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#994: Adjust VC++ projects
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codereader committed Feb 12, 2021
1 parent f2ac15d commit d82be95
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Showing 4 changed files with 18 additions and 16 deletions.
8 changes: 4 additions & 4 deletions tools/msvc/DarkRadiantCore.vcxproj
Expand Up @@ -43,18 +43,17 @@
<ClCompile Include="..\..\radiantcore\eclass\EClassColourManager.cpp" />
<ClCompile Include="..\..\radiantcore\eclass\EClassManager.cpp" />
<ClCompile Include="..\..\radiantcore\entity\AngleKey.cpp" />
<ClCompile Include="..\..\radiantcore\entity\AttachmentData.cpp" />
<ClCompile Include="..\..\radiantcore\entity\curve\Curve.cpp" />
<ClCompile Include="..\..\radiantcore\entity\curve\CurveCatmullRom.cpp" />
<ClCompile Include="..\..\radiantcore\entity\curve\CurveEditInstance.cpp" />
<ClCompile Include="..\..\radiantcore\entity\curve\CurveNURBS.cpp" />
<ClCompile Include="..\..\radiantcore\entity\Doom3Entity.cpp" />
<ClCompile Include="..\..\radiantcore\entity\doom3group\Doom3Group.cpp" />
<ClCompile Include="..\..\radiantcore\entity\doom3group\Doom3GroupNode.cpp" />
<ClCompile Include="..\..\radiantcore\entity\eclassmodel\EclassModelNode.cpp" />
<ClCompile Include="..\..\radiantcore\entity\EntityModule.cpp" />
<ClCompile Include="..\..\radiantcore\entity\EntityNode.cpp" />
<ClCompile Include="..\..\radiantcore\entity\EntitySettings.cpp" />
<ClCompile Include="..\..\radiantcore\entity\generic\GenericEntity.cpp" />
<ClCompile Include="..\..\radiantcore\entity\generic\GenericEntityNode.cpp" />
<ClCompile Include="..\..\radiantcore\entity\KeyValue.cpp" />
<ClCompile Include="..\..\radiantcore\entity\KeyValueObserver.cpp" />
Expand All @@ -67,6 +66,7 @@
<ClCompile Include="..\..\radiantcore\entity\RotationKey.cpp" />
<ClCompile Include="..\..\radiantcore\entity\RotationMatrix.cpp" />
<ClCompile Include="..\..\radiantcore\entity\ShaderParms.cpp" />
<ClCompile Include="..\..\radiantcore\entity\SpawnArgs.cpp" />
<ClCompile Include="..\..\radiantcore\entity\speaker\SpeakerNode.cpp" />
<ClCompile Include="..\..\radiantcore\entity\speaker\SpeakerRenderables.cpp" />
<ClCompile Include="..\..\radiantcore\entity\target\TargetableNode.cpp" />
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<ClInclude Include="..\..\radiantcore\eclass\EClassManager.h" />
<ClInclude Include="..\..\radiantcore\entity\algorithm\Speaker.h" />
<ClInclude Include="..\..\radiantcore\entity\AngleKey.h" />
<ClInclude Include="..\..\radiantcore\entity\AttachmentData.h" />
<ClInclude Include="..\..\radiantcore\entity\ColourKey.h" />
<ClInclude Include="..\..\radiantcore\entity\curve\Curve.h" />
<ClInclude Include="..\..\radiantcore\entity\curve\CurveCatmullRom.h" />
<ClInclude Include="..\..\radiantcore\entity\curve\CurveControlPointFunctors.h" />
<ClInclude Include="..\..\radiantcore\entity\curve\CurveEditInstance.h" />
<ClInclude Include="..\..\radiantcore\entity\curve\CurveNURBS.h" />
<ClInclude Include="..\..\radiantcore\entity\curve\RenderableCurve.h" />
<ClInclude Include="..\..\radiantcore\entity\Doom3Entity.h" />
<ClInclude Include="..\..\radiantcore\entity\doom3group\Doom3Group.h" />
<ClInclude Include="..\..\radiantcore\entity\doom3group\Doom3GroupNode.h" />
<ClInclude Include="..\..\radiantcore\entity\eclassmodel\EclassModelNode.h" />
<ClInclude Include="..\..\radiantcore\entity\EntityModule.h" />
<ClInclude Include="..\..\radiantcore\entity\EntityNode.h" />
<ClInclude Include="..\..\radiantcore\entity\EntitySettings.h" />
<ClInclude Include="..\..\radiantcore\entity\generic\GenericEntity.h" />
<ClInclude Include="..\..\radiantcore\entity\generic\GenericEntityNode.h" />
<ClInclude Include="..\..\radiantcore\entity\generic\RenderableArrow.h" />
<ClInclude Include="..\..\radiantcore\entity\KeyObserverDelegate.h" />
Expand All @@ -762,6 +761,7 @@
<ClInclude Include="..\..\radiantcore\entity\RotationKey.h" />
<ClInclude Include="..\..\radiantcore\entity\RotationMatrix.h" />
