functional> | ||
#include <climits> | ||
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namespace scene | ||
{ | ||
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