<ClInclude Include="..\..\radiantcore\entity\ShaderParms.h" />
<ClInclude Include="..\..\radiantcore\entity\SpawnArgs.h" />
<ClInclude Include="..\..\radiantcore\entity\speaker\SpeakerNode.h" />
<ClInclude Include="..\..\radiantcore\entity\speaker\SpeakerRenderables.h" />
<ClInclude Include="..\..\radiantcore\entity\target\RenderableTargetLines.h" />
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24 changes: 12 additions & 12 deletions tools/msvc/DarkRadiantCore.vcxproj.filters
Expand Up @@ -388,9 +388,6 @@
<ClCompile Include="..\..\radiantcore\entity\AngleKey.cpp">
<Filter>src\entity</Filter>
</ClCompile>
<ClCompile Include="..\..\radiantcore\entity\Doom3Entity.cpp">
<Filter>src\entity</Filter>
</ClCompile>
<ClCompile Include="..\..\radiantcore\entity\EntityModule.cpp">
<Filter>src\entity</Filter>
</ClCompile>
Expand Down Expand Up @@ -433,9 +430,6 @@
<ClCompile Include="..\..\radiantcore\entity\light\Renderables.cpp">
<Filter>src\entity\light</Filter>
</ClCompile>
<ClCompile Include="..\..\radiantcore\entity\generic\GenericEntity.cpp">
<Filter>src\entity\generic</Filter>
</ClCompile>
<ClCompile Include="..\..\radiantcore\entity\generic\GenericEntityNode.cpp">
<Filter>src\entity\generic</Filter>
</ClCompile>
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<ClCompile Include="..\..\radiantcore\decl\FavouritesManager.cpp">
<Filter>src\decl</Filter>
</ClCompile>
<ClCompile Include="..\..\radiantcore\entity\SpawnArgs.cpp">
<Filter>src\entity</Filter>
</ClCompile>
<ClCompile Include="..\..\radiantcore\entity\AttachmentData.cpp">
<Filter>src\entity</Filter>
</ClCompile>
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<ItemGroup>
<ClInclude Include="..\..\radiantcore\modulesystem\ModuleLoader.h">
Expand Down Expand Up @@ -1320,9 +1320,6 @@
<ClInclude Include="..\..\radiantcore\entity\ColourKey.h">
<Filter>src\entity</Filter>
</ClInclude>
<ClInclude Include="..\..\radiantcore\entity\Doom3Entity.h">
<Filter>src\entity</Filter>
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<ClInclude Include="..\..\radiantcore\entity\EntityModule.h">
<Filter>src\entity</Filter>
</ClInclude>
Expand Down Expand Up @@ -1389,9 +1386,6 @@
<ClInclude Include="..\..\radiantcore\entity\light\RenderableVertices.h">
<Filter>src\entity\light</Filter>
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<ClInclude Include="..\..\radiantcore\entity\generic\GenericEntity.h">
<Filter>src\entity\generic</Filter>
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<ClInclude Include="..\..\radiantcore\entity\generic\GenericEntityNode.h">
<Filter>src\entity\generic</Filter>
</ClInclude>
Expand Down Expand Up @@ -2079,5 +2073,11 @@
<ClInclude Include="..\..\radiantcore\entity\algorithm\Speaker.h">
<Filter>src\entity\algorithm</Filter>
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<ClInclude Include="..\..\radiantcore\entity\SpawnArgs.h">
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<ClInclude Include="..\..\radiantcore\entity\AttachmentData.h">
<Filter>src\entity</Filter>
</ClInclude>
</ItemGroup>
</Project>
1 change: 1 addition & 0 deletions tools/msvc/Tests/Tests.vcxproj
Expand Up @@ -71,6 +71,7 @@
<ClCompile Include="..\..\..\test\Camera.cpp" />
<ClCompile Include="..\..\..\test\ColourSchemes.cpp" />
<ClCompile Include="..\..\..\test\CSG.cpp" />
<ClCompile Include="..\..\..\test\Entity.cpp" />
<ClCompile Include="..\..\..\test\Face.cpp" />
<ClCompile Include="..\..\..\test\FacePlane.cpp" />
<ClCompile Include="..\..\..\test\Favourites.cpp" />
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1 change: 1 addition & 0 deletions tools/msvc/Tests/Tests.vcxproj.filters
Expand Up @@ -38,6 +38,7 @@
<ClCompile Include="..\..\..\test\Favourites.cpp" />
<ClCompile Include="..\..\..\test\Prefabs.cpp" />
<ClCompile Include="..\..\..\test\Parsing.cpp" />
<ClCompile Include="..\..\..\test\Entity.cpp" />
</ItemGroup>
<ItemGroup>
<ClInclude Include="..\..\..\test\HeadlessOpenGLContext.h" />
